From a1235e144dfddd2151471071c8cdd713ae46d89b Mon Sep 17 00:00:00 2001 From: katsy Date: Wed, 26 May 2021 01:09:56 -0500 Subject: [PATCH] allow sliders passage through spin gaps --- src/p_user.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index 6ebee5afc..45867ee5b 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -12971,7 +12971,7 @@ boolean P_PlayerCanEnterSpinGaps(player_t *player) else if (canEnter == 2) return false; - return ((player->pflags & (PF_SPINNING|PF_GLIDING)) // players who are spinning or gliding + return ((player->pflags & (PF_SPINNING|PF_SLIDING|PF_GLIDING)) // players who are spinning, sliding, or gliding || (player->charability == CA_GLIDEANDCLIMB && player->mo->state-states == S_PLAY_GLIDE_LANDING) // players who are landing from a glide || JUMPCURLED(player)); // players who are jumpcurled, but only if they would normally jump that way }