Removing D_SRB2Main's OS2 window title code

"pmData" was originally declared in the files in the (non-SDL) OS2 source subfolder, last known to be present in Demo 4.1's source code ...said folder has not been around for over a decade, so this would definitely fail to compile if you tried compiling for OS2 without SDL anyway
This commit is contained in:
Monster Iestyn 2017-06-24 18:27:43 +01:00
parent d263c4fcd4
commit 9d24186ecd

View file

@ -991,14 +991,6 @@ void D_SRB2Main(void)
D_Titlebar(srb2, title); D_Titlebar(srb2, title);
#endif #endif
#if defined (__OS2__) && !defined (HAVE_SDL)
// set PM window title
snprintf(pmData->title, sizeof (pmData->title),
"Sonic Robo Blast 2" VERSIONSTRING ": %s",
title);
pmData->title[sizeof (pmData->title) - 1] = '\0';
#endif
if (devparm) if (devparm)
CONS_Printf(M_GetText("Development mode ON.\n")); CONS_Printf(M_GetText("Development mode ON.\n"));