mirror of
https://git.do.srb2.org/STJr/SRB2.git
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Merge branch 'buildbot' into 'master'
Buildbot changes See merge request STJr/SRB2!477
This commit is contained in:
commit
9ef98471a4
3 changed files with 21 additions and 9 deletions
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@ -43,10 +43,13 @@ jobs:
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- /var/cache/apt/archives
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- checkout
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- run:
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name: Compile without network support
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command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1
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name: Compile without network support and BLUA
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command: make -C src LINUX=1 ERRORMODE=1 -k NONET=1 NO_LUA=1
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- run:
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name: Clean build
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name: wipe build
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command: make -C src LINUX=1 cleandep
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- run:
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name: rebuild depend
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command: make -C src LINUX=1 clean
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- restore_cache:
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keys:
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19
.travis.yml
19
.travis.yml
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@ -221,9 +221,11 @@ matrix:
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# - os: osx
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# osx_image: xcode7.2
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# #Apple LLVM version 7.0.2 (clang-700.1.81)
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# - os: osx
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# osx_image: xcode7.3
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# #Apple LLVM version 7.3.0 (clang-703.0.31)
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- os: osx
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osx_image: xcode7.3
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#Apple LLVM version 7.3.0 (clang-703.0.31)
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#Default: macOS 10.13 and Xcode 9.4.1
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allow_failures:
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- compiler: clang-3.5
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- compiler: clang-3.6
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@ -247,6 +249,16 @@ addons:
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- libgl1-mesa-dev
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- libgme-dev
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- p7zip-full
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homebrew:
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taps:
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- mazmazz/srb2
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packages:
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- sdl2_mixer
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- game-music-emu
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- p7zip
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- cmake
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update: true
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before_script:
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- wget --verbose --server-response -c http://rosenthalcastle.org/srb2/SRB2-v2115-assets-2.7z -O $HOME/srb2_cache/SRB2-v2115-assets-2.7z
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@ -258,9 +270,6 @@ before_script:
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- cmake .. -DCMAKE_BUILD_TYPE=Release
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before_install:
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update ; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install sdl2 sdl2_mixer game-music-emu p7zip; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install cmake||true; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/release/SDL2-2.0.6.dmg; hdiutil attach SDL2-2.0.6.dmg; sudo cp -a /Volumes/SDL2/SDL2.framework /Library/Frameworks/; fi
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.1.dmg; hdiutil attach SDL2_mixer-2.0.1.dmg; sudo cp -a /Volumes/SDL2_mixer/SDL2_mixer.framework /Library/Frameworks/; fi
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- mkdir -p $HOME/srb2_cache
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@ -2643,7 +2643,7 @@ static void P_KillPlayer(player_t *player, mobj_t *source, INT32 damage)
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}
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}
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static inline void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
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static void P_SuperDamage(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 damage)
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{
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fixed_t fallbackspeed;
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angle_t ang;
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