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https://git.do.srb2.org/STJr/SRB2.git
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Add command line parameter for saving the current map in TEXTMAP format
This commit is contained in:
parent
1de5b77710
commit
8b5f6cca37
1 changed files with 409 additions and 1 deletions
410
src/p_setup.c
410
src/p_setup.c
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@ -1983,6 +1983,406 @@ static INT32 P_ColorToRGBA(INT32 color, UINT8 alpha)
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return R_PutRgbaRGBA(r, g, b, alpha);
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return R_PutRgbaRGBA(r, g, b, alpha);
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}
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}
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static INT32 P_RGBAToColor(INT32 rgba)
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{
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UINT8 r = R_GetRgbaR(rgba);
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UINT8 g = R_GetRgbaG(rgba);
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UINT8 b = R_GetRgbaB(rgba);
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return (r << 16) | (g << 8) | b;
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}
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static void P_WriteTextmap(void)
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{
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size_t i, j;
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FILE *f;
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char *filepath = va(pandf, srb2home, "TEXTMAP");
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mtag_t firsttag;
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f = fopen(filepath, "w");
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if (!f)
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{
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CONS_Alert(CONS_ERROR, M_GetText("Couldn't save map file %s\n"), filepath);
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return;
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}
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fprintf(f, "namespace = \"srb2\";\n");
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for (i = 0; i < nummapthings; i++)
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{
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fprintf(f, "thing // %d\n", i);
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fprintf(f, "{\n");
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firsttag = Tag_FGet(&mapthings[i].tags);
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if (firsttag != 0)
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fprintf(f, "id = %d;\n", firsttag);
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if (mapthings[i].tags.count > 1)
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{
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fprintf(f, "moreids = \"");
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for (j = 1; j < mapthings[i].tags.count; j++)
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{
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if (j > 1)
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fprintf(f, " ");
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fprintf(f, " %d", mapthings[i].tags.tags[j]);
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}
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fprintf(f, "\";\n");
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}
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fprintf(f, "x = %d;\n", mapthings[i].x);
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fprintf(f, "y = %d;\n", mapthings[i].y);
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if (mapthings[i].z != 0)
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fprintf(f, "height = %d;\n", mapthings[i].z);
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if (mapthings[i].angle != 0)
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fprintf(f, "angle = %d;\n", mapthings[i].angle);
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if (mapthings[i].pitch != 0)
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fprintf(f, "pitch = %d;\n", mapthings[i].pitch);
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if (mapthings[i].roll != 0)
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fprintf(f, "roll = %d;\n", mapthings[i].roll);
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if (mapthings[i].type != 0)
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fprintf(f, "type = %d;\n", mapthings[i].type);
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if (mapthings[i].scale != FRACUNIT)
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fprintf(f, "scale = %f;\n", FIXED_TO_FLOAT(mapthings[i].scale));
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if (mapthings[i].options & MTF_OBJECTFLIP)
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fprintf(f, "flip = true;\n");
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for (j = 0; j < NUMMAPTHINGARGS; j++)
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if (mapthings[i].args[j] != 0)
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fprintf(f, "arg%d = %d;\n", j, mapthings[i].args[j]);
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for (j = 0; j < NUMMAPTHINGSTRINGARGS; j++)
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if (mapthings[i].stringargs[j])
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fprintf(f, "stringarg%d = \"%s\";\n", j, mapthings[i].stringargs[j]);
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fprintf(f, "}\n");
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fprintf(f, "\n");
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}
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for (i = 0; i < numvertexes; i++)
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{
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fprintf(f, "vertex // %d\n", i);
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fprintf(f, "{\n");
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fprintf(f, "x = %f;\n", FIXED_TO_FLOAT(vertexes[i].x));
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fprintf(f, "y = %f;\n", FIXED_TO_FLOAT(vertexes[i].y));
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if (vertexes[i].floorzset)
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fprintf(f, "zfloor = %f;\n", FIXED_TO_FLOAT(vertexes[i].floorz));
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if (vertexes[i].ceilingzset)
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fprintf(f, "zceiling = %f;\n", FIXED_TO_FLOAT(vertexes[i].ceilingz));
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fprintf(f, "}\n");
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fprintf(f, "\n");
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}
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for (i = 0; i < numlines; i++)
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{
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fprintf(f, "linedef // %d\n", i);
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fprintf(f, "{\n");
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firsttag = Tag_FGet(&lines[i].tags);
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if (firsttag != 0)
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fprintf(f, "id = %d;\n", firsttag);
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if (lines[i].tags.count > 1)
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{
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fprintf(f, "moreids = \"");
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for (j = 1; j < lines[i].tags.count; j++)
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{
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if (j > 1)
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fprintf(f, " ");
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fprintf(f, " %d", lines[i].tags.tags[j]);
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}
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fprintf(f, "\";\n");
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}
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if (lines[i].special != 0)
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fprintf(f, "special = %d;\n", lines[i].special);
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fprintf(f, "v1 = %d;\n", lines[i].v1 - vertexes);
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fprintf(f, "v2 = %d;\n", lines[i].v2 - vertexes);
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for (j = 0; j < NUMLINEARGS; j++)
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if (lines[i].args[j] != 0)
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fprintf(f, "arg%d = %d;\n", j, lines[i].args[j]);
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for (j = 0; j < NUMLINESTRINGARGS; j++)
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if (lines[i].stringargs[j])
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fprintf(f, "stringarg%d = \"%s\";\n", j, lines[i].stringargs[j]);
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fprintf(f, "sidefront = %d;\n", lines[i].sidenum[0]);
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if (lines[i].sidenum[1] != 0xffff)
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fprintf(f, "sideback = %d;\n", lines[i].sidenum[1]);
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if (lines[i].alpha != FRACUNIT)
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fprintf(f, "alpha = %f;\n", FIXED_TO_FLOAT(lines[i].alpha));
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if (lines[i].blendmode != AST_COPY)
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{
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switch (lines[i].blendmode)
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{
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case AST_ADD:
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fprintf(f, "renderstyle = \"add\";\n");
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break;
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case AST_SUBTRACT:
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fprintf(f, "renderstyle = \"subtract\";\n");
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break;
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case AST_REVERSESUBTRACT:
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fprintf(f, "renderstyle = \"reversesubtract\";\n");
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break;
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case AST_MODULATE:
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fprintf(f, "renderstyle = \"modulate\";\n");
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break;
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case AST_FOG:
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fprintf(f, "renderstyle = \"fog\";\n");
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break;
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default:
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break;
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}
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}
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if (lines[i].executordelay != 0)
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fprintf(f, "executordelay = %d;\n", lines[i].executordelay);
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if (lines[i].flags & ML_IMPASSIBLE)
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fprintf(f, "blocking = true;\n");
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if (lines[i].flags & ML_BLOCKMONSTERS)
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fprintf(f, "blockmonsters = true;\n");
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if (lines[i].flags & ML_TWOSIDED)
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fprintf(f, "twosided = true;\n");
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if (lines[i].flags & ML_DONTPEGTOP)
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fprintf(f, "dontpegtop = true;\n");
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if (lines[i].flags & ML_DONTPEGBOTTOM)
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fprintf(f, "dontpegbottom = true;\n");
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if (lines[i].flags & ML_SKEWTD)
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fprintf(f, "skewtd = true;\n");
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if (lines[i].flags & ML_NOCLIMB)
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fprintf(f, "noclimb = true;\n");
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if (lines[i].flags & ML_NOSKEW)
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fprintf(f, "noskew = true;\n");
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if (lines[i].flags & ML_MIDPEG)
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fprintf(f, "midpeg = true;\n");
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if (lines[i].flags & ML_MIDSOLID)
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fprintf(f, "midsolid = true;\n");
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if (lines[i].flags & ML_WRAPMIDTEX)
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fprintf(f, "wrapmidtex = true;\n");
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if (lines[i].flags & ML_NONET)
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fprintf(f, "nonet = true;\n");
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if (lines[i].flags & ML_NETONLY)
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fprintf(f, "netonly = true;\n");
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if (lines[i].flags & ML_BOUNCY)
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fprintf(f, "bouncy = true;\n");
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if (lines[i].flags & ML_TFERLINE)
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fprintf(f, "transfer = true;\n");
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fprintf(f, "}\n");
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fprintf(f, "\n");
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}
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for (i = 0; i < numsides; i++)
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{
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fprintf(f, "sidedef // %d\n", i);
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fprintf(f, "{\n");
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if (sides[i].textureoffset != 0)
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fprintf(f, "offsetx = %d;\n", sides[i].textureoffset >> FRACBITS);
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if (sides[i].rowoffset != 0)
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fprintf(f, "offsety = %d;\n", sides[i].rowoffset >> FRACBITS);
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if (sides[i].toptexture != 0)
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fprintf(f, "texturetop = \"%.*s\";\n", 8, textures[sides[i].toptexture]->name);
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if (sides[i].bottomtexture != 0)
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fprintf(f, "texturebottom = \"%.*s\";\n", 8, textures[sides[i].bottomtexture]->name);
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if (sides[i].midtexture != 0)
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fprintf(f, "texturemiddle = \"%.*s\";\n", 8, textures[sides[i].midtexture]->name);
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fprintf(f, "sector = %d;\n", sides[i].sector - sectors);
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if (sides[i].repeatcnt != 0)
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fprintf(f, "repeatcnt = %d;\n", sides[i].repeatcnt);
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fprintf(f, "}\n");
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fprintf(f, "\n");
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}
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for (i = 0; i < numsectors; i++)
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{
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fprintf(f, "sector // %d\n", i);
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fprintf(f, "{\n");
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if (sectors[i].floorheight != 0)
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fprintf(f, "heightfloor = %d;\n", sectors[i].floorheight >> FRACBITS);
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if (sectors[i].ceilingheight != 0)
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fprintf(f, "heightceiling = %d;\n", sectors[i].ceilingheight >> FRACBITS);
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if (sectors[i].floorpic != -1)
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fprintf(f, "texturefloor = \"%s\";\n", levelflats[sectors[i].floorpic].name);
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if (sectors[i].ceilingpic != -1)
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fprintf(f, "textureceiling = \"%s\";\n", levelflats[sectors[i].ceilingpic].name);
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if (sectors[i].lightlevel != 255)
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fprintf(f, "lightlevel = %d;\n", sectors[i].lightlevel);
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if (sectors[i].floorlightlevel != 0)
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fprintf(f, "lightfloor = %d;\n", sectors[i].floorlightlevel);
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if (sectors[i].floorlightabsolute)
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fprintf(f, "lightfloorabsolute = true;\n");
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if (sectors[i].ceilinglightlevel != 0)
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fprintf(f, "lightceiling = %d;\n", sectors[i].ceilinglightlevel);
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if (sectors[i].ceilinglightabsolute)
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fprintf(f, "lightceilingabsolute = true;\n");
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firsttag = Tag_FGet(§ors[i].tags);
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if (firsttag != 0)
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fprintf(f, "id = %d;\n", firsttag);
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if (sectors[i].tags.count > 1)
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{
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fprintf(f, "moreids = \"");
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for (j = 1; j < sectors[i].tags.count; j++)
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{
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if (j > 1)
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fprintf(f, " ");
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fprintf(f, "%d", sectors[i].tags.tags[j]);
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}
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fprintf(f, "\";\n");
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}
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//TODO: Un-fix offsets
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if (sectors[i].floor_xoffs != 0)
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fprintf(f, "xpanningfloor = %f;\n", FIXED_TO_FLOAT(sectors[i].floor_xoffs));
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if (sectors[i].floor_yoffs != 0)
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fprintf(f, "ypanningfloor = %f;\n", FIXED_TO_FLOAT(sectors[i].floor_yoffs));
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if (sectors[i].ceiling_xoffs != 0)
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fprintf(f, "xpanningceiling = %f;\n", FIXED_TO_FLOAT(sectors[i].ceiling_xoffs));
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if (sectors[i].ceiling_yoffs != 0)
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fprintf(f, "ypanningceiling = %f;\n", FIXED_TO_FLOAT(sectors[i].ceiling_yoffs));
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if (sectors[i].floorpic_angle != 0)
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fprintf(f, "rotationfloor = %f;\n", FIXED_TO_FLOAT(AngleFixed(sectors[i].floorpic_angle)));
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if (sectors[i].ceilingpic_angle != 0)
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fprintf(f, "rotationceiling = %f;\n", FIXED_TO_FLOAT(AngleFixed(sectors[i].ceilingpic_angle)));
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//TODO: Only if slope was defined via equations
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/*if (sectors[i].f_slope)
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{
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fixed_t a = sectors[i].f_slope->normal.x;
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fixed_t b = sectors[i].f_slope->normal.y;
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fixed_t c = sectors[i].f_slope->normal.z;
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fixed_t d = -FV3_Dot(§ors[i].f_slope->normal, §ors[i].f_slope->o);
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fprintf(f, "floorplane_a = %f;\n", FIXED_TO_FLOAT(a));
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fprintf(f, "floorplane_b = %f;\n", FIXED_TO_FLOAT(b));
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fprintf(f, "floorplane_c = %f;\n", FIXED_TO_FLOAT(c));
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fprintf(f, "floorplane_d = %f;\n", FIXED_TO_FLOAT(d));
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}
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if (sectors[i].c_slope)
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{
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fixed_t a = sectors[i].c_slope->normal.x;
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fixed_t b = sectors[i].c_slope->normal.y;
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fixed_t c = sectors[i].c_slope->normal.z;
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fixed_t d = -FV3_Dot(§ors[i].c_slope->normal, §ors[i].c_slope->o);
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fprintf(f, "ceilingplane_a = %f;\n", FIXED_TO_FLOAT(a));
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fprintf(f, "ceilingplane_b = %f;\n", FIXED_TO_FLOAT(b));
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fprintf(f, "ceilingplane_c = %f;\n", FIXED_TO_FLOAT(c));
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fprintf(f, "ceilingplane_d = %f;\n", FIXED_TO_FLOAT(d));
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}*/
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if (sectors[i].extra_colormap)
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{
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INT32 lightcolor = P_RGBAToColor(sectors[i].extra_colormap->rgba);
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UINT8 lightalpha = R_GetRgbaA(sectors[i].extra_colormap->rgba);
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INT32 fadecolor = P_RGBAToColor(sectors[i].extra_colormap->fadergba);
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UINT8 fadealpha = R_GetRgbaA(sectors[i].extra_colormap->fadergba);
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if (lightcolor != 0)
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fprintf(f, "lightcolor = %d;\n", lightcolor);
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if (lightalpha != 25)
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fprintf(f, "lightalpha = %d;\n", lightalpha);
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if (fadecolor != 0)
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fprintf(f, "fadecolor = %d;\n", fadecolor);
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if (fadealpha != 25)
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fprintf(f, "fadealpha = %d;\n", fadealpha);
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if (sectors[i].extra_colormap->fadestart != 0)
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fprintf(f, "fadestart = %d;\n", sectors[i].extra_colormap->fadestart);
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if (sectors[i].extra_colormap->fadeend != 31)
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fprintf(f, "fadeend = %d;\n", sectors[i].extra_colormap->fadeend);
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if (sectors[i].extra_colormap->flags & CMF_FOG)
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fprintf(f, "colormapfog = true;\n");
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if (sectors[i].extra_colormap->flags & CMF_FADEFULLBRIGHTSPRITES)
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fprintf(f, "colormapfadesprites = true;\n");
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}
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if (sectors[i].colormap_protected)
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fprintf(f, "colormapprotected = true;\n");
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if (!(sectors[i].flags & MSF_FLIPSPECIAL_FLOOR))
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fprintf(f, "flipspecial_nofloor = true;\n");
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if (sectors[i].flags & MSF_FLIPSPECIAL_CEILING)
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fprintf(f, "flipspecial_ceiling = true;\n");
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||||||
|
if (sectors[i].flags & MSF_TRIGGERSPECIAL_TOUCH)
|
||||||
|
fprintf(f, "triggerspecial_touch = true;\n");
|
||||||
|
if (sectors[i].flags & MSF_TRIGGERSPECIAL_HEADBUMP)
|
||||||
|
fprintf(f, "triggerspecial_headbump = true;\n");
|
||||||
|
if (sectors[i].flags & MSF_TRIGGERLINE_PLANE)
|
||||||
|
fprintf(f, "triggerline_plane = true;\n");
|
||||||
|
if (sectors[i].flags & MSF_TRIGGERLINE_MOBJ)
|
||||||
|
fprintf(f, "triggerline_mobj = true;\n");
|
||||||
|
if (sectors[i].flags & MSF_INVERTPRECIP)
|
||||||
|
fprintf(f, "invertprecip = true;\n");
|
||||||
|
if (sectors[i].flags & MSF_GRAVITYFLIP)
|
||||||
|
fprintf(f, "gravityflip = true;\n");
|
||||||
|
if (sectors[i].flags & MSF_HEATWAVE)
|
||||||
|
fprintf(f, "heatwave = true;\n");
|
||||||
|
if (sectors[i].flags & MSF_NOCLIPCAMERA)
|
||||||
|
fprintf(f, "noclipcamera = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_OUTERSPACE)
|
||||||
|
fprintf(f, "outerspace = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_DOUBLESTEPUP)
|
||||||
|
fprintf(f, "doublestepup = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_NOSTEPDOWN)
|
||||||
|
fprintf(f, "nostepdown = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_SPEEDPAD)
|
||||||
|
fprintf(f, "speedpad = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_STARPOSTACTIVATOR)
|
||||||
|
fprintf(f, "starpostactivator = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_EXIT)
|
||||||
|
fprintf(f, "exit = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_SPECIALSTAGEPIT)
|
||||||
|
fprintf(f, "specialstagepit = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_RETURNFLAG)
|
||||||
|
fprintf(f, "returnflag = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_REDTEAMBASE)
|
||||||
|
fprintf(f, "redteambase = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_BLUETEAMBASE)
|
||||||
|
fprintf(f, "blueteambase = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_FAN)
|
||||||
|
fprintf(f, "fan = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_SUPERTRANSFORM)
|
||||||
|
fprintf(f, "supertransform = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_FORCESPIN)
|
||||||
|
fprintf(f, "forcespin = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_ZOOMTUBESTART)
|
||||||
|
fprintf(f, "zoomtubestart = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_ZOOMTUBEEND)
|
||||||
|
fprintf(f, "zoomtubeend = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_FINISHLINE)
|
||||||
|
fprintf(f, "finishline = true;\n");
|
||||||
|
if (sectors[i].specialflags & SSF_ROPEHANG)
|
||||||
|
fprintf(f, "ropehang = true;\n");
|
||||||
|
//TODO: Float
|
||||||
|
if (sectors[i].friction != 0)
|
||||||
|
fprintf(f, "friction = %d;\n", sectors[i].friction);
|
||||||
|
if (sectors[i].gravity != FRACUNIT)
|
||||||
|
fprintf(f, "gravity = %f;\n", FIXED_TO_FLOAT(sectors[i].gravity));
|
||||||
|
if (sectors[i].damagetype != SD_NONE)
|
||||||
|
{
|
||||||
|
switch (sectors[i].damagetype)
|
||||||
|
{
|
||||||
|
case SD_GENERIC:
|
||||||
|
fprintf(f, "damagetype = \"Generic\";\n");
|
||||||
|
break;
|
||||||
|
case SD_WATER:
|
||||||
|
fprintf(f, "damagetype = \"Water\";\n");
|
||||||
|
break;
|
||||||
|
case SD_FIRE:
|
||||||
|
fprintf(f, "damagetype = \"Fire\";\n");
|
||||||
|
break;
|
||||||
|
case SD_LAVA:
|
||||||
|
fprintf(f, "damagetype = \"Lava\";\n");
|
||||||
|
break;
|
||||||
|
case SD_ELECTRIC:
|
||||||
|
fprintf(f, "damagetype = \"Electric\";\n");
|
||||||
|
break;
|
||||||
|
case SD_SPIKE:
|
||||||
|
fprintf(f, "damagetype = \"Spike\";\n");
|
||||||
|
break;
|
||||||
|
case SD_DEATHPITTILT:
|
||||||
|
fprintf(f, "damagetype = \"DeathPitTilt\";\n");
|
||||||
|
break;
|
||||||
|
case SD_DEATHPITNOTILT:
|
||||||
|
fprintf(f, "damagetype = \"DeathPitNoTilt\";\n");
|
||||||
|
break;
|
||||||
|
case SD_INSTAKILL:
|
||||||
|
fprintf(f, "damagetype = \"Instakill\";\n");
|
||||||
|
break;
|
||||||
|
case SD_SPECIALSTAGE:
|
||||||
|
fprintf(f, "damagetype = \"SpecialStage\";\n");
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (sectors[i].triggertag != 0)
|
||||||
|
fprintf(f, "triggertag = %d;\n", sectors[i].triggertag);
|
||||||
|
if (sectors[i].triggerer != 0)
|
||||||
|
fprintf(f, "triggerer = %d;\n", sectors[i].triggerer);
|
||||||
|
fprintf(f, "}\n");
|
||||||
|
fprintf(f, "\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
fclose(f);
|
||||||
|
}
|
||||||
|
|
||||||
/** Loads the textmap data, after obtaining the elements count and allocating their respective space.
|
/** Loads the textmap data, after obtaining the elements count and allocating their respective space.
|
||||||
*/
|
*/
|
||||||
static void P_LoadTextmap(void)
|
static void P_LoadTextmap(void)
|
||||||
|
@ -2587,11 +2987,17 @@ static boolean P_LoadExtendedSubsectorsAndSegs(UINT8 **data, nodetype_t nodetype
|
||||||
|
|
||||||
linenum = (nodetype == NT_XGL3) ? READUINT32((*data)) : READUINT16((*data));
|
linenum = (nodetype == NT_XGL3) ? READUINT32((*data)) : READUINT16((*data));
|
||||||
if (linenum != 0xFFFF && linenum >= numlines)
|
if (linenum != 0xFFFF && linenum >= numlines)
|
||||||
I_Error("P_LoadExtendedSubsectorsAndSegs: Seg %s in subsector %d has invalid linedef %d!\n", sizeu1(k), m, linenum);
|
I_Error("P_LoadExtendedSubsectorsAndSegs: Seg %s in subsector %d has invalid linedef %d!\n", sizeu1(k), i, linenum);
|
||||||
segs[k].glseg = (linenum == 0xFFFF);
|
segs[k].glseg = (linenum == 0xFFFF);
|
||||||
segs[k].linedef = (linenum == 0xFFFF) ? NULL : &lines[linenum];
|
segs[k].linedef = (linenum == 0xFFFF) ? NULL : &lines[linenum];
|
||||||
segs[k].side = READUINT8((*data));
|
segs[k].side = READUINT8((*data));
|
||||||
}
|
}
|
||||||
|
while (segs[subsectors[i].firstline].glseg)
|
||||||
|
{
|
||||||
|
subsectors[i].firstline++;
|
||||||
|
if (subsectors[i].firstline == k)
|
||||||
|
I_Error("P_LoadExtendedSubsectorsAndSegs: Subsector %d does not have any valid segs!", i);
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NT_XNOD:
|
case NT_XNOD:
|
||||||
|
@ -5905,6 +6311,8 @@ static void P_ConvertBinaryMap(void)
|
||||||
P_ConvertBinarySectorTypes();
|
P_ConvertBinarySectorTypes();
|
||||||
P_ConvertBinaryThingTypes();
|
P_ConvertBinaryThingTypes();
|
||||||
P_ConvertBinaryLinedefFlags();
|
P_ConvertBinaryLinedefFlags();
|
||||||
|
if (M_CheckParm("-writetextmap"))
|
||||||
|
P_WriteTextmap();
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Compute MD5 message digest for bytes read from memory source
|
/** Compute MD5 message digest for bytes read from memory source
|
||||||
|
|
Loading…
Reference in a new issue