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Don't consider 3D floors as transparent if they have FOF_SPLAT and an alpha of 255
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1 changed files with 4 additions and 4 deletions
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@ -1692,7 +1692,7 @@ static void HWR_ProcessSeg(void)
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{
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blendmode = PF_Masked;
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if ((rover->fofflags & FOF_TRANSLUCENT && !(rover->fofflags & FOF_SPLAT)) || rover->blend)
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if ((rover->fofflags & FOF_TRANSLUCENT && !((rover->fofflags & FOF_SPLAT) && rover->alpha >= 255)) || rover->blend)
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{
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blendmode = rover->blend ? HWR_GetBlendModeFlag(rover->blend) : PF_Translucent;
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Surf.PolyColor.s.alpha = max(0, min(rover->alpha, 255));
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@ -1849,7 +1849,7 @@ static void HWR_ProcessSeg(void)
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{
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blendmode = PF_Masked;
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if ((rover->fofflags & FOF_TRANSLUCENT && !(rover->fofflags & FOF_SPLAT)) || rover->blend)
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if ((rover->fofflags & FOF_TRANSLUCENT && !((rover->fofflags & FOF_SPLAT) && rover->alpha >= 255)) || rover->blend)
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{
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blendmode = rover->blend ? HWR_GetBlendModeFlag(rover->blend) : PF_Translucent;
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Surf.PolyColor.s.alpha = max(0, min(rover->alpha, 255));
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@ -2530,7 +2530,7 @@ static void HWR_Subsector(size_t num)
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alpha, rover->master->frontsector, PF_Fog|PF_NoTexture,
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true, false, rover->master->frontsector->extra_colormap);
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}
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else if (rover->fofflags & FOF_TRANSLUCENT || rover->blend) // SoM: Flags are more efficient
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else if ((rover->fofflags & FOF_TRANSLUCENT && !((rover->fofflags & FOF_SPLAT) && rover->alpha >= 255)) || rover->blend) // SoM: Flags are more efficient
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{
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light = R_GetPlaneLight(gl_frontsector, centerHeight, viewz < bottomCullHeight ? true : false);
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@ -2576,7 +2576,7 @@ static void HWR_Subsector(size_t num)
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alpha, rover->master->frontsector, PF_Fog|PF_NoTexture,
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true, false, rover->master->frontsector->extra_colormap);
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}
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else if (rover->fofflags & FOF_TRANSLUCENT || rover->blend)
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else if ((rover->fofflags & FOF_TRANSLUCENT && !((rover->fofflags & FOF_SPLAT) && rover->alpha >= 255)) || rover->blend)
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{
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light = R_GetPlaneLight(gl_frontsector, centerHeight, viewz < topCullHeight ? true : false);
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