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Fix for rare but possible menu unresponsiveness bug
It may happen if SDL timers get wonky or you've been ruuning the game for so long that the global timer wraps around.
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1 changed files with 1 additions and 1 deletions
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@ -5485,7 +5485,7 @@ void NetUpdate(void)
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}
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nowtime /= NEWTICRATERATIO;
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if (nowtime > resptime)
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if (nowtime != resptime)
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{
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resptime = nowtime;
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#ifdef HAVE_THREADS
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