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Correct ceilingz handling in quicksand
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9499d16221
commit
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1 changed files with 4 additions and 4 deletions
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@ -2135,9 +2135,9 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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tmfloorslope = NULL;
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}
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}
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else if (thing->eflags & MFE_VERTICALFLIP && thingtop < topheight && bottomheight < thing->z)
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else if (thing->eflags & MFE_VERTICALFLIP && thing->z < topheight && bottomheight < thingtop)
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{
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if (tmceilingz < thingtop) {
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if (tmceilingz > thingtop) {
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tmceilingz = thingtop;
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tmceilingrover = rover;
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tmceilingslope = NULL;
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@ -5101,8 +5101,8 @@ fixed_t P_CeilingzAtPos(fixed_t x, fixed_t y, fixed_t z, fixed_t height)
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{
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if (thingtop > bottomheight && topheight > z)
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{
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if (ceilingz > z)
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ceilingz = z;
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if (ceilingz > thingtop)
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ceilingz = thingtop;
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}
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continue;
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}
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