mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-22 04:21:23 +00:00
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into ogl-palette-rendering
This commit is contained in:
commit
91980907b9
10 changed files with 54 additions and 30 deletions
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@ -120,7 +120,7 @@ static void CONS_backcolor_Change(void);
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#ifdef macintosh
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#define CON_BUFFERSIZE 4096 // my compiler can't handle local vars >32k
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#else
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#define CON_BUFFERSIZE 16384
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#define CON_BUFFERSIZE 32768
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#endif
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static char con_buffer[CON_BUFFERSIZE];
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@ -121,7 +121,7 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
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memcpy(dest, &texelu16, sizeof(UINT16));
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break;
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case 3:
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colortemp = V_GetColor(texel);
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colortemp = palette[texel];
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if ((originPatch != NULL) && (originPatch->style != AST_COPY))
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{
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RGBA_t rgbatexel;
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@ -131,7 +131,7 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
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memcpy(dest, &colortemp, sizeof(RGBA_t)-sizeof(UINT8));
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break;
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case 4:
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colortemp = V_GetColor(texel);
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colortemp = palette[texel];
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colortemp.s.alpha = alpha;
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if ((originPatch != NULL) && (originPatch->style != AST_COPY))
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{
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@ -225,7 +225,7 @@ static void HWR_DrawFlippedColumnInCache(const column_t *patchcol, UINT8 *block,
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memcpy(dest, &texelu16, sizeof(UINT16));
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break;
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case 3:
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colortemp = V_GetColor(texel);
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colortemp = palette[texel];
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if ((originPatch != NULL) && (originPatch->style != AST_COPY))
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{
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RGBA_t rgbatexel;
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@ -235,7 +235,7 @@ static void HWR_DrawFlippedColumnInCache(const column_t *patchcol, UINT8 *block,
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memcpy(dest, &colortemp, sizeof(RGBA_t)-sizeof(UINT8));
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break;
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case 4:
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colortemp = V_GetColor(texel);
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colortemp = palette[texel];
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colortemp.s.alpha = alpha;
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if ((originPatch != NULL) && (originPatch->style != AST_COPY))
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{
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@ -830,18 +830,13 @@ void HWR_GetRawFlat(lumpnum_t flatlumpnum)
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void HWR_GetLevelFlat(levelflat_t *levelflat)
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{
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if (levelflat->type == LEVELFLAT_NONE)
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if (levelflat->type == LEVELFLAT_NONE || levelflat->texture_id < 0)
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{
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HWR_SetCurrentTexture(NULL);
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return;
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}
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INT32 texturenum = texturetranslation[levelflat->texture_id];
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if (texturenum <= 0)
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{
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HWR_SetCurrentTexture(NULL);
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return;
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}
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GLMapTexture_t *grtex = &gl_flats[texturenum];
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GLMipmap_t *grMipmap = &grtex->mipmap;
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@ -620,7 +620,7 @@ static void Command_CSay_f(void)
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DoSayCommand(0, 1, HU_CSAY);
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}
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static tic_t spam_tokens[MAXPLAYERS];
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static tic_t spam_tokens[MAXPLAYERS] = { 1 }; // fill the buffer with 1 so the motd can be sent.
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static tic_t spam_tics[MAXPLAYERS];
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/** Receives a message, processing an ::XD_SAY command.
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@ -1098,15 +1098,23 @@ static mapthing_t *OP_CreateNewMapThing(player_t *player, UINT16 type, boolean c
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fixed_t fheight = P_GetSectorFloorZAt(sec, mt->x << FRACBITS, mt->y << FRACBITS);
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mt->z = (UINT16)((player->mo->z - fheight)>>FRACBITS);
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}
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mt->angle = (INT16)(FixedInt(AngleFixed(player->mo->angle)));
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mt->options = (mt->z << ZSHIFT) | (UINT16)cv_opflags.value;
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mt->options = (UINT16)cv_opflags.value;
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mt->scale = player->mo->scale;
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mt->spritexscale = player->mo->spritexscale;
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mt->spriteyscale = player->mo->spriteyscale;
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memset(mt->args, 0, NUMMAPTHINGARGS*sizeof(*mt->args));
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memset(mt->stringargs, 0x00, NUMMAPTHINGSTRINGARGS*sizeof(*mt->stringargs));
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mt->pitch = mt->roll = 0;
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// Ignore offsets
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if (mt->type == MT_EMBLEM)
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mt->args[1] = 1;
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else
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mt->args[0] = 1;
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return mt;
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}
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@ -394,7 +394,7 @@ consvar_t cv_ps_descriptor = CVAR_INIT ("ps_descriptor", "Average", 0, ps_descri
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consvar_t cv_freedemocamera = CVAR_INIT("freedemocamera", "Off", CV_SAVE, CV_OnOff, NULL);
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// NOTE: this should be in hw_main.c, but we can't put it there as it breaks dedicated build
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consvar_t cv_glallowshaders = CVAR_INIT ("gr_allowclientshaders", "On", CV_NETVAR, CV_OnOff, NULL);
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consvar_t cv_glallowshaders = CVAR_INIT ("gr_allowcustomshaders", "On", CV_NETVAR, CV_OnOff, NULL);
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char timedemo_name[256];
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boolean timedemo_csv;
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@ -4663,15 +4663,28 @@ static void Command_Cheats_f(void)
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CV_ResetCheatNetVars();
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return;
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}
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else if (COM_CheckParm("on"))
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{
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if (!(server || (IsPlayerAdmin(consoleplayer))))
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CONS_Printf(M_GetText("Only the server or a remote admin can use this.\n"));
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else
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G_SetUsedCheats(false);
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return;
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}
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if (usedCheats)
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CONS_Printf(M_GetText("Cheats are enabled, the game cannot be saved.\n"));
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else
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CONS_Printf(M_GetText("Cheats are disabled, the game can be saved.\n"));
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if (CV_CheatsEnabled())
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{
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CONS_Printf(M_GetText("At least one CHEAT-marked variable has been changed -- Cheats are enabled.\n"));
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CONS_Printf(M_GetText("At least one CHEAT-marked variable has been changed.\n"));
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if (server || (IsPlayerAdmin(consoleplayer)))
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CONS_Printf(M_GetText("Type CHEATS OFF to reset all cheat variables to default.\n"));
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}
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else
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CONS_Printf(M_GetText("No CHEAT-marked variables are changed -- Cheats are disabled.\n"));
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CONS_Printf(M_GetText("No CHEAT-marked variables are changed.\n"));
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}
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#ifdef _DEBUG
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@ -298,8 +298,14 @@ init_upnpc_once(struct upnpdata *upnpuserdata)
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};
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struct UPNPDev * devlist = NULL;
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int upnp_error = -2;
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int scope_id = 0;
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int status_code = 0;
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memset(&urls, 0, sizeof(struct UPNPUrls));
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memset(&data, 0, sizeof(struct IGDdatas));
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CONS_Printf(M_GetText("Looking for UPnP Internet Gateway Device\n"));
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devlist = upnpDiscover(2000, NULL, NULL, 0, false, &upnp_error);
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devlist = upnpDiscoverDevices(deviceTypes, 500, NULL, NULL, 0, false, 2, &upnp_error, 0);
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if (devlist)
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{
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struct UPNPDev *dev = devlist;
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@ -319,15 +325,13 @@ init_upnpc_once(struct upnpdata *upnpuserdata)
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UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
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CONS_Printf(M_GetText("Local LAN IP address: %s\n"), lanaddr);
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descXML = miniwget(dev->descURL, &descXMLsize);
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descXML = miniwget(dev->descURL, &descXMLsize, scope_id, &status_code);
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if (descXML)
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{
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parserootdesc(descXML, descXMLsize, &data);
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free(descXML);
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descXML = NULL;
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memset(&urls, 0, sizeof(struct UPNPUrls));
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memset(&data, 0, sizeof(struct IGDdatas));
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GetUPNPUrls(&urls, &data, dev->descURL);
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GetUPNPUrls(&urls, &data, dev->descURL, status_code);
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I_AddExitFunc(I_ShutdownUPnP);
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}
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freeUPNPDevlist(devlist);
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10
src/p_mobj.c
10
src/p_mobj.c
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@ -2329,9 +2329,9 @@ boolean P_CheckDeathPitCollide(mobj_t *mo)
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if (mo->player && mo->player->pflags & PF_GODMODE)
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return false;
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if (((mo->z <= mo->subsector->sector->floorheight
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if (((mo->z <= mo->floorz
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&& ((mo->subsector->sector->flags & MSF_TRIGGERSPECIAL_HEADBUMP) || !(mo->eflags & MFE_VERTICALFLIP)) && (mo->subsector->sector->flags & MSF_FLIPSPECIAL_FLOOR))
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|| (mo->z + mo->height >= mo->subsector->sector->ceilingheight
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|| (mo->z + mo->height >= mo->ceilingz
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&& ((mo->subsector->sector->flags & MSF_TRIGGERSPECIAL_HEADBUMP) || (mo->eflags & MFE_VERTICALFLIP)) && (mo->subsector->sector->flags & MSF_FLIPSPECIAL_CEILING)))
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&& (mo->subsector->sector->damagetype == SD_DEATHPITTILT
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|| mo->subsector->sector->damagetype == SD_DEATHPITNOTILT))
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@ -10869,9 +10869,6 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type, ...)
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)))
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mobj->flags2 |= MF2_DONTRESPAWN;
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if (!(mobj->flags & MF_NOTHINK))
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P_AddThinker(THINK_MOBJ, &mobj->thinker);
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if (type == MT_PLAYER)
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{
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// when spawning MT_PLAYER, set mobj->player before calling MobjSpawn hook to prevent P_RemoveMobj from succeeding on player mobj.
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@ -10881,6 +10878,9 @@ mobj_t *P_SpawnMobj(fixed_t x, fixed_t y, fixed_t z, mobjtype_t type, ...)
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va_end(args);
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}
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if (!(mobj->flags & MF_NOTHINK) || (titlemapinaction && mobj->type == MT_ALTVIEWMAN))
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P_AddThinker(THINK_MOBJ, &mobj->thinker);
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// increment mobj reference, so we don't get a dangling reference in case MobjSpawn calls P_RemoveMobj
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mobj->thinker.references++;
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@ -585,17 +585,17 @@ Ploadflat (levelflat_t *levelflat, const char *flatname, boolean resize)
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// Look for a flat
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int texturenum = R_CheckFlatNumForName(levelflat->name);
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if (texturenum <= 0)
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if (texturenum < 0)
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{
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// If we can't find a flat, try looking for a texture!
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texturenum = R_CheckTextureNumForName(levelflat->name);
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if (texturenum <= 0)
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if (texturenum < 0)
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{
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// Use "not found" texture
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texturenum = R_CheckTextureNumForName("REDWALL");
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// Give up?
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if (texturenum <= 0)
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if (texturenum < 0)
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{
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levelflat->type = LEVELFLAT_NONE;
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texturenum = -1;
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@ -441,7 +441,7 @@ static void R_DrawRepeatMaskedColumn(column_t *col, unsigned lengthcol)
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{
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while (sprtopscreen < sprbotscreen) {
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R_DrawMaskedColumn(col, lengthcol);
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if ((INT64)sprtopscreen + dc_texheight*spryscale > (INT64)INT32_MAX) // prevent overflow
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if ((INT64)sprtopscreen + (INT64)dc_texheight*spryscale > (INT64)INT32_MAX) // prevent overflow
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sprtopscreen = INT32_MAX;
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else
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sprtopscreen += dc_texheight*spryscale;
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@ -193,6 +193,8 @@ static void R_DrawBlendColumnInCache(column_t *column, UINT8 *cache, texpatch_t
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{
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for (; dest < cache + position + count; source++, dest++, is_opaque++)
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{
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if (originPatch->alpha <= ASTTextureBlendingThreshold[1] && !(*is_opaque))
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continue;
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*dest = ASTBlendPaletteIndexes(*dest, *source, originPatch->style, originPatch->alpha);
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*is_opaque = true;
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}
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@ -237,6 +239,8 @@ static void R_DrawBlendFlippedColumnInCache(column_t *column, UINT8 *cache, texp
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{
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for (; dest < cache + position + count; --source, dest++, is_opaque++)
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{
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if (originPatch->alpha <= ASTTextureBlendingThreshold[1] && !(*is_opaque))
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continue;
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*dest = ASTBlendPaletteIndexes(*dest, *source, originPatch->style, originPatch->alpha);
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*is_opaque = true;
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}
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