From a39422852662c415ca51bf41fb5809e24bae900b Mon Sep 17 00:00:00 2001 From: Hanicef Date: Tue, 24 Sep 2024 21:24:33 +0000 Subject: [PATCH 01/24] Revive Haiku build --- src/Makefile.d/detect.mk | 4 ++- src/Makefile.d/haiku.mk | 71 ++++++++++++++++++++++++++++++++++++++ src/Makefile.d/platform.mk | 4 +++ src/Makefile.d/sdl.mk | 12 ++++--- 4 files changed, 85 insertions(+), 6 deletions(-) create mode 100644 src/Makefile.d/haiku.mk diff --git a/src/Makefile.d/detect.mk b/src/Makefile.d/detect.mk index 9e2736946..853ad3d6d 100644 --- a/src/Makefile.d/detect.mk +++ b/src/Makefile.d/detect.mk @@ -4,7 +4,6 @@ # Previously featured:\ PANDORA\ - HAIKU\ DUMMY\ DJGPPDOS\ SOLARIS\ @@ -17,6 +16,7 @@ all_systems:=\ UNIX\ LINUX\ FREEBSD\ + HAIKU\ # check for user specified system ifeq (,$(filter $(all_systems),$(.VARIABLES))) @@ -35,6 +35,8 @@ system:=$(shell uname -s) ifeq ($(system),Linux) new_system:=LINUX +else ifeq ($(system),Haiku) +new_system:=HAIKU else $(error \ diff --git a/src/Makefile.d/haiku.mk b/src/Makefile.d/haiku.mk new file mode 100644 index 000000000..6742ec75b --- /dev/null +++ b/src/Makefile.d/haiku.mk @@ -0,0 +1,71 @@ +# +# Makefile options for Haiku +# + +opts+=-DUNIXCOMMON -DLUA_USE_POSIX + +ifndef DEDICATED +ifndef DUMMY +SDL?=1 +DEDICATED?=0 +endif +endif + +NOEXECINFO=1 + +ifeq (${SDL},1) +EXENAME?=srb2haiku +else ifeq (${DEDICATED},1) +EXENAME?=srb2haikud +endif + +ifndef NONET +libs+=-lnetwork +endif + +define _set = +$(1)_CFLAGS?=$($(1)_opts) +$(1)_LDFLAGS?=$($(1)_libs) +endef + +lib:=../libs/gme +LIBGME_opts:=-I$(lib)/include +LIBGME_libs:=-l:libgme.so.0 +$(eval $(call _set,LIBGME)) + +lib:=../libs/libopenmpt +LIBOPENMPT_opts:=-I$(lib)/inc +LIBOPENMPT_libs:=-l:libopenmpt.so.0 +$(eval $(call _set,LIBOPENMPT)) + +ifdef SDL +lib:=../libs/SDL2_mixer +mixer_opts:=-I$(lib)/include +mixer_libs:=-l:libSDL2_mixer-2.0.so.0 + +lib:=../libs/SDL2 +SDL_opts:=-I$(lib)/include $(mixer_opts) +SDL_libs:=$(mixer_libs) -l:libSDL2-2.0.so.0 +$(eval $(call _set,SDL)) +endif + +lib:=../libs/zlib +ZLIB_opts:=-I$(lib) +ZLIB_libs:=-l:libz.so.1 +$(eval $(call _set,ZLIB)) + +ifndef PNG_CONFIG +PNG_opts:= +PNG_libs:=-l:libpng16.so.16 +$(eval $(call _set,PNG)) +endif + +lib:=../libs/curl +CURL_opts:=-I$(lib)/include +CURL_libs:=-l:libcurl.so.4 +$(eval $(call _set,CURL)) + +lib:=../libs/miniupnpc +MINIUPNPC_opts:=-I$(lib)/include +MINIUPNPC_libs:=-l:libminiupnpc.so.17 +$(eval $(call _set,MINIUPNPC)) diff --git a/src/Makefile.d/platform.mk b/src/Makefile.d/platform.mk index d9a2954f6..d5423a397 100644 --- a/src/Makefile.d/platform.mk +++ b/src/Makefile.d/platform.mk @@ -35,6 +35,10 @@ endif else ifdef FREEBSD UNIX=1 platform=freebsd +else ifdef HAIKU +# Give Haiku its own configuration, since it +# isn't actually UNIX. +include Makefile.d/haiku.mk else ifdef SOLARIS # FIXME: UNTESTED UNIX=1 platform=solaris diff --git a/src/Makefile.d/sdl.mk b/src/Makefile.d/sdl.mk index a1bfa3303..d5e83989c 100644 --- a/src/Makefile.d/sdl.mk +++ b/src/Makefile.d/sdl.mk @@ -33,11 +33,13 @@ else opts+=-DHAVE_MIXER sources+=sdl/mixer_sound.c - ifdef HAVE_MIXERX - opts+=-DHAVE_MIXERX - libs+=-lSDL2_mixer_ext - else - libs+=-lSDL2_mixer + ifndef HAIKU # Haiku has a special import path + ifdef HAVE_MIXERX + opts+=-DHAVE_MIXERX + libs+=-lSDL2_mixer_ext + else + libs+=-lSDL2_mixer + endif endif endif From 79dd5de63b05a7264d2c3cd39a98cb55d20be76b Mon Sep 17 00:00:00 2001 From: Hanicef Date: Thu, 7 Nov 2024 18:59:13 +0000 Subject: [PATCH 02/24] Include Haiku for nanosleep sleeping --- src/sdl/i_system.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sdl/i_system.c b/src/sdl/i_system.c index 9fe50a6a2..07088b957 100644 --- a/src/sdl/i_system.c +++ b/src/sdl/i_system.c @@ -2307,7 +2307,7 @@ void I_Sleep(UINT32 ms) void I_SleepDuration(precise_t duration) { -#if defined(__linux__) || defined(__FreeBSD__) +#if defined(__linux__) || defined(__FreeBSD__) || defined(__HAIKU__) UINT64 precision = I_GetPrecisePrecision(); struct timespec ts = { .tv_sec = duration / precision, From 3cf48e31d6efb04dc5f9cd6c0128e3a715530df7 Mon Sep 17 00:00:00 2001 From: Hanicef Date: Thu, 7 Nov 2024 19:23:34 +0000 Subject: [PATCH 03/24] Fix netcode on Haiku --- src/netcode/i_tcp.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/netcode/i_tcp.c b/src/netcode/i_tcp.c index ed1f5b4e7..442ed9817 100644 --- a/src/netcode/i_tcp.c +++ b/src/netcode/i_tcp.c @@ -1211,11 +1211,16 @@ static SINT8 SOCK_NetMakeNodewPort(const char *address, const char *port) // test ip address of server for (i = 0; i < mysocketses; ++i) { +#ifdef __HAIKU__ + // Haiku doesn't appreciate empty packets, so just hope for the best. + if (runp->ai_addr->sa_family == myfamily[i]) +#else /* sendto tests that there is a network to this address */ if (runp->ai_addr->sa_family == myfamily[i] && sendto(mysockets[i], NULL, 0, 0, runp->ai_addr, runp->ai_addrlen) == 0) +#endif { memcpy(&clientaddress[newnode], runp->ai_addr, runp->ai_addrlen); break; From 98aed03f15b8e2012011a130626adc466f5d8af0 Mon Sep 17 00:00:00 2001 From: Lactozilla Date: Sat, 7 Dec 2024 17:41:39 -0300 Subject: [PATCH 04/24] Fix HWR_ClearLightTables being called too late extracolormaps own the OpenGL-specific light table data, so that has to be freed earlier. --- src/p_setup.c | 3 +++ src/r_data.c | 3 --- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/p_setup.c b/src/p_setup.c index 8f0d13190..906195c18 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -8002,6 +8002,9 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate) // Free GPU textures before freeing patches. if (rendermode == render_opengl && (vid.glstate == VID_GL_LIBRARY_LOADED)) HWR_ClearAllTextures(); + + // Delete light table textures + HWR_ClearLightTables(); #endif Patch_FreeTag(PU_PATCH_LOWPRIORITY); diff --git a/src/r_data.c b/src/r_data.c index 244690ebe..32faa07a8 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -426,9 +426,6 @@ void R_ClearColormaps(void) { // Purged by PU_LEVEL, just overwrite the pointer extra_colormaps = R_CreateDefaultColormap(true); -#ifdef HWRENDER - HWR_ClearLightTables(); -#endif } // From 608e236d90473a8f3313f2fb8b84c79d849dc2e9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Sat, 7 Dec 2024 23:11:59 +0100 Subject: [PATCH 05/24] Fix segfault when accessing skin from lua on a delayed removal --- src/lua_mobjlib.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lua_mobjlib.c b/src/lua_mobjlib.c index ebe995ea8..6bdebf774 100644 --- a/src/lua_mobjlib.c +++ b/src/lua_mobjlib.c @@ -198,12 +198,12 @@ static int mobj_get(lua_State *L) enum mobj_e field = Lua_optoption(L, 2, -1, mobj_fields_ref); lua_settop(L, 2); - if (!mo || !ISINLEVEL) { + if (P_MobjWasRemoved(mo) || !ISINLEVEL) { if (field == mobj_valid) { lua_pushboolean(L, 0); return 1; } - if (!mo) { + if (P_MobjWasRemoved(mo)) { return LUA_ErrInvalid(L, "mobj_t"); } else return luaL_error(L, "Do not access an mobj_t field outside a level!"); From 2b2df194dc7f389309a4b56dfdc676e0cdac8951 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Sun, 8 Dec 2024 16:13:45 +0100 Subject: [PATCH 06/24] Fix performance regressions in addon loading --- src/w_wad.c | 21 +++++++-------------- 1 file changed, 7 insertions(+), 14 deletions(-) diff --git a/src/w_wad.c b/src/w_wad.c index 57dd09de6..50ba622a9 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -1358,17 +1358,6 @@ UINT16 W_CheckNumForFolderEndPK3(const char *name, UINT16 wad, UINT16 startlump) return i; } -// Returns 0 if the folder is not empty, 1 if it is empty, -1 if it doesn't exist -INT32 W_IsFolderEmpty(const char *name, UINT16 wad) -{ - UINT16 start = W_CheckNumForFolderStartPK3(name, wad, 0); - if (start == INT16_MAX) - return -1; - - // Unlike W_CheckNumForFolderStartPK3, W_CheckNumForFolderEndPK3 doesn't return INT16_MAX. - return W_CheckNumForFolderEndPK3(name, wad, start) <= start; -} - char *W_GetLumpFolderPathPK3(UINT16 wad, UINT16 lump) { const char *fullname = wadfiles[wad]->lumpinfo[lump].fullname; @@ -1733,10 +1722,14 @@ static UINT16 W_CheckNumForPatchNamePwad(const char *name, UINT16 wad, boolean l // TODO: cache namespace lump IDs if (W_FileHasFolders(wadfiles[wad])) { - if (!W_IsFolderEmpty("Flats/", wad)) + start = W_CheckNumForFolderStartPK3("Flats/", wad, 0); + end = W_CheckNumForFolderEndPK3("Flats/", wad, start); + + // if the start and end is the same, the folder is empty + if (end <= start) { - start = W_CheckNumForFolderStartPK3("Flats/", wad, 0); - end = W_CheckNumForFolderEndPK3("Flats/", wad, start); + start = INT16_MAX; + end = INT16_MAX; } } else From bf23d61dc17bc4c97e29644fd9152fc8aba22e8f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Sun, 8 Dec 2024 20:32:04 +0100 Subject: [PATCH 07/24] Remove W_IsFolderEmpty header definition --- src/w_wad.h | 1 - 1 file changed, 1 deletion(-) diff --git a/src/w_wad.h b/src/w_wad.h index 5872ae50a..84aafa3a4 100644 --- a/src/w_wad.h +++ b/src/w_wad.h @@ -180,7 +180,6 @@ UINT16 W_CheckNumForMarkerStartPwad(const char *name, UINT16 wad, UINT16 startlu UINT16 W_CheckNumForFullNamePK3(const char *name, UINT16 wad, UINT16 startlump); UINT16 W_CheckNumForFolderStartPK3(const char *name, UINT16 wad, UINT16 startlump); UINT16 W_CheckNumForFolderEndPK3(const char *name, UINT16 wad, UINT16 startlump); -INT32 W_IsFolderEmpty(const char *name, UINT16 wad); char *W_GetLumpFolderPathPK3(UINT16 wad, UINT16 lump); char *W_GetLumpFolderNamePK3(UINT16 wad, UINT16 lump); From 5fd606ead34a9e02811aaee9a27492dd4b703f8b Mon Sep 17 00:00:00 2001 From: Lactozilla Date: Fri, 13 Dec 2024 15:18:27 -0300 Subject: [PATCH 08/24] Fix #1324 --- src/d_think.h | 2 ++ src/f_finale.c | 2 +- src/g_demo.c | 4 ++-- src/g_game.c | 2 +- src/lua_script.c | 4 ++-- src/m_cheat.c | 4 ++-- src/m_perfstats.c | 2 +- src/netcode/d_clisrv.c | 2 +- src/p_enemy.c | 14 +++++++------- src/p_inter.c | 16 ++++++++-------- src/p_mobj.c | 21 ++++++++++----------- src/p_polyobj.c | 2 +- src/p_saveg.c | 13 ++++++------- src/p_setup.c | 6 +++--- src/p_spec.c | 8 ++++---- src/p_tick.c | 5 +++-- src/p_user.c | 38 +++++++++++++++++++------------------- src/st_stuff.c | 2 +- 18 files changed, 74 insertions(+), 73 deletions(-) diff --git a/src/d_think.h b/src/d_think.h index 589124587..76c1bb5b8 100644 --- a/src/d_think.h +++ b/src/d_think.h @@ -51,6 +51,8 @@ typedef struct thinker_s // killough 11/98: count of how many other objects reference // this one using pointers. Used for garbage collection. INT32 references; + + boolean removing; boolean cachable; #ifdef PARANOIA diff --git a/src/f_finale.c b/src/f_finale.c index 37e4ba070..a992a0dfd 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -3435,7 +3435,7 @@ void F_TitleScreenTicker(boolean run) { for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; diff --git a/src/g_demo.c b/src/g_demo.c index b0e16adda..8315e716b 100644 --- a/src/g_demo.c +++ b/src/g_demo.c @@ -614,7 +614,7 @@ void G_ConsGhostTic(void) mobj = NULL; for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mobj = (mobj_t *)th; if (mobj->type == (mobjtype_t)type && mobj->x == x && mobj->y == y && mobj->z == z) @@ -2696,7 +2696,7 @@ void G_DoPlayMetal(void) // find metal sonic for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo = (mobj_t *)th; diff --git a/src/g_game.c b/src/g_game.c index d409bb2cf..175e757ec 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3072,7 +3072,7 @@ void G_ChangePlayerReferences(mobj_t *oldmo, mobj_t *newmo) // scan all thinkers for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; diff --git a/src/lua_script.c b/src/lua_script.c index 623d88673..686555a16 100644 --- a/src/lua_script.c +++ b/src/lua_script.c @@ -1779,7 +1779,7 @@ void LUA_Archive(save_t *save_p) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; // archive function will determine when to skip mobjs, @@ -1817,7 +1817,7 @@ void LUA_UnArchive(save_t *save_p) mobjnum = P_ReadUINT32(save_p); // read a mobjnum for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; if (((mobj_t *)th)->mobjnum != mobjnum) // find matching mobj continue; diff --git a/src/m_cheat.c b/src/m_cheat.c index 2b32253fa..4be071bb2 100644 --- a/src/m_cheat.c +++ b/src/m_cheat.c @@ -562,7 +562,7 @@ void Command_Teleport_f(void) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -1072,7 +1072,7 @@ static mapthing_t *OP_CreateNewMapThing(player_t *player, UINT16 type, boolean c for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo = (mobj_t *)th; diff --git a/src/m_perfstats.c b/src/m_perfstats.c index b9948bdc0..0a52b0125 100644 --- a/src/m_perfstats.c +++ b/src/m_perfstats.c @@ -584,7 +584,7 @@ static void PS_CountThinkers(void) for (thinker = thlist[i].next; thinker != &thlist[i]; thinker = thinker->next) { ps_thinkercount.value.i++; - if (thinker->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (thinker->removing) ps_removecount.value.i++; else if (i == THINK_POLYOBJ) ps_polythcount.value.i++; diff --git a/src/netcode/d_clisrv.c b/src/netcode/d_clisrv.c index d34dbc4e0..591923571 100644 --- a/src/netcode/d_clisrv.c +++ b/src/netcode/d_clisrv.c @@ -1814,7 +1814,7 @@ INT16 Consistancy(void) { for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo = (mobj_t *)th; diff --git a/src/p_enemy.c b/src/p_enemy.c index 59ca95409..60cffebfc 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -3744,7 +3744,7 @@ static void P_DoBossVictory(mobj_t *mo) // scan the remaining thinkers to see if all bosses are dead for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -6449,7 +6449,7 @@ void A_RingExplode(mobj_t *actor) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -8756,7 +8756,7 @@ void A_FindTarget(mobj_t *actor) // scan the thinkers for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -8820,7 +8820,7 @@ void A_FindTracer(mobj_t *actor) // scan the thinkers for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -9498,7 +9498,7 @@ void A_RemoteAction(mobj_t *actor) // scan the thinkers for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -9761,7 +9761,7 @@ void A_SetObjectTypeState(mobj_t *actor) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -10391,7 +10391,7 @@ void A_CheckThingCount(mobj_t *actor) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; diff --git a/src/p_inter.c b/src/p_inter.c index dc606a47e..0e63fea1b 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -101,7 +101,7 @@ void P_ClearStarPost(INT32 postnum) // scan the thinkers for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -130,7 +130,7 @@ void P_ResetStarposts(void) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; post = (mobj_t *)th; @@ -1003,7 +1003,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) // scan the thinkers to find the corresponding anchorpoint for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -1097,7 +1097,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) // scan the remaining thinkers for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -1147,7 +1147,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) // in from the paraloop. Isn't this just so efficient? for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -1522,7 +1522,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) // scan the remaining thinkers to find koopa for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -2020,7 +2020,7 @@ void P_TouchStarPost(mobj_t *post, player_t *player, boolean snaptopost) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -2870,7 +2870,7 @@ void P_KillMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, UINT8 damaget // scan the thinkers to make sure all the old pinch dummies are gone on death for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo = (mobj_t *)th; diff --git a/src/p_mobj.c b/src/p_mobj.c index fb9e7d78e..488c3d617 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -765,7 +765,7 @@ void P_EmeraldManager(void) for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; mo = (mobj_t *)think; @@ -3455,7 +3455,7 @@ void P_DestroyRobots(void) for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; mo = (mobj_t *)think; @@ -4254,7 +4254,7 @@ static void P_Boss3Thinker(mobj_t *mobj) // this can happen if the boss was hurt earlier than expected for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -5343,7 +5343,7 @@ static void P_Boss9Thinker(mobj_t *mobj) // Build a hoop linked list of 'em! for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -6045,7 +6045,7 @@ mobj_t *P_GetClosestAxis(mobj_t *source) // scan the thinkers to find the closest axis point for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -11183,17 +11183,16 @@ tic_t itemrespawntime[ITEMQUESIZE]; size_t iquehead, iquetail; #ifdef PARANOIA -#define SCRAMBLE_REMOVED // Force debug build to crash when Removed mobj is accessed +#define SCRAMBLE_REMOVED // Force debug build to crash when a removed mobj is accessed #endif void P_RemoveMobj(mobj_t *mobj) { I_Assert(mobj != NULL); - if (P_MobjWasRemoved(mobj)) - return; // something already removing this mobj. + if (P_MobjWasRemoved(mobj) || mobj->thinker.removing) + return; // Something already removed or is removing this mobj. - mobj->thinker.function.acp1 = (actionf_p1)P_RemoveThinkerDelayed; // shh. no recursing. + mobj->thinker.removing = true; // Set earlier to avoid recursion. LUA_HookMobj(mobj, MOBJ_HOOK(MobjRemoved)); - mobj->thinker.function.acp1 = (actionf_p1)P_MobjThinker; // needed for P_UnsetThingPosition, etc. to work. // Rings only, please! if (mobj->spawnpoint && @@ -12863,7 +12862,7 @@ static boolean P_MapAlreadyHasStarPost(mobj_t *mobj) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; diff --git a/src/p_polyobj.c b/src/p_polyobj.c index 168fca61f..4833b5896 100644 --- a/src/p_polyobj.c +++ b/src/p_polyobj.c @@ -1316,7 +1316,7 @@ void Polyobj_InitLevel(void) // the mobj_t pointers on a queue for use below. for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo = (mobj_t *)th; diff --git a/src/p_saveg.c b/src/p_saveg.c index e939cf8e3..650622f59 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -2972,8 +2972,7 @@ static void P_NetArchiveThinkers(save_t *save_p) // save off the current thinkers for (th = thlist[i].next; th != &thlist[i]; th = th->next) { - if (!(th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed - || th->function.acp1 == (actionf_p1)P_NullPrecipThinker)) + if (!(th->removing || th->function.acp1 == (actionf_p1)P_NullPrecipThinker)) numsaved++; if (th->function.acp1 == (actionf_p1)P_MobjThinker) @@ -3186,7 +3185,7 @@ static void P_NetArchiveThinkers(save_t *save_p) } #ifdef PARANOIA else - I_Assert(th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed); // wait garbage collection + I_Assert(th->removing); // wait garbage collection #endif } @@ -3207,7 +3206,7 @@ mobj_t *P_FindNewPosition(UINT32 oldposition) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mobj = (mobj_t *)th; @@ -4528,7 +4527,7 @@ static inline void P_FinishMobjs(void) for (currentthinker = thlist[THINK_MOBJ].next; currentthinker != &thlist[THINK_MOBJ]; currentthinker = currentthinker->next) { - if (currentthinker->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (currentthinker->removing) continue; mobj = (mobj_t *)currentthinker; @@ -4546,7 +4545,7 @@ static void P_RelinkPointers(void) for (currentthinker = thlist[THINK_MOBJ].next; currentthinker != &thlist[THINK_MOBJ]; currentthinker = currentthinker->next) { - if (currentthinker->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (currentthinker->removing) continue; mobj = (mobj_t *)currentthinker; @@ -5376,7 +5375,7 @@ void P_SaveNetGame(save_t *save_p, boolean resending) // Assign the mobjnumber for pointer tracking for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mobj = (mobj_t *)th; diff --git a/src/p_setup.c b/src/p_setup.c index 906195c18..93286219d 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -692,7 +692,7 @@ void P_ReloadRings(void) // scan the thinkers to find rings/spheres/hoops to unset for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo = (mobj_t *)th; @@ -750,7 +750,7 @@ void P_SwitchSpheresBonusMode(boolean bonustime) // scan the thinkers to find spheres to switch for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo = (mobj_t *)th; @@ -7333,7 +7333,7 @@ void P_RespawnThings(void) for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; P_RemoveMobj((mobj_t *)think); } diff --git a/src/p_spec.c b/src/p_spec.c index 9b124f9af..d375d3e2f 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -3642,7 +3642,7 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec) if (mo2->type != MT_EGGTRAP) continue; - if (mo2->thinker.function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (mo2->thinker.removing) continue; P_KillMobj(mo2, NULL, mo, 0); @@ -3854,7 +3854,7 @@ void P_SetupSignExit(player_t *player) // spin all signposts in the level then. for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; thing = (mobj_t *)think; @@ -3892,7 +3892,7 @@ boolean P_IsFlagAtBase(mobjtype_t flag) for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; mo = (mobj_t *)think; @@ -4395,7 +4395,7 @@ static void P_ProcessEggCapsule(player_t *player, sector_t *sector) // The chimps are my friends.. heeheeheheehehee..... - LouisJM for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; if (mo2->type != MT_EGGTRAP) diff --git a/src/p_tick.c b/src/p_tick.c index 68de09138..db8688484 100644 --- a/src/p_tick.c +++ b/src/p_tick.c @@ -162,7 +162,7 @@ void Command_CountMobjs_f(void) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; if (((mobj_t *)th)->type == i) @@ -182,7 +182,7 @@ void Command_CountMobjs_f(void) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; if (((mobj_t *)th)->type == i) @@ -348,6 +348,7 @@ void P_RemoveThinkerDelayed(thinker_t *thinker) void P_RemoveThinker(thinker_t *thinker) { LUA_InvalidateUserdata(thinker); + thinker->removing = true; thinker->function.acp1 = (actionf_p1)P_RemoveThinkerDelayed; } diff --git a/src/p_user.c b/src/p_user.c index a2bae228b..3301987a2 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -435,7 +435,7 @@ UINT8 P_FindLowestMare(void) // to find the egg capsule with the lowest mare for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -488,7 +488,7 @@ boolean P_TransferToNextMare(player_t *player) // to find the closest axis point for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -539,7 +539,7 @@ static mobj_t *P_FindAxis(INT32 mare, INT32 axisnum) // to find the closest axis point for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -574,7 +574,7 @@ static mobj_t *P_FindAxisTransfer(INT32 mare, INT32 axisnum, mobjtype_t type) // to find the closest axis point for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -615,7 +615,7 @@ void P_TransferToAxis(player_t *player, INT32 axisnum) // to find the closest axis point for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -716,7 +716,7 @@ static void P_DeNightserizePlayer(player_t *player) // Check to see if the player should be killed. for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -1899,7 +1899,7 @@ void P_SpawnShieldOrb(player_t *player) // blaze through the thinkers to see if an orb already exists! for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; shieldobj = (mobj_t *)th; @@ -5112,7 +5112,7 @@ void P_Telekinesis(player_t *player, fixed_t thrust, fixed_t range) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -6479,7 +6479,7 @@ static void P_NightsTransferPoints(player_t *player, fixed_t xspeed, fixed_t rad // Find next waypoint for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -6515,7 +6515,7 @@ static void P_NightsTransferPoints(player_t *player, fixed_t xspeed, fixed_t rad { for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -6544,7 +6544,7 @@ static void P_NightsTransferPoints(player_t *player, fixed_t xspeed, fixed_t rad { for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -7276,7 +7276,7 @@ static void P_NiGHTSMovement(player_t *player) // to find the closest axis point for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -8176,7 +8176,7 @@ void P_MovePlayer(player_t *player) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -9161,7 +9161,7 @@ void P_NukeEnemies(mobj_t *inflictor, mobj_t *source, fixed_t radius) for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; mo = (mobj_t *)think; @@ -9259,7 +9259,7 @@ mobj_t *P_LookForFocusTarget(player_t *player, mobj_t *exclude, SINT8 direction, for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; mo = (mobj_t *)think; @@ -9378,7 +9378,7 @@ mobj_t *P_LookForEnemies(player_t *player, boolean nonenemies, boolean bullet) for (think = thlist[THINK_MOBJ].next; think != &thlist[THINK_MOBJ]; think = think->next) { - if (think->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (think->removing) continue; mo = (mobj_t *)think; @@ -9524,7 +9524,7 @@ void P_FindEmerald(void) // to find all emeralds for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; @@ -10925,7 +10925,7 @@ static mobj_t *P_GetAxis(INT32 num) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mobj = (mobj_t *)th; @@ -12007,7 +12007,7 @@ void P_PlayerThink(player_t *player) for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; diff --git a/src/st_stuff.c b/src/st_stuff.c index a44771e4b..5bb3aa98c 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -2655,7 +2655,7 @@ static boolean ST_doItemFinderIconsAndSound(void) // Scan thinkers to find emblem mobj with these ids for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next) { - if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed) + if (th->removing) continue; mo2 = (mobj_t *)th; From c9a1984da5f73538e003f6c34e45d5d6f6a4fe32 Mon Sep 17 00:00:00 2001 From: Lactozilla Date: Fri, 13 Dec 2024 19:55:50 -0300 Subject: [PATCH 09/24] Simplify P_BlockThingsIterator There was no reason to do what I did, since the loop only needs to hold a reference to the next block. This reverts the function to how it was before 7469a6271b4b1b9e3bfcc7bd81d817cfed0a88c2, but holds the reference properly. --- src/p_maputl.c | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) diff --git a/src/p_maputl.c b/src/p_maputl.c index f10a396a3..6842677b3 100644 --- a/src/p_maputl.c +++ b/src/p_maputl.c @@ -1052,7 +1052,6 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *)) // boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *)) { - mobj_t *bnext = NULL; blocknode_t *block, *next = NULL; if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight) @@ -1061,26 +1060,15 @@ boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *)) // Check interaction with the objects in the blockmap. for (block = blocklinks[y*bmapwidth + x]; block; block = next) { - next = block->mnext; - if (next) - P_SetTarget(&bnext, next->mobj); // We want to note our reference to bnext here in case it is MF_NOTHINK and gets removed! + next = block->mnext; // We want to note our reference to mnext here in case the object gets removed! if (!func(block->mobj)) - { - P_SetTarget(&bnext, NULL); return false; - } - if (P_MobjWasRemoved(tmthing) // func just popped our tmthing, cannot continue. - || (bnext && P_MobjWasRemoved(bnext))) // func just broke blockmap chain, cannot continue. - { - P_SetTarget(&bnext, NULL); + if (P_MobjWasRemoved(tmthing)) // func just popped our tmthing, cannot continue. return true; - } } - P_SetTarget(&bnext, NULL); - return true; } From e7f581a958d74f34d290805e79f82c525a5efa4d Mon Sep 17 00:00:00 2001 From: Lactozilla Date: Fri, 13 Dec 2024 20:21:34 -0300 Subject: [PATCH 10/24] Remove MAXRADIUS adjustment from bounding box calculations This was added by the Doom developers to work around the issue where objects were not linked into all blockmap cells they were touching, and instead just the one at the object's center. Since this is no longer the case after commit 41613d89a179f1c3cb1f394ecd3f5b49ae32861c, this adjustment is no longer necessary. --- src/lua_blockmaplib.c | 9 +++--- src/p_local.h | 5 ---- src/p_map.c | 66 ++++++++++++++++++++----------------------- src/p_mobj.c | 8 +++--- src/p_polyobj.c | 10 +++---- 5 files changed, 43 insertions(+), 55 deletions(-) diff --git a/src/lua_blockmaplib.c b/src/lua_blockmaplib.c index c29eadecc..f570c229b 100644 --- a/src/lua_blockmaplib.c +++ b/src/lua_blockmaplib.c @@ -254,11 +254,10 @@ static int lib_searchBlockmap(lua_State *L) } else // mobj and function only - search around mobj's radius by default { - fixed_t radius = mobj->radius + MAXRADIUS; - x1 = mobj->x - radius; - x2 = mobj->x + radius; - y1 = mobj->y - radius; - y2 = mobj->y + radius; + x1 = mobj->x - mobj->radius; + x2 = mobj->x + mobj->radius; + y1 = mobj->y - mobj->radius; + y2 = mobj->y + mobj->radius; } lua_settop(L, 2); // pop everything except function, mobj diff --git a/src/p_local.h b/src/p_local.h index 39856bffb..3253ef0b6 100644 --- a/src/p_local.h +++ b/src/p_local.h @@ -39,11 +39,6 @@ // Convenience macro to fix issue with collision along bottom/left edges of blockmap -Red #define BMBOUNDFIX(xl, xh, yl, yh) {if (xl > xh) xl = 0; if (yl > yh) yl = 0;} -// MAXRADIUS is for precalculated sector block boxes -// the spider demon is larger, -// but we do not have any moving sectors nearby -#define MAXRADIUS (32*FRACUNIT) - // max Z move up or down without jumping // above this, a height difference is considered as a 'dropoff' #define MAXSTEPMOVE (24*FRACUNIT) diff --git a/src/p_map.c b/src/p_map.c index 1116ae06a..35cf7db0e 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -36,6 +36,9 @@ #include "m_perfstats.h" // ps_checkposition_calls +// Formerly called MAXRADIUS +#define MAXTRYMOVE (32*FRACUNIT) + fixed_t tmbbox[4]; mobj_t *tmthing; static INT32 tmflags; @@ -2165,15 +2168,10 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y) } } - // The bounding box is extended by MAXRADIUS - // because mobj_ts are grouped into mapblocks - // based on their origin point, and can overlap - // into adjacent blocks by up to MAXRADIUS units. - - xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx - MAXRADIUS)>>MAPBLOCKSHIFT; - xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx + MAXRADIUS)>>MAPBLOCKSHIFT; - yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy - MAXRADIUS)>>MAPBLOCKSHIFT; - yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy + MAXRADIUS)>>MAPBLOCKSHIFT; + xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT; + xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT; + yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT; + yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT; BMBOUNDFIX(xl, xh, yl, yh); @@ -2393,11 +2391,6 @@ boolean P_CheckCameraPosition(fixed_t x, fixed_t y, camera_t *thiscam) } } - // The bounding box is extended by MAXRADIUS - // because mobj_ts are grouped into mapblocks - // based on their origin point, and can overlap - // into adjacent blocks by up to MAXRADIUS units. - xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT; xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT; yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT; @@ -2528,16 +2521,16 @@ boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam) } do { - if (x-tryx > MAXRADIUS) - tryx += MAXRADIUS; - else if (x-tryx < -MAXRADIUS) - tryx -= MAXRADIUS; + if (x-tryx > MAXTRYMOVE) + tryx += MAXTRYMOVE; + else if (x-tryx < -MAXTRYMOVE) + tryx -= MAXTRYMOVE; else tryx = x; - if (y-tryy > MAXRADIUS) - tryy += MAXRADIUS; - else if (y-tryy < -MAXRADIUS) - tryy -= MAXRADIUS; + if (y-tryy > MAXTRYMOVE) + tryy += MAXTRYMOVE; + else if (y-tryy < -MAXTRYMOVE) + tryy -= MAXTRYMOVE; else tryy = y; @@ -2683,7 +2676,7 @@ increment_move floatok = false; // This makes sure that there are no freezes from computing extremely small movements. - // Originally was MAXRADIUS/2, but that can cause some bad inconsistencies for small players. + // Originally was MAXTRYMOVE/2, but that can cause some bad inconsistencies for small players. radius = max(radius, thing->scale); // And we also have to prevent Big Large (tm) movements, as those can skip too far @@ -2872,10 +2865,10 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff) { INT32 xl, xh, yl, yh; - yh = (unsigned)(thing->y + MAXRADIUS - bmaporgy)>>MAPBLOCKSHIFT; - yl = (unsigned)(thing->y - MAXRADIUS - bmaporgy)>>MAPBLOCKSHIFT; - xh = (unsigned)(thing->x + MAXRADIUS - bmaporgx)>>MAPBLOCKSHIFT; - xl = (unsigned)(thing->x - MAXRADIUS - bmaporgx)>>MAPBLOCKSHIFT; + yh = (unsigned)(thing->y + thing->radius - bmaporgy)>>MAPBLOCKSHIFT; + yl = (unsigned)(thing->y - thing->radius - bmaporgy)>>MAPBLOCKSHIFT; + xh = (unsigned)(thing->x + thing->radius - bmaporgx)>>MAPBLOCKSHIFT; + xl = (unsigned)(thing->x - thing->radius - bmaporgx)>>MAPBLOCKSHIFT; BMBOUNDFIX(xl, xh, yl, yh); @@ -2947,16 +2940,16 @@ boolean P_SceneryTryMove(mobj_t *thing, fixed_t x, fixed_t y) tryx = thing->x; tryy = thing->y; do { - if (x-tryx > MAXRADIUS) - tryx += MAXRADIUS; - else if (x-tryx < -MAXRADIUS) - tryx -= MAXRADIUS; + if (x-tryx > MAXTRYMOVE) + tryx += MAXTRYMOVE; + else if (x-tryx < -MAXTRYMOVE) + tryx -= MAXTRYMOVE; else tryx = x; - if (y-tryy > MAXRADIUS) - tryy += MAXRADIUS; - else if (y-tryy < -MAXRADIUS) - tryy -= MAXRADIUS; + if (y-tryy > MAXTRYMOVE) + tryy += MAXTRYMOVE; + else if (y-tryy < -MAXTRYMOVE) + tryy -= MAXTRYMOVE; else tryy = y; @@ -4215,7 +4208,8 @@ void P_RadiusAttack(mobj_t *spot, mobj_t *source, fixed_t damagedist, UINT8 dama INT32 xl, xh, yl, yh; fixed_t dist; - dist = FixedMul(damagedist, spot->scale) + MAXRADIUS; + dist = FixedMul(damagedist, spot->scale); + yh = (unsigned)(spot->y + dist - bmaporgy)>>MAPBLOCKSHIFT; yl = (unsigned)(spot->y - dist - bmaporgy)>>MAPBLOCKSHIFT; xh = (unsigned)(spot->x + dist - bmaporgx)>>MAPBLOCKSHIFT; diff --git a/src/p_mobj.c b/src/p_mobj.c index fb9e7d78e..3ee3dc029 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -9337,10 +9337,10 @@ static void P_PointPushThink(mobj_t *mobj) radius = mobj->spawnpoint->args[0] << FRACBITS; pushmobj = mobj; - xl = (unsigned)(mobj->x - radius - bmaporgx - MAXRADIUS)>>MAPBLOCKSHIFT; - xh = (unsigned)(mobj->x + radius - bmaporgx + MAXRADIUS)>>MAPBLOCKSHIFT; - yl = (unsigned)(mobj->y - radius - bmaporgy - MAXRADIUS)>>MAPBLOCKSHIFT; - yh = (unsigned)(mobj->y + radius - bmaporgy + MAXRADIUS)>>MAPBLOCKSHIFT; + xl = (unsigned)(mobj->x - radius - bmaporgx)>>MAPBLOCKSHIFT; + xh = (unsigned)(mobj->x + radius - bmaporgx)>>MAPBLOCKSHIFT; + yl = (unsigned)(mobj->y - radius - bmaporgy)>>MAPBLOCKSHIFT; + yh = (unsigned)(mobj->y + radius - bmaporgy)>>MAPBLOCKSHIFT; P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_PushThing); } diff --git a/src/p_polyobj.c b/src/p_polyobj.c index 168fca61f..ab3ff6859 100644 --- a/src/p_polyobj.c +++ b/src/p_polyobj.c @@ -927,11 +927,11 @@ static INT32 Polyobj_clipThings(polyobj_t *po, line_t *line) if (!(po->flags & POF_SOLID)) return hitflags; - // adjust linedef bounding box to blockmap, extend by MAXRADIUS - linebox[BOXLEFT] = (unsigned)(line->bbox[BOXLEFT] - bmaporgx - MAXRADIUS) >> MAPBLOCKSHIFT; - linebox[BOXRIGHT] = (unsigned)(line->bbox[BOXRIGHT] - bmaporgx + MAXRADIUS) >> MAPBLOCKSHIFT; - linebox[BOXBOTTOM] = (unsigned)(line->bbox[BOXBOTTOM] - bmaporgy - MAXRADIUS) >> MAPBLOCKSHIFT; - linebox[BOXTOP] = (unsigned)(line->bbox[BOXTOP] - bmaporgy + MAXRADIUS) >> MAPBLOCKSHIFT; + // adjust linedef bounding box to blockmap + linebox[BOXLEFT] = (unsigned)(line->bbox[BOXLEFT] - bmaporgx) >> MAPBLOCKSHIFT; + linebox[BOXRIGHT] = (unsigned)(line->bbox[BOXRIGHT] - bmaporgx) >> MAPBLOCKSHIFT; + linebox[BOXBOTTOM] = (unsigned)(line->bbox[BOXBOTTOM] - bmaporgy) >> MAPBLOCKSHIFT; + linebox[BOXTOP] = (unsigned)(line->bbox[BOXTOP] - bmaporgy) >> MAPBLOCKSHIFT; // check all mobj blockmap cells the line contacts for (y = linebox[BOXBOTTOM]; y <= linebox[BOXTOP]; ++y) From 4a9f10c076169bbf77e495186dedf665534f0d6d Mon Sep 17 00:00:00 2001 From: Hanicef Date: Sat, 14 Dec 2024 15:09:56 +0100 Subject: [PATCH 11/24] Adjust CMakeLists.txt for Haiku --- src/CMakeLists.txt | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 20caecf7b..fbd29cddd 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -172,6 +172,11 @@ if("${CMAKE_SYSTEM_NAME}" MATCHES "Linux") endif() endif() +if("${CMAKE_SYSTEM_NAME}" MATCHES "Haiku") + target_compile_definitions(SRB2SDL2 PRIVATE -DNOEXECINFO) + target_link_libraries(SRB2SDL2 PRIVATE network) +endif() + if("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin") target_compile_definitions(SRB2SDL2 PRIVATE -DMACOSX) endif() From ebc29ef0c8cca45e2269639d297fe1645072c9a8 Mon Sep 17 00:00:00 2001 From: Lactozilla Date: Tue, 17 Dec 2024 15:42:22 -0300 Subject: [PATCH 12/24] Fix more code that uses block->mnext --- src/p_map.c | 6 +++--- src/p_maputl.c | 4 ++-- src/p_polyobj.c | 16 +++++++++------- 3 files changed, 14 insertions(+), 12 deletions(-) diff --git a/src/p_map.c b/src/p_map.c index 1116ae06a..ab6e62edd 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -4385,15 +4385,15 @@ static boolean P_CheckSectorPolyObjects(sector_t *sector, boolean realcrush, boo { mobj_t *mo; blocknode_t *block; + blocknode_t *next = NULL; if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight) continue; - block = blocklinks[y * bmapwidth + x]; - - for (; block; block = block->mnext) + for (block = blocklinks[y * bmapwidth + x]; block != NULL; block = next) { mo = block->mobj; + next = block->mnext; // Monster Iestyn: do we need to check if a mobj has already been checked? ...probably not I suspect if (!P_MobjInsidePolyobj(po, mo)) diff --git a/src/p_maputl.c b/src/p_maputl.c index 6842677b3..5398fd7a4 100644 --- a/src/p_maputl.c +++ b/src/p_maputl.c @@ -1058,9 +1058,9 @@ boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *)) return true; // Check interaction with the objects in the blockmap. - for (block = blocklinks[y*bmapwidth + x]; block; block = next) + for (block = blocklinks[y*bmapwidth + x]; block != NULL; block = next) { - next = block->mnext; // We want to note our reference to mnext here in case the object gets removed! + next = block->mnext; // We want to note our reference to mnext here! if (!func(block->mobj)) return false; diff --git a/src/p_polyobj.c b/src/p_polyobj.c index 168fca61f..1d651dcd2 100644 --- a/src/p_polyobj.c +++ b/src/p_polyobj.c @@ -878,15 +878,15 @@ static void Polyobj_carryThings(polyobj_t *po, fixed_t dx, fixed_t dy) { mobj_t *mo; blocknode_t *block; + blocknode_t *next = NULL; if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight) continue; - block = blocklinks[y * bmapwidth + x]; - - for (; block; block = block->mnext) + for (block = blocklinks[y * bmapwidth + x]; block != NULL; block = next) { mo = block->mobj; + next = block->mnext; if (mo->lastlook == pomovecount) continue; @@ -942,9 +942,11 @@ static INT32 Polyobj_clipThings(polyobj_t *po, line_t *line) { mobj_t *mo = NULL; blocknode_t *block = blocklinks[y * bmapwidth + x]; + blocknode_t *next = NULL; - for (; block; block = block->mnext) + for (; block != NULL; block = next) { + next = block->mnext; mo = block->mobj; // Don't scroll objects that aren't affected by gravity @@ -1115,15 +1117,15 @@ static void Polyobj_rotateThings(polyobj_t *po, vector2_t origin, angle_t delta, { mobj_t *mo; blocknode_t *block; + blocknode_t *next = NULL; if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight) continue; - block = blocklinks[y * bmapwidth + x]; - - for (; block; block = block->mnext) + for (block = blocklinks[y * bmapwidth + x]; block != NULL; block = next) { mo = block->mobj; + next = block->mnext; if (mo->lastlook == pomovecount) continue; From 102ba86869b0da2308397aca362addfd3fbea77f Mon Sep 17 00:00:00 2001 From: pastel Date: Thu, 19 Dec 2024 14:11:01 -0600 Subject: [PATCH 13/24] Correctly force Sonic in the tutorial --- src/m_menu.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/m_menu.c b/src/m_menu.c index 63a702474..88a69b5a5 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -8511,6 +8511,7 @@ static void M_StartTutorial(INT32 choice) gamecomplete = 0; cursaveslot = 0; maplistoption = 0; + CV_StealthSet(&cv_skin, DEFAULTSKIN); // tutorial accounts for sonic only G_DeferedInitNew(false, G_BuildMapName(tutorialmap), 0, false, false); } From 468cef704fcb38363d7cbaf68518d5f468169d14 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Fri, 20 Dec 2024 17:36:38 +0100 Subject: [PATCH 14/24] Fix some components of ticcmd being blocked in IntermissionThinker --- src/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index 175e757ec..ca02ac7e3 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1384,7 +1384,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) if (PLAYERINPUTDOWN(ssplayer, GC_SPIN) || (usejoystick && axis > 0)) cmd->buttons |= BT_SPIN; - if (gamestate != GS_LEVEL) // not in a level, don't build anything else + if (gamestate == GS_INTRO) // prevent crash in intro { cmd->angleturn = ticcmd_oldangleturn[forplayer]; cmd->aiming = G_ClipAimingPitch(myaiming); From 5093e9eb8eda42209d11c28c1f51f249da7a1280 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Fri, 20 Dec 2024 18:04:49 +0100 Subject: [PATCH 15/24] Re-add gamestate check alongside addedtogame --- src/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index ca02ac7e3..894063585 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1722,7 +1722,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer) // At this point, cmd doesn't contain the final angle yet, // So we need to temporarily transform it so Lua scripters // don't need to handle it differently than in other hooks. - if (addedtogame) + if (addedtogame && gamestate == GS_LEVEL) { INT16 extra = ticcmd_oldangleturn[forplayer] - player->oldrelangleturn; INT16 origangle = cmd->angleturn; From bc0735c02724f28050665814734869efda994ed6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Sat, 21 Dec 2024 12:33:00 +0100 Subject: [PATCH 16/24] Fix segfault due to leftover ztargetfocus when switching maps --- src/g_game.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/g_game.c b/src/g_game.c index 175e757ec..6f02fde3c 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1867,6 +1867,10 @@ void G_DoLoadLevel(boolean resetplayer) if (gamestate == GS_INTERMISSION) Y_EndIntermission(); + // clear the target on map change, since the object will be invalidated + P_SetTarget(&ticcmd_ztargetfocus[0], NULL); + P_SetTarget(&ticcmd_ztargetfocus[1], NULL); + // cleanup if (titlemapinaction == TITLEMAP_LOADING) { From 90a23b8a8487a7f641521d2f0c3785ace0998b9b Mon Sep 17 00:00:00 2001 From: pastel Date: Sun, 22 Dec 2024 11:19:12 -0600 Subject: [PATCH 17/24] Increase ps_samplesize default value to 100 --- src/netcode/d_netcmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/netcode/d_netcmd.c b/src/netcode/d_netcmd.c index 630999cd0..8376f26b9 100644 --- a/src/netcode/d_netcmd.c +++ b/src/netcode/d_netcmd.c @@ -391,7 +391,7 @@ static CV_PossibleValue_t perfstats_cons_t[] = { consvar_t cv_perfstats = CVAR_INIT ("perfstats", "Off", CV_CALL, perfstats_cons_t, PS_PerfStats_OnChange); static CV_PossibleValue_t ps_samplesize_cons_t[] = { {1, "MIN"}, {1000, "MAX"}, {0, NULL}}; -consvar_t cv_ps_samplesize = CVAR_INIT ("ps_samplesize", "1", CV_CALL, ps_samplesize_cons_t, PS_SampleSize_OnChange); +consvar_t cv_ps_samplesize = CVAR_INIT ("ps_samplesize", "175", CV_CALL, ps_samplesize_cons_t, PS_SampleSize_OnChange); static CV_PossibleValue_t ps_descriptor_cons_t[] = { {1, "Average"}, {2, "SD"}, {3, "Minimum"}, {4, "Maximum"}, {0, NULL}}; consvar_t cv_ps_descriptor = CVAR_INIT ("ps_descriptor", "Average", 0, ps_descriptor_cons_t, NULL); From f27b2900d2b714ada30c7db9b67437b23e5a5351 Mon Sep 17 00:00:00 2001 From: Lactozilla Date: Mon, 23 Dec 2024 23:27:41 -0300 Subject: [PATCH 18/24] Fix plane offsets overflow in the software renderer --- src/r_plane.c | 57 ++++++++++++++++++++++++++++++-------------------- src/r_plane.h | 4 ++-- src/r_splats.c | 2 +- 3 files changed, 37 insertions(+), 26 deletions(-) diff --git a/src/r_plane.c b/src/r_plane.c index 7642a4dd6..a0de048ea 100644 --- a/src/r_plane.c +++ b/src/r_plane.c @@ -83,7 +83,7 @@ static fixed_t planeheight; fixed_t yslopetab[MAXVIDHEIGHT*16]; fixed_t *yslope; -static fixed_t xoffs, yoffs; +static INT64 xoffs, yoffs; static dvector3_t slope_origin, slope_u, slope_v; static dvector3_t slope_lightu, slope_lightv; @@ -376,19 +376,25 @@ visplane_t *R_FindPlane(sector_t *sector, fixed_t height, INT32 picnum, INT32 li visplane_t *check; unsigned hash; + float offset_xd = FixedToFloat(xoff) / FixedToFloat(xscale ? xscale : 1); + float offset_yd = FixedToFloat(yoff) / FixedToFloat(yscale ? yscale : 1); + + INT64 offset_x = offset_xd * FRACUNIT; + INT64 offset_y = offset_yd * FRACUNIT; + if (!slope) // Don't mess with this right now if a slope is involved { - xoff += FixedMul(viewx, xscale); - yoff -= FixedMul(viewy, yscale); + offset_x += viewx; + offset_y -= viewy; if (plangle != 0) { // Add the view offset, rotated by the plane angle. float ang = ANG2RAD(plangle); - float x = FixedToFloat(xoff); - float y = FixedToFloat(yoff); - xoff = FloatToFixed(x * cos(ang) + y * sin(ang)); - yoff = FloatToFixed(-x * sin(ang) + y * cos(ang)); + float x = offset_x / (float)FRACUNIT; + float y = offset_y / (float)FRACUNIT; + offset_x = (x * cos(ang) + y * sin(ang)) * FRACUNIT; + offset_y = (-x * sin(ang) + y * cos(ang)) * FRACUNIT; } } @@ -399,16 +405,19 @@ visplane_t *R_FindPlane(sector_t *sector, fixed_t height, INT32 picnum, INT32 li float ang = ANG2RAD(polyobj->angle); float x = FixedToFloat(polyobj->centerPt.x); float y = FixedToFloat(polyobj->centerPt.y); - xoff -= FloatToFixed(x * cos(ang) + y * sin(ang)); - yoff -= FloatToFixed(x * sin(ang) - y * cos(ang)); + offset_x -= (x * cos(ang) + y * sin(ang)) * FRACUNIT; + offset_y -= (x * sin(ang) - y * cos(ang)) * FRACUNIT; } else { - xoff -= polyobj->centerPt.x; - yoff += polyobj->centerPt.y; + offset_x -= polyobj->centerPt.x; + offset_y += polyobj->centerPt.y; } } + offset_x = ((INT64)offset_x * xscale) / FRACUNIT; + offset_y = ((INT64)offset_y * yscale) / FRACUNIT; + // This appears to fix the Nimbus Ruins sky bug. if (picnum == skyflatnum && pfloor) { @@ -423,7 +432,7 @@ visplane_t *R_FindPlane(sector_t *sector, fixed_t height, INT32 picnum, INT32 li { if (height == check->height && picnum == check->picnum && lightlevel == check->lightlevel - && xoff == check->xoffs && yoff == check->yoffs + && offset_x == check->xoffs && offset_y == check->yoffs && xscale == check->xscale && yscale == check->yscale && planecolormap == check->extra_colormap && check->viewx == viewx && check->viewy == viewy && check->viewz == viewz @@ -449,8 +458,8 @@ visplane_t *R_FindPlane(sector_t *sector, fixed_t height, INT32 picnum, INT32 li check->lightlevel = lightlevel; check->minx = vid.width; check->maxx = -1; - check->xoffs = xoff; - check->yoffs = yoff; + check->xoffs = offset_x; + check->yoffs = offset_y; check->xscale = xscale; check->yscale = yscale; check->extra_colormap = planecolormap; @@ -658,13 +667,13 @@ static void R_DrawSkyPlane(visplane_t *pl) } // Returns the height of the sloped plane at (x, y) as a double -static double R_GetSlopeZAt(const pslope_t *slope, fixed_t x, fixed_t y) +static double R_GetSlopeZAt(const pslope_t *slope, INT64 x, INT64 y) { // If you want to reimplement this using just the equation constants, use this instead: // (d + a*x + b*y) * -(1.0 / c) - double px = FixedToDouble(x) - slope->dorigin.x; - double py = FixedToDouble(y) - slope->dorigin.y; + double px = (x / (double)FRACUNIT) - slope->dorigin.x; + double py = (y / (double)FRACUNIT) - slope->dorigin.y; double dist = (px * slope->dnormdir.x) + (py * slope->dnormdir.y); @@ -672,10 +681,10 @@ static double R_GetSlopeZAt(const pslope_t *slope, fixed_t x, fixed_t y) } // Sets the texture origin vector of the sloped plane. -static void R_SetSlopePlaneOrigin(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xoff, fixed_t yoff, fixed_t angle) +static void R_SetSlopePlaneOrigin(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, INT64 xoff, INT64 yoff, fixed_t angle) { - INT64 vx = (INT64)xpos + (INT64)xoff; - INT64 vy = (INT64)ypos - (INT64)yoff; + INT64 vx = (INT64)xpos + xoff; + INT64 vy = (INT64)ypos - yoff; float vxf = vx / (float)FRACUNIT; float vyf = vy / (float)FRACUNIT; @@ -702,7 +711,7 @@ void R_SetSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, slope->moved = false; } - R_SetSlopePlaneOrigin(slope, xpos, ypos, zpos, xoff, yoff, angle); + R_SetSlopePlaneOrigin(slope, xpos, ypos, zpos, (INT64)xoff, (INT64)yoff, angle); height = R_GetSlopeZAt(slope, xpos, ypos); zeroheight = height - FixedToDouble(zpos); @@ -735,7 +744,7 @@ void R_SetSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, } // This function calculates all of the vectors necessary for drawing a sloped and scaled plane. -void R_SetScaledSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xs, fixed_t ys, fixed_t xoff, fixed_t yoff, angle_t angle, angle_t plangle) +void R_SetScaledSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xs, fixed_t ys, INT64 xoff, INT64 yoff, angle_t angle, angle_t plangle) { double height, z_at_xy; float ang; @@ -836,9 +845,11 @@ static void CalcSlopePlaneVectors(visplane_t *pl, fixed_t xoff, fixed_t yoff) { if (!ds_fog && (pl->xscale != FRACUNIT || pl->yscale != FRACUNIT)) { + float offset_x = FixedToFloat(xoff) / FixedToFloat(pl->xscale ? pl->xscale : 1); + float offset_y = FixedToFloat(yoff) / FixedToFloat(pl->yscale ? pl->yscale : 1); R_SetScaledSlopePlane(pl->slope, pl->viewx, pl->viewy, pl->viewz, FixedDiv(FRACUNIT, pl->xscale), FixedDiv(FRACUNIT, pl->yscale), - FixedDiv(xoff, pl->xscale), FixedDiv(yoff, pl->yscale), pl->viewangle, pl->plangle); + (INT64)(offset_x * FRACUNIT), (INT64)(offset_y * FRACUNIT), pl->viewangle, pl->plangle); } else R_SetSlopePlane(pl->slope, pl->viewx, pl->viewy, pl->viewz, xoff, yoff, pl->viewangle, pl->plangle); diff --git a/src/r_plane.h b/src/r_plane.h index 69620f25e..cd9477501 100644 --- a/src/r_plane.h +++ b/src/r_plane.h @@ -48,7 +48,7 @@ typedef struct visplane_s UINT16 padbottomstart, bottom[MAXVIDWIDTH], padbottomend; INT32 high, low; // R_PlaneBounds should set these. - fixed_t xoffs, yoffs; // Scrolling flats. + INT64 xoffs, yoffs; // Scrolling flats. fixed_t xscale, yscale; sector_t *sector; @@ -85,7 +85,7 @@ void R_DrawSinglePlane(visplane_t *pl); // Calculates the slope vectors needed for tilted span drawing. void R_SetSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xoff, fixed_t yoff, angle_t angle, angle_t plangle); -void R_SetScaledSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xs, fixed_t ys, fixed_t xoff, fixed_t yoff, angle_t angle, angle_t plangle); +void R_SetScaledSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xs, fixed_t ys, INT64 xoff, INT64 yoff, angle_t angle, angle_t plangle); typedef struct planemgr_s { diff --git a/src/r_splats.c b/src/r_splats.c index 813c4b243..ce35a35b4 100644 --- a/src/r_splats.c +++ b/src/r_splats.c @@ -381,7 +381,7 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr if (pSplat->slope) { - R_SetScaledSlopePlane(pSplat->slope, vis->viewpoint.x, vis->viewpoint.y, vis->viewpoint.z, pSplat->xscale, pSplat->yscale, -pSplat->verts[0].x, pSplat->verts[0].y, vis->viewpoint.angle, pSplat->angle); + R_SetScaledSlopePlane(pSplat->slope, vis->viewpoint.x, vis->viewpoint.y, vis->viewpoint.z, (INT64)pSplat->xscale, (INT64)pSplat->yscale, -pSplat->verts[0].x, pSplat->verts[0].y, vis->viewpoint.angle, pSplat->angle); } else if (!ds_solidcolor) { From be7c2d9dd31feb33558c72799ef77faf2fcafb76 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Sun, 29 Dec 2024 12:57:42 +0100 Subject: [PATCH 19/24] Reset target focus in P_LoadLevel instead --- src/g_game.c | 4 ---- src/p_setup.c | 4 ++++ 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index 6f02fde3c..175e757ec 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1867,10 +1867,6 @@ void G_DoLoadLevel(boolean resetplayer) if (gamestate == GS_INTERMISSION) Y_EndIntermission(); - // clear the target on map change, since the object will be invalidated - P_SetTarget(&ticcmd_ztargetfocus[0], NULL); - P_SetTarget(&ticcmd_ztargetfocus[1], NULL); - // cleanup if (titlemapinaction == TITLEMAP_LOADING) { diff --git a/src/p_setup.c b/src/p_setup.c index 93286219d..a62e287ac 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -7853,6 +7853,10 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate) maptol = mapheaderinfo[gamemap-1]->typeoflevel; gametyperules = gametypedefaultrules[gametype]; + // clear the target on map change, since the object will be invalidated + P_SetTarget(&ticcmd_ztargetfocus[0], NULL); + P_SetTarget(&ticcmd_ztargetfocus[1], NULL); + CON_Drawer(); // let the user know what we are going to do I_FinishUpdate(); // page flip or blit buffer From 4fdb2f6b0888c165ae70a46f8e2d5cb59a090a50 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Sun, 29 Dec 2024 13:42:36 +0100 Subject: [PATCH 20/24] Fix segfault when switching perfstats screen before sampling is done --- src/m_perfstats.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/m_perfstats.c b/src/m_perfstats.c index 0a52b0125..33a774acf 100644 --- a/src/m_perfstats.c +++ b/src/m_perfstats.c @@ -453,7 +453,7 @@ static int PS_DrawPerfRows(int x, int y, int color, perfstatrow_t *rows) return draw_y; } -static void PS_UpdateMetricHistory(ps_metric_t *metric, boolean time_metric, boolean frame_metric, boolean set_user) +static void PS_UpdateMetricHistory(ps_metric_t *metric, boolean time_metric, boolean frame_metric) { int index = frame_metric ? ps_frame_index : ps_tick_index; @@ -461,7 +461,7 @@ static void PS_UpdateMetricHistory(ps_metric_t *metric, boolean time_metric, boo { // allocate history table int value_size = time_metric ? sizeof(precise_t) : sizeof(INT32); - void** memory_user = set_user ? &metric->history : NULL; + void** memory_user = &metric->history; metric->history = Z_Calloc(value_size * cv_ps_samplesize.value, PU_PERFSTATS, memory_user); @@ -491,7 +491,7 @@ static void PS_UpdateRowHistories(perfstatrow_t *rows, boolean frame_metric) for (row = rows; row->lores_label; row++) { if (PS_IsRowValid(row)) - PS_UpdateMetricHistory(row->metric, !!(row->flags & PS_TIME), frame_metric, true); + PS_UpdateMetricHistory(row->metric, !!(row->flags & PS_TIME), frame_metric); } } @@ -649,17 +649,17 @@ void PS_UpdateTickStats(void) if (cv_perfstats.value == 3) { for (i = 0; i < thinkframe_hooks_length; i++) - PS_UpdateMetricHistory(&thinkframe_hooks[i].time_taken, true, false, false); + PS_UpdateMetricHistory(&thinkframe_hooks[i].time_taken, true, false); } else if (cv_perfstats.value == 4) { for (i = 0; i < prethinkframe_hooks_length; i++) - PS_UpdateMetricHistory(&prethinkframe_hooks[i].time_taken, true, false, false); + PS_UpdateMetricHistory(&prethinkframe_hooks[i].time_taken, true, false); } else if (cv_perfstats.value == 5) { for (i = 0; i < postthinkframe_hooks_length; i++) - PS_UpdateMetricHistory(&postthinkframe_hooks[i].time_taken, true, false, false); + PS_UpdateMetricHistory(&postthinkframe_hooks[i].time_taken, true, false); } } if (cv_perfstats.value) From 91d1c11617c75f71eaad1c823902d9872caafd78 Mon Sep 17 00:00:00 2001 From: LJ Sonic Date: Mon, 30 Dec 2024 00:03:41 +0100 Subject: [PATCH 21/24] Fix io.open() crashing the client sometimes --- src/netcode/d_netfil.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/netcode/d_netfil.c b/src/netcode/d_netfil.c index adec1a0e4..362979b0c 100644 --- a/src/netcode/d_netfil.c +++ b/src/netcode/d_netfil.c @@ -606,7 +606,7 @@ void AddLuaFileTransfer(const char *filename, const char *mode) prevnext = &((*prevnext)->next); // Allocate file transfer information and append it to the transfer list - filetransfer = malloc(sizeof(luafiletransfer_t)); + filetransfer = calloc(1, sizeof(luafiletransfer_t)); if (!filetransfer) I_Error("AddLuaFileTransfer: Out of memory\n"); *prevnext = filetransfer; From 770ee7b53cc5c3d5c451c430e8a95667757f708a Mon Sep 17 00:00:00 2001 From: Hanicef Date: Fri, 16 Feb 2024 18:04:55 +0100 Subject: [PATCH 22/24] Put HTTP downloading on a background thread --- src/netcode/client_connection.c | 5 +- src/netcode/d_netfil.c | 139 +++++++++++++++++--------------- src/netcode/d_netfil.h | 1 + 3 files changed, 77 insertions(+), 68 deletions(-) diff --git a/src/netcode/client_connection.c b/src/netcode/client_connection.c index 917e32b59..c740d53a6 100644 --- a/src/netcode/client_connection.c +++ b/src/netcode/client_connection.c @@ -546,6 +546,7 @@ static void AbortConnection(void) { Snake_Free(&snake); + CURLAbortFile(); D_QuitNetGame(); CL_Reset(); D_StartTitle(); @@ -1062,10 +1063,6 @@ static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic } } - // Rusty TODO: multithread - if (filedownload.http_running) - CURLGetFile(); - if (waitmore) break; // exit the case diff --git a/src/netcode/d_netfil.c b/src/netcode/d_netfil.c index 362979b0c..ee1f7a9b2 100644 --- a/src/netcode/d_netfil.c +++ b/src/netcode/d_netfil.c @@ -1672,6 +1672,8 @@ boolean CURLPrepareFile(const char* url, int dfilenum) filedownload.current = dfilenum; filedownload.http_running = true; + I_spawn_thread("http-download", (I_thread_fn)CURLGetFile, NULL); + return true; } @@ -1680,95 +1682,103 @@ boolean CURLPrepareFile(const char* url, int dfilenum) return false; } +void CURLAbortFile(void) +{ + filedownload.http_running = false; +} + void CURLGetFile(void) { CURLMcode mc; /* return code used by curl_multi_wait() */ CURLcode easyres; /* Return from easy interface */ - int numfds; CURLMsg *m; /* for picking up messages with the transfer status */ CURL *e; int msgs_left; /* how many messages are left */ const char *easy_handle_error; + boolean running = true; - if (curl_runninghandles) + while (running && filedownload.http_running) { - curl_multi_perform(multi_handle, &curl_runninghandles); - - /* wait for activity, timeout or "nothing" */ - mc = curl_multi_wait(multi_handle, NULL, 0, 1000, &numfds); - - if (mc != CURLM_OK) + if (curl_runninghandles) { - CONS_Alert(CONS_WARNING, "curl_multi_wait() failed, code %d.\n", mc); - return; + curl_multi_perform(multi_handle, &curl_runninghandles); + + /* wait for activity, timeout or "nothing" */ + mc = curl_multi_wait(multi_handle, NULL, 0, 1000, NULL); + + if (mc != CURLM_OK) + { + CONS_Alert(CONS_WARNING, "curl_multi_wait() failed, code %d.\n", mc); + continue; + } + curl_curfile->currentsize = curl_dlnow; + curl_curfile->totalsize = curl_dltotal; } - curl_curfile->currentsize = curl_dlnow; - curl_curfile->totalsize = curl_dltotal; - } - /* See how the transfers went */ - while ((m = curl_multi_info_read(multi_handle, &msgs_left))) - { - if (m && (m->msg == CURLMSG_DONE)) + /* See how the transfers went */ + while ((m = curl_multi_info_read(multi_handle, &msgs_left))) { - e = m->easy_handle; - easyres = m->data.result; - - char *filename = Z_StrDup(curl_realname); - nameonly(filename); - - if (easyres != CURLE_OK) + if (m && (m->msg == CURLMSG_DONE)) { - long response_code = 0; + running = false; + e = m->easy_handle; + easyres = m->data.result; - if (easyres == CURLE_HTTP_RETURNED_ERROR) - curl_easy_getinfo(e, CURLINFO_RESPONSE_CODE, &response_code); + char *filename = Z_StrDup(curl_realname); + nameonly(filename); - if (response_code == 404) - curl_curfile->failed = FDOWNLOAD_FAIL_NOTFOUND; - else - curl_curfile->failed = FDOWNLOAD_FAIL_OTHER; - - easy_handle_error = (response_code) ? va("HTTP response code %ld", response_code) : curl_easy_strerror(easyres); - curl_curfile->status = FS_FALLBACK; - curl_curfile->currentsize = curl_origfilesize; - curl_curfile->totalsize = curl_origtotalfilesize; - filedownload.http_failed = true; - fclose(curl_curfile->file); - remove(curl_curfile->filename); - CONS_Alert(CONS_ERROR, M_GetText("Failed to download addon \"%s\" (%s)\n"), filename, easy_handle_error); - } - else - { - fclose(curl_curfile->file); - - CONS_Printf(M_GetText("Finished download of \"%s\"\n"), filename); - - if (checkfilemd5(curl_curfile->filename, curl_curfile->md5sum) == FS_MD5SUMBAD) + if (easyres != CURLE_OK) { - CONS_Alert(CONS_WARNING, M_GetText("File \"%s\" does not match the version used by the server\n"), filename); + long response_code = 0; + + if (easyres == CURLE_HTTP_RETURNED_ERROR) + curl_easy_getinfo(e, CURLINFO_RESPONSE_CODE, &response_code); + + if (response_code == 404) + curl_curfile->failed = FDOWNLOAD_FAIL_NOTFOUND; + else + curl_curfile->failed = FDOWNLOAD_FAIL_OTHER; + + easy_handle_error = (response_code) ? va("HTTP response code %ld", response_code) : curl_easy_strerror(easyres); curl_curfile->status = FS_FALLBACK; - curl_curfile->failed = FDOWNLOAD_FAIL_MD5SUMBAD; + curl_curfile->currentsize = curl_origfilesize; + curl_curfile->totalsize = curl_origtotalfilesize; filedownload.http_failed = true; + fclose(curl_curfile->file); + remove(curl_curfile->filename); + CONS_Alert(CONS_ERROR, M_GetText("Failed to download addon \"%s\" (%s)\n"), filename, easy_handle_error); } else { - filedownload.completednum++; - filedownload.completedsize += curl_curfile->totalsize; - curl_curfile->status = FS_FOUND; + fclose(curl_curfile->file); + + CONS_Printf(M_GetText("Finished download of \"%s\"\n"), filename); + + if (checkfilemd5(curl_curfile->filename, curl_curfile->md5sum) == FS_MD5SUMBAD) + { + CONS_Alert(CONS_WARNING, M_GetText("File \"%s\" does not match the version used by the server\n"), filename); + curl_curfile->status = FS_FALLBACK; + curl_curfile->failed = FDOWNLOAD_FAIL_MD5SUMBAD; + filedownload.http_failed = true; + } + else + { + filedownload.completednum++; + filedownload.completedsize += curl_curfile->totalsize; + curl_curfile->status = FS_FOUND; + } } + + Z_Free(filename); + + curl_curfile->file = NULL; + filedownload.remaining--; + curl_multi_remove_handle(multi_handle, e); + curl_easy_cleanup(e); + + if (!filedownload.remaining) + break; } - - Z_Free(filename); - - curl_curfile->file = NULL; - filedownload.http_running = false; - filedownload.remaining--; - curl_multi_remove_handle(multi_handle, e); - curl_easy_cleanup(e); - - if (!filedownload.remaining) - break; } } @@ -1777,6 +1787,7 @@ void CURLGetFile(void) curl_multi_cleanup(multi_handle); curl_global_cleanup(); } + filedownload.http_running = false; } HTTP_login * diff --git a/src/netcode/d_netfil.h b/src/netcode/d_netfil.h index 4039b5e2d..9f29d18bb 100644 --- a/src/netcode/d_netfil.h +++ b/src/netcode/d_netfil.h @@ -140,6 +140,7 @@ boolean CL_SendFileRequest(void); void PT_RequestFile(SINT8 node); boolean CURLPrepareFile(const char* url, int dfilenum); +void CURLAbortFile(void); void CURLGetFile(void); HTTP_login * CURLGetLogin (const char *url, HTTP_login ***return_prev_next); From c04dd70a433edb19055d7d1e8b50fcbb954a9465 Mon Sep 17 00:00:00 2001 From: Hanicef Date: Fri, 16 Feb 2024 18:38:40 +0100 Subject: [PATCH 23/24] Avoid double initialization of CURL --- src/netcode/d_netfil.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/netcode/d_netfil.c b/src/netcode/d_netfil.c index ee1f7a9b2..da3a8727b 100644 --- a/src/netcode/d_netfil.c +++ b/src/netcode/d_netfil.c @@ -1609,11 +1609,13 @@ boolean CURLPrepareFile(const char* url, int dfilenum) I_Error("Attempted to download files in -nodownload mode"); #endif - curl_global_init(CURL_GLOBAL_ALL); + if (!multi_handle) + { + curl_global_init(CURL_GLOBAL_ALL); + multi_handle = curl_multi_init(); + } http_handle = curl_easy_init(); - multi_handle = curl_multi_init(); - if (http_handle && multi_handle) { I_mkdir(downloaddir, 0755); @@ -1782,10 +1784,11 @@ void CURLGetFile(void) } } - if (!filedownload.remaining) + if (!filedownload.remaining || !filedownload.http_running) { curl_multi_cleanup(multi_handle); curl_global_cleanup(); + multi_handle = NULL; } filedownload.http_running = false; } From 93d48ca97e59fc045b566f320d5c5bed5e0771fb Mon Sep 17 00:00:00 2001 From: Hanicef Date: Mon, 30 Dec 2024 17:12:56 +0100 Subject: [PATCH 24/24] Fix segfault when aborting HTTP download --- src/netcode/d_netfil.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/netcode/d_netfil.c b/src/netcode/d_netfil.c index da3a8727b..313905f43 100644 --- a/src/netcode/d_netfil.c +++ b/src/netcode/d_netfil.c @@ -95,6 +95,7 @@ static filetran_t transfer[MAXNETNODES]; INT32 fileneedednum; // Number of files needed to join the server fileneeded_t *fileneeded; // List of needed files static tic_t lasttimeackpacketsent = 0; +static I_mutex downloadmutex; char downloaddir[512] = "DOWNLOAD"; // For resuming failed downloads @@ -1687,10 +1688,15 @@ boolean CURLPrepareFile(const char* url, int dfilenum) void CURLAbortFile(void) { filedownload.http_running = false; + + // lock and unlock to wait for the download thread to exit + I_lock_mutex(&downloadmutex); + I_unlock_mutex(downloadmutex); } void CURLGetFile(void) { + I_lock_mutex(&downloadmutex); CURLMcode mc; /* return code used by curl_multi_wait() */ CURLcode easyres; /* Return from easy interface */ CURLMsg *m; /* for picking up messages with the transfer status */ @@ -1791,6 +1797,7 @@ void CURLGetFile(void) multi_handle = NULL; } filedownload.http_running = false; + I_unlock_mutex(downloadmutex); } HTTP_login *