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Delete md2_transform
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1 changed files with 0 additions and 3 deletions
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@ -85,7 +85,6 @@ static GLboolean MipMap = GL_FALSE;
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static GLint min_filter = GL_LINEAR;
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static GLint mag_filter = GL_LINEAR;
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static GLint anisotropic_filter = 0;
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static FTransform md2_transform;
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const GLubyte *gl_extensions = NULL;
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@ -2226,8 +2225,6 @@ EXPORT void HWRAPI(SetTransform) (FTransform *stransform)
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if (stransform)
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{
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boolean fovx90;
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// keep a trace of the transformation for md2
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memcpy(&md2_transform, stransform, sizeof (md2_transform));
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#ifdef USE_FTRANSFORM_MIRROR
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// mirroring from Kart
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