Remove a dumb time step maybe I dunno

So with this odd conditional, if the game starts too fast (like with NOMD5),
the intro ticker skips a few tics needed to start playing sounds.
This commit is contained in:
James R 2020-02-21 20:49:08 -08:00
parent 08627752b2
commit 88dfa26950

View file

@ -4925,13 +4925,7 @@ void NetUpdate(void)
if (realtics <= 0) // nothing new to update if (realtics <= 0) // nothing new to update
return; return;
if (realtics > 5) realtics = 1;
{
if (server)
realtics = 1;
else
realtics = 5;
}
gametime = nowtime; gametime = nowtime;