From 9dc244755940795b0d3fdf1df9095aaa80d77a7e Mon Sep 17 00:00:00 2001 From: Lactozilla <jp6781615@gmail.com> Date: Tue, 15 Aug 2023 03:46:55 -0300 Subject: [PATCH] Ensure the correct color is set for the player object in splitscreen --- src/d_netcmd.c | 32 ++------------------------------ 1 file changed, 2 insertions(+), 30 deletions(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index a42fc1932..d022514c6 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1271,7 +1271,7 @@ static void SendNameAndColor(void) players[consoleplayer].skincolor = cv_playercolor.value; if (players[consoleplayer].mo && !players[consoleplayer].powers[pw_dye]) - players[consoleplayer].mo->color = players[consoleplayer].skincolor; + players[consoleplayer].mo->color = P_GetPlayerColor(&players[consoleplayer]); if (metalrecording) { // Starring Metal Sonic as themselves, obviously. @@ -1280,24 +1280,10 @@ static void SendNameAndColor(void) } else if ((foundskin = R_SkinAvailable(cv_skin.string)) != -1 && R_SkinUsable(consoleplayer, foundskin)) { - //boolean notsame; - cv_skin.value = foundskin; - //notsame = (cv_skin.value != players[consoleplayer].skin); - SetPlayerSkin(consoleplayer, cv_skin.string); CV_StealthSet(&cv_skin, skins[cv_skin.value].name); - - /*if (notsame) - { - CV_StealthSetValue(&cv_playercolor, skins[cv_skin.value].prefcolor); - - players[consoleplayer].skincolor = cv_playercolor.value % numskincolors; - - if (players[consoleplayer].mo) - players[consoleplayer].mo->color = (UINT16)players[consoleplayer].skincolor; - }*/ } else { @@ -1399,7 +1385,7 @@ static void SendNameAndColor2(void) // don't use secondarydisplayplayer: the second player must be 1 players[secondplaya].skincolor = cv_playercolor2.value; if (players[secondplaya].mo && !players[secondplaya].powers[pw_dye]) - players[secondplaya].mo->color = players[secondplaya].skincolor; + players[secondplaya].mo->color = P_GetPlayerColor(&players[secondplaya]); if (cv_forceskin.value >= 0 && (netgame || multiplayer)) // Server wants everyone to use the same player { @@ -1410,24 +1396,10 @@ static void SendNameAndColor2(void) } else if ((foundskin = R_SkinAvailable(cv_skin2.string)) != -1 && R_SkinUsable(secondplaya, foundskin)) { - //boolean notsame; - cv_skin2.value = foundskin; - //notsame = (cv_skin2.value != players[secondplaya].skin); - SetPlayerSkin(secondplaya, cv_skin2.string); CV_StealthSet(&cv_skin2, skins[cv_skin2.value].name); - - /*if (notsame) - { - CV_StealthSetValue(&cv_playercolor2, skins[players[secondplaya].skin].prefcolor); - - players[secondplaya].skincolor = cv_playercolor2.value % numskincolors; - - if (players[secondplaya].mo) - players[secondplaya].mo->color = players[secondplaya].skincolor; - }*/ } else {