diff --git a/src/d_netcmd.c b/src/d_netcmd.c index df6d70446..12a62a6b8 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -828,8 +828,6 @@ void D_RegisterClientCommands(void) CV_RegisterVar(&cv_autobrake2); // hi here's some new controls - CV_RegisterVar(&cv_abilitydirection[0]); - CV_RegisterVar(&cv_abilitydirection[1]); CV_RegisterVar(&cv_cam_shiftfacing[0]); CV_RegisterVar(&cv_cam_shiftfacing[1]); CV_RegisterVar(&cv_cam_turnfacing[0]); diff --git a/src/g_game.c b/src/g_game.c index 7234add65..ce661cc97 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -407,10 +407,6 @@ consvar_t cv_autobrake = {"autobrake", "On", CV_SAVE|CV_CALL, CV_OnOff, AutoBrak consvar_t cv_autobrake2 = {"autobrake2", "On", CV_SAVE|CV_CALL, CV_OnOff, AutoBrake2_OnChange, 0, NULL, NULL, 0, 0, NULL}; // hi here's some new controls -consvar_t cv_abilitydirection[2] = { - {"abilitydirection", "Movement", CV_SAVE, directionchar_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}, - {"abilitydirection2", "Movement", CV_SAVE, directionchar_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}, -}; static CV_PossibleValue_t zerotoone_cons_t[] = {{0, "MIN"}, {FRACUNIT, "MAX"}, {0, NULL}}; consvar_t cv_cam_shiftfacing[2] = { {"cam_shiftfacingchar", "0.33", CV_FLOAT|CV_SAVE, zerotoone_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}, diff --git a/src/g_game.h b/src/g_game.h index 1aac2ddb9..27cb8bc00 100644 --- a/src/g_game.h +++ b/src/g_game.h @@ -87,7 +87,7 @@ extern consvar_t cv_sideaxis2,cv_turnaxis2,cv_moveaxis2,cv_lookaxis2,cv_jumpaxis extern consvar_t cv_ghost_bestscore, cv_ghost_besttime, cv_ghost_bestrings, cv_ghost_last, cv_ghost_guest; // hi here's some new controls -extern consvar_t cv_abilitydirection[2], cv_cam_shiftfacing[2], cv_cam_turnfacing[2], +extern consvar_t cv_cam_shiftfacing[2], cv_cam_turnfacing[2], cv_cam_turnfacingability[2], cv_cam_turnfacingspindash[2], cv_cam_turnfacinginput[2], cv_cam_centertoggle[2], cv_cam_lockedinput[2], cv_cam_lockonboss[2]; diff --git a/src/hu_stuff.c b/src/hu_stuff.c index c1818bd4b..ccfeed4f1 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -2195,12 +2195,12 @@ void HU_Drawer(void) // draw the crosshair, not when viewing demos nor with chasecam if (!automapactive && cv_crosshair.value && !demoplayback && - (!camera.chase || (cv_abilitydirection[0].value && ticcmd_centerviewdown[0] && ticcmd_ztargetfocus[0])) + (!camera.chase || ticcmd_ztargetfocus[0]) && !players[displayplayer].spectator) HU_DrawCrosshair(); if (!automapactive && cv_crosshair2.value && !demoplayback && - (!camera2.chase || (cv_abilitydirection[1].value && ticcmd_centerviewdown[1] && ticcmd_ztargetfocus[1])) + (!camera2.chase || ticcmd_ztargetfocus[1]) && !players[secondarydisplayplayer].spectator) HU_DrawCrosshair2(); diff --git a/src/m_menu.c b/src/m_menu.c index c5691a7c3..ead0fe544 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -1038,10 +1038,8 @@ static menuitem_t OP_P1ControlsMenu[] = {IT_SUBMENU | IT_STRING, NULL, "Camera Options...", &OP_CameraOptionsDef, 50}, - //{IT_STRING | IT_CVAR, NULL, "Character angle", &cv_directionchar[0], 70}, {IT_STRING | IT_CVAR, NULL, "Automatic braking", &cv_autobrake, 70}, {IT_CALL | IT_STRING, NULL, "Play Style...", M_Setup1PPlaystyleMenu, 80}, - //{IT_STRING | IT_CVAR, NULL, "Ability angle", &cv_abilitydirection[0], 90}, }; static menuitem_t OP_P2ControlsMenu[] = @@ -1052,10 +1050,8 @@ static menuitem_t OP_P2ControlsMenu[] = {IT_SUBMENU | IT_STRING, NULL, "Camera Options...", &OP_Camera2OptionsDef, 50}, - //{IT_STRING | IT_CVAR, NULL, "Character angle", &cv_directionchar[1], 70}, {IT_STRING | IT_CVAR, NULL, "Automatic braking", &cv_autobrake2, 70}, {IT_CALL | IT_STRING, NULL, "Play Style...", M_Setup2PPlaystyleMenu, 80}, - //{IT_STRING | IT_CVAR, NULL, "Ability angle", &cv_abilitydirection[1], 90}, }; static menuitem_t OP_ChangeControlsMenu[] = @@ -4318,7 +4314,7 @@ static void M_DrawControlsDefMenu(void) if (currentMenu == &OP_P1ControlsDef) { - opt = cv_useranalog[0].value ? 3 : (cv_abilitydirection[0].value ? 2 : cv_directionchar[0].value); + opt = cv_useranalog[0].value ? 3 - cv_directionchar[0].value : cv_directionchar[0].value; if (opt == 2) { @@ -4333,7 +4329,7 @@ static void M_DrawControlsDefMenu(void) } else { - opt = cv_useranalog[1].value ? 3 : (cv_abilitydirection[1].value ? 2 : cv_directionchar[1].value); + opt = cv_useranalog[1].value ? 3 - cv_directionchar[1].value : cv_directionchar[1].value; if (opt == 2) { @@ -11619,7 +11615,7 @@ static void M_Setup1PPlaystyleMenu(INT32 choice) (void)choice; playstyle_activeplayer = 0; - playstyle_currentchoice = cv_useranalog[0].value ? 3 : (cv_abilitydirection[0].value ? 2 : cv_directionchar[0].value); + playstyle_currentchoice = cv_useranalog[0].value ? 3 - cv_directionchar[0].value : cv_directionchar[0].value; OP_PlaystyleDef.prevMenu = &OP_P1ControlsDef; M_SetupNextMenu(&OP_PlaystyleDef); } @@ -11629,7 +11625,7 @@ static void M_Setup2PPlaystyleMenu(INT32 choice) (void)choice; playstyle_activeplayer = 1; - playstyle_currentchoice = cv_useranalog[1].value ? 3 : (cv_abilitydirection[1].value ? 2 : cv_directionchar[1].value); + playstyle_currentchoice = cv_useranalog[1].value ? 3 - cv_directionchar[1].value : cv_directionchar[1].value; OP_PlaystyleDef.prevMenu = &OP_P2ControlsDef; M_SetupNextMenu(&OP_PlaystyleDef); } @@ -11662,16 +11658,13 @@ static void M_HandlePlaystyleMenu(INT32 choice) case KEY_ENTER: S_StartSound(NULL, sfx_menu1); - if (cv_abilitydirection[playstyle_activeplayer].value != (playstyle_currentchoice/2)) - { - CV_SetValue(&cv_abilitydirection[playstyle_activeplayer], playstyle_currentchoice/2); - if (playstyle_activeplayer) - CV_UpdateCam2Dist(); - else - CV_UpdateCamDist(); - } CV_SetValue((playstyle_activeplayer ? &cv_directionchar[1] : &cv_directionchar[0]), playstyle_currentchoice ? 1 : 0); - CV_SetValue((playstyle_activeplayer ? &cv_useranalog[1] : &cv_useranalog[0]), 0); + CV_SetValue((playstyle_activeplayer ? &cv_useranalog[1] : &cv_useranalog[0]), playstyle_currentchoice/2); + + if (playstyle_activeplayer) + CV_UpdateCam2Dist(); + else + CV_UpdateCamDist(); M_SetupNextMenu(currentMenu->prevMenu); break; diff --git a/src/p_user.c b/src/p_user.c index 3a6425478..25448ffb3 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -9792,14 +9792,14 @@ consvar_t cv_cam_saveheight[2][2] = { void CV_UpdateCamDist(void) { - CV_Set(&cv_cam_dist, va("%f", FIXED_TO_FLOAT(cv_cam_savedist[cv_abilitydirection[0].value][0].value))); - CV_Set(&cv_cam_height, va("%f", FIXED_TO_FLOAT(cv_cam_saveheight[cv_abilitydirection[0].value][0].value))); + CV_Set(&cv_cam_dist, va("%f", FIXED_TO_FLOAT(cv_cam_savedist[cv_useranalog[0].value][0].value))); + CV_Set(&cv_cam_height, va("%f", FIXED_TO_FLOAT(cv_cam_saveheight[cv_useranalog[0].value][0].value))); } void CV_UpdateCam2Dist(void) { - CV_Set(&cv_cam2_dist, va("%f", FIXED_TO_FLOAT(cv_cam_savedist[cv_abilitydirection[1].value][1].value))); - CV_Set(&cv_cam2_height, va("%f", FIXED_TO_FLOAT(cv_cam_saveheight[cv_abilitydirection[1].value][1].value))); + CV_Set(&cv_cam2_dist, va("%f", FIXED_TO_FLOAT(cv_cam_savedist[cv_useranalog[1].value][1].value))); + CV_Set(&cv_cam2_height, va("%f", FIXED_TO_FLOAT(cv_cam_saveheight[cv_useranalog[1].value][1].value))); } fixed_t t_cam_dist = -42; @@ -9835,8 +9835,8 @@ void P_ResetCamera(player_t *player, camera_t *thiscam) thiscam->y = y; thiscam->z = z; - if ((thiscam == &camera && cv_abilitydirection[0].value) - || (thiscam == &camera2 && cv_abilitydirection[1].value)) + if ((thiscam == &camera && G_ControlStyle(1) == CS_SIMPLE) + || (thiscam == &camera2 && G_ControlStyle(2) == CS_SIMPLE)) { thiscam->angle = (thiscam == &camera) ? localangle : localangle2; thiscam->aiming = (thiscam == &camera) ? localaiming : localaiming2; @@ -10075,7 +10075,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall } } - if (cv_abilitydirection[(thiscam == &camera) ? 0 : 1].value && !sign) + if (G_ControlStyle((thiscam == &camera) ? 1 : 2) == CS_SIMPLE && !sign) { // Shift the camera slightly to the sides depending on the player facing direction UINT8 forplayer = (thiscam == &camera) ? 0 : 1;