Fix rising FOF speed

This commit is contained in:
MascaraSnake 2020-04-27 11:56:29 +02:00
parent c702e697b6
commit 863ac48c9b
2 changed files with 2 additions and 2 deletions

View file

@ -3035,7 +3035,7 @@ static void P_ConvertBinaryMap(void)
lines[i].args[3] |= TMFA_NOSHADE;
//Speed
lines[i].args[4] = FixedDiv(P_AproxDistance(lines[i].dx, lines[i].dy), 4*FRACUNIT) >> FRACBITS;
lines[i].args[4] = P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS;
//Flags
if (lines[i].flags & ML_BLOCKMONSTERS)

View file

@ -6038,7 +6038,7 @@ static void P_AddRaiseThinker(sector_t *sec, line_t *sourceline, fixed_t speed,
raise->ceilingtop = ceilingtop;
raise->ceilingbottom = ceilingbottom;
raise->basespeed = speed;
raise->basespeed = speed >> 2;
if (lower)
raise->flags |= RF_REVERSE;