Give drop shadows to weapon rings & panels

This commit is contained in:
spherallic 2023-07-06 12:38:02 +02:00
parent d7a84b967c
commit 8f75141c07

View file

@ -10581,6 +10581,8 @@ static fixed_t P_DefaultMobjShadowScale (mobj_t *thing)
if (thing->flags & (MF_ENEMY|MF_BOSS)) if (thing->flags & (MF_ENEMY|MF_BOSS))
return FRACUNIT; return FRACUNIT;
else if (P_WeaponOrPanel(thing->type))
return 2*FRACUNIT/3;
else else
return 0; return 0;
} }