Don't apply HUD translucency in Record Attack

This commit is contained in:
James R 2020-01-03 16:19:21 -08:00
parent 487b36420d
commit 9123bf543a

View file

@ -981,7 +981,9 @@ static void ST_drawInput(void)
INT32 x = hudinfo[HUD_LIVES].x, y = hudinfo[HUD_LIVES].y; INT32 x = hudinfo[HUD_LIVES].x, y = hudinfo[HUD_LIVES].y;
if (!( translucency = st_translucency ))/* nothing to see here */ if (modeattacking)/* no translucency in time attack */
translucency = 10;
else if (!( translucency = st_translucency ))/* nothing to see here */
return; return;
if (stplyr->powers[pw_carry] == CR_NIGHTSMODE) if (stplyr->powers[pw_carry] == CR_NIGHTSMODE)