Clean up comment

This commit is contained in:
Steel Titanium 2019-12-24 17:45:57 -05:00
parent b49672e3f9
commit 8d8e0ca22c

View file

@ -3426,8 +3426,6 @@ void P_SpecialStageDamage(player_t *player, mobj_t *inflictor, mobj_t *source)
if (player->powers[pw_invulnerability] || player->powers[pw_flashing] || player->powers[pw_super])
return;
// Don't allow players to hurt one another,
// unless cv_friendlyfire is on.
if (!cv_friendlyfire.value)
{
if (inflictor->type == MT_LHRT && !(player->powers[pw_shield] & SH_NOSTACK))