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Remove writethings because it no longer works properly with the binary-to-UDMF conversion
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5 changed files with 7 additions and 7 deletions
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@ -880,7 +880,7 @@ void D_RegisterClientCommands(void)
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// ingame object placing
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COM_AddCommand("objectplace", Command_ObjectPlace_f);
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COM_AddCommand("writethings", Command_Writethings_f);
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//COM_AddCommand("writethings", Command_Writethings_f);
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CV_RegisterVar(&cv_speed);
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CV_RegisterVar(&cv_opflags);
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CV_RegisterVar(&cv_ophoopflags);
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@ -1428,14 +1428,14 @@ void OP_ObjectplaceMovement(player_t *player)
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//
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// Objectplace related commands.
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//
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void Command_Writethings_f(void)
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/*void Command_Writethings_f(void)
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{
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REQUIRE_INLEVEL;
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REQUIRE_SINGLEPLAYER;
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REQUIRE_OBJECTPLACE;
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P_WriteThings();
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}
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}*/
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void Command_ObjectPlace_f(void)
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{
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@ -26,7 +26,7 @@ void cht_Init(void);
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// ObjectPlace
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//
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void Command_ObjectPlace_f(void);
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void Command_Writethings_f(void);
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//void Command_Writethings_f(void);
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extern consvar_t cv_opflags, cv_ophoopflags, cv_mapthingnum, cv_speed;
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//extern consvar_t cv_snapto, cv_grid;
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@ -907,7 +907,7 @@ static void P_SpawnMapThings(boolean spawnemblems)
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}
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// Experimental groovy write function!
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void P_WriteThings(void)
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/*void P_WriteThings(void)
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{
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size_t i, length;
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mapthing_t *mt;
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@ -942,7 +942,7 @@ void P_WriteThings(void)
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savebuf_p = NULL;
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CONS_Printf(M_GetText("newthings%d.lmp saved.\n"), gamemap);
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}
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}*/
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//
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// MAP LOADING FUNCTIONS
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@ -107,7 +107,7 @@ boolean P_AddFolder(const char *folderpath);
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boolean P_RunSOC(const char *socfilename);
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void P_LoadSoundsRange(UINT16 wadnum, UINT16 first, UINT16 num);
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void P_LoadMusicsRange(UINT16 wadnum, UINT16 first, UINT16 num);
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void P_WriteThings(void);
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//void P_WriteThings(void);
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size_t P_PrecacheLevelFlats(void);
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void P_AllocMapHeader(INT16 i);
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