Fix cage issue with boss 4.

This commit is contained in:
Nev3r 2020-04-19 13:13:17 +02:00
parent 6eaaa744f4
commit 9ac60a62b3

View file

@ -4714,9 +4714,6 @@ static void P_Boss4DestroyCage(mobj_t *mobj)
TAG_ITER_SECTORS(tag, snum) TAG_ITER_SECTORS(tag, snum)
{ {
sector = &sectors[snum]; sector = &sectors[snum];
if (!Tag_Find(&sector->tags, tag))
continue;
Tag_SectorFSet(sector - sectors, 0);
// Destroy the FOFs. // Destroy the FOFs.
for (a = 0; a < sector->numattached; a++) for (a = 0; a < sector->numattached; a++)