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Add modifiedgame warning to save select menu.
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@ -8652,6 +8652,12 @@ static void M_DrawLoad(void)
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loadgameoffset = 0;
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M_DrawLoadGameData();
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if (modifiedgame && !savemoddata)
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{
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V_DrawCenteredThinString(BASEVIDWIDTH/2, 184, 0, "\x85WARNING: \x80The game is modified.");
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V_DrawCenteredThinString(BASEVIDWIDTH/2, 192, 0, "Progress will not be saved.");
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}
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}
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//
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