Update r_plane.h

This commit is contained in:
MPC 2018-12-14 15:49:32 -03:00
parent 9c2197db17
commit 9c04a066d9

View file

@ -21,7 +21,6 @@
//
// Now what is a visplane, anyway?
// Simple: kinda floor/ceiling polygon optimised for SRB2 rendering.
// 7764 bytes! (for win32, anyway)
//
typedef struct visplane_s
{
@ -37,10 +36,10 @@ typedef struct visplane_s
// colormaps per sector
extracolormap_t *extra_colormap;
UINT16 padding;
UINT16 top[MAXVIDWIDTH];
UINT16 bottom[MAXVIDWIDTH];
// leave pads for [minx-1]/[maxx+1]
UINT16 padtopstart, top[MAXVIDWIDTH], padtopend;
UINT16 padbottomstart, bottom[MAXVIDWIDTH], padbottomend;
INT32 high, low; // R_PlaneBounds should set these.
fixed_t xoffs, yoffs; // Scrolling flats.