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"t" is not needed to take out fencepost cases from viewangletox
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@ -490,9 +490,6 @@ static void R_InitTextureMapping(void)
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// Take out the fencepost cases from viewangletox.
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// Take out the fencepost cases from viewangletox.
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for (i = 0; i < FINEANGLES/2; i++)
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for (i = 0; i < FINEANGLES/2; i++)
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{
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{
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t = FixedMul(FINETANGENT(i), focallength);
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t = centerx - t;
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if (viewangletox[i] == -1)
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if (viewangletox[i] == -1)
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viewangletox[i] = 0;
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viewangletox[i] = 0;
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else if (viewangletox[i] == viewwidth+1)
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else if (viewangletox[i] == viewwidth+1)
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