Disable NiGHTS objectplace, which serves no purpose anymore without writethings

This commit is contained in:
MascaraSnake 2022-01-09 09:30:15 +01:00
parent 8615e86a0b
commit a46619684f
3 changed files with 5 additions and 5 deletions

View file

@ -1137,7 +1137,7 @@ void OP_ResetObjectplace(void)
//
// Main meat of objectplace: handling functions
//
void OP_NightsObjectplace(player_t *player)
/*void OP_NightsObjectplace(player_t *player)
{
ticcmd_t *cmd = &player->cmd;
mapthing_t *mt;
@ -1290,7 +1290,7 @@ void OP_NightsObjectplace(player_t *player)
else
P_SpawnMapThing(mt);
}
}
}*/
//
// OP_ObjectplaceMovement

View file

@ -38,7 +38,7 @@ extern UINT32 op_displayflags;
boolean OP_FreezeObjectplace(void);
void OP_ResetObjectplace(void);
void OP_NightsObjectplace(player_t *player);
//void OP_NightsObjectplace(player_t *player);
void OP_ObjectplaceMovement(player_t *player);
//

View file

@ -7520,8 +7520,8 @@ static void P_NiGHTSMovement(player_t *player)
}
}
if (objectplacing)
OP_NightsObjectplace(player);
//if (objectplacing)
// OP_NightsObjectplace(player);
}
// May be used in future for CTF