mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-27 22:52:41 +00:00
Merge branch 'whirlybirdridesagain' into 'next'
Removed thokked when hitting springs (resolves #1245) Closes #1245 See merge request STJr/SRB2!2429
This commit is contained in:
commit
8ffce81fc3
1 changed files with 1 additions and 5 deletions
|
@ -389,7 +389,6 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
|
||||||
{
|
{
|
||||||
INT32 pflags;
|
INT32 pflags;
|
||||||
UINT8 secondjump;
|
UINT8 secondjump;
|
||||||
boolean washoming;
|
|
||||||
|
|
||||||
if (spring->flags & MF_ENEMY) // Spring shells
|
if (spring->flags & MF_ENEMY) // Spring shells
|
||||||
P_SetTarget(&spring->target, object);
|
P_SetTarget(&spring->target, object);
|
||||||
|
@ -421,7 +420,7 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
|
||||||
{
|
{
|
||||||
boolean wasSpindashing = object->player->dashspeed > 0 && (object->player->charability2 == CA2_SPINDASH);
|
boolean wasSpindashing = object->player->dashspeed > 0 && (object->player->charability2 == CA2_SPINDASH);
|
||||||
|
|
||||||
pflags = object->player->pflags & (PF_STARTJUMP | PF_JUMPED | PF_NOJUMPDAMAGE | PF_SPINNING | PF_THOKKED | PF_BOUNCING); // I still need these.
|
pflags = object->player->pflags & (PF_STARTJUMP | PF_JUMPED | PF_NOJUMPDAMAGE | PF_SPINNING | PF_BOUNCING); // I still need these.
|
||||||
|
|
||||||
if (wasSpindashing) // Ensure we're in the rolling state, and not spindash.
|
if (wasSpindashing) // Ensure we're in the rolling state, and not spindash.
|
||||||
P_SetMobjState(object, S_PLAY_ROLL);
|
P_SetMobjState(object, S_PLAY_ROLL);
|
||||||
|
@ -433,7 +432,6 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
secondjump = object->player->secondjump;
|
secondjump = object->player->secondjump;
|
||||||
washoming = object->player->homing;
|
|
||||||
P_ResetPlayer(object->player);
|
P_ResetPlayer(object->player);
|
||||||
|
|
||||||
if (spring->info->painchance == 1) // For all those ancient, SOC'd abilities.
|
if (spring->info->painchance == 1) // For all those ancient, SOC'd abilities.
|
||||||
|
@ -445,8 +443,6 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
|
||||||
{
|
{
|
||||||
object->player->pflags |= (pflags &~ PF_STARTJUMP);
|
object->player->pflags |= (pflags &~ PF_STARTJUMP);
|
||||||
object->player->secondjump = secondjump;
|
object->player->secondjump = secondjump;
|
||||||
if (washoming)
|
|
||||||
object->player->pflags &= ~PF_THOKKED;
|
|
||||||
}
|
}
|
||||||
else if (!vertispeed)
|
else if (!vertispeed)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue