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https://git.do.srb2.org/STJr/SRB2.git
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Merge branch 'po2-32x32-fix' into 'next'
Add PO2 flat cases for sizes smaller than 32x32 (resolves #624) Closes #624 See merge request STJr/SRB2!1873
This commit is contained in:
commit
84bc03d24e
15 changed files with 351 additions and 398 deletions
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@ -804,45 +804,18 @@ GLMapTexture_t *HWR_GetTexture(INT32 tex)
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static void HWR_CacheFlat(GLMipmap_t *grMipmap, lumpnum_t flatlumpnum)
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{
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size_t size, pflatsize;
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size_t size = W_LumpLength(flatlumpnum);
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UINT16 pflatsize = R_GetFlatSize(size);
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// setup the texture info
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grMipmap->format = GL_TEXFMT_P_8;
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grMipmap->flags = TF_WRAPXY|TF_CHROMAKEYED;
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size = W_LumpLength(flatlumpnum);
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switch (size)
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{
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case 4194304: // 2048x2048 lump
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pflatsize = 2048;
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break;
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case 1048576: // 1024x1024 lump
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pflatsize = 1024;
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break;
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case 262144:// 512x512 lump
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pflatsize = 512;
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break;
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case 65536: // 256x256 lump
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pflatsize = 256;
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break;
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case 16384: // 128x128 lump
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pflatsize = 128;
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break;
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case 1024: // 32x32 lump
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pflatsize = 32;
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break;
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default: // 64x64 lump
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pflatsize = 64;
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break;
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}
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grMipmap->width = (UINT16)pflatsize;
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grMipmap->height = (UINT16)pflatsize;
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grMipmap->width = pflatsize;
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grMipmap->height = pflatsize;
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// the flat raw data needn't be converted with palettized textures
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W_ReadLump(flatlumpnum, Z_Malloc(W_LumpLength(flatlumpnum),
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PU_HWRCACHE, &grMipmap->data));
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W_ReadLump(flatlumpnum, Z_Malloc(size, PU_HWRCACHE, &grMipmap->data));
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}
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static void HWR_CacheTextureAsFlat(GLMipmap_t *grMipmap, INT32 texturenum)
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@ -705,42 +705,10 @@ void HWR_DrawPic(INT32 x, INT32 y, lumpnum_t lumpnum)
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// --------------------------------------------------------------------------
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void HWR_DrawFlatFill (INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatlumpnum)
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{
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FOutVector v[4];
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double dflatsize;
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INT32 flatflag;
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FOutVector v[4];
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const size_t len = W_LumpLength(flatlumpnum);
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switch (len)
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{
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case 4194304: // 2048x2048 lump
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dflatsize = 2048.0f;
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flatflag = 2047;
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break;
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case 1048576: // 1024x1024 lump
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dflatsize = 1024.0f;
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flatflag = 1023;
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break;
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case 262144:// 512x512 lump
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dflatsize = 512.0f;
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flatflag = 511;
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break;
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case 65536: // 256x256 lump
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dflatsize = 256.0f;
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flatflag = 255;
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break;
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case 16384: // 128x128 lump
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dflatsize = 128.0f;
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flatflag = 127;
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break;
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case 1024: // 32x32 lump
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dflatsize = 32.0f;
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flatflag = 31;
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break;
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default: // 64x64 lump
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dflatsize = 64.0f;
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flatflag = 63;
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break;
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}
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UINT16 flatflag = R_GetFlatSize(len) - 1;
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double dflatsize = (double)(flatflag + 1);
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// 3--2
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// | /|
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@ -754,7 +722,6 @@ void HWR_DrawFlatFill (INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatlumpnum
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v[0].z = v[1].z = v[2].z = v[3].z = 1.0f;
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// flat is 64x64 lod and texture offsets are [0.0, 1.0]
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v[0].s = v[3].s = (float)((x & flatflag)/dflatsize);
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v[2].s = v[1].s = (float)(v[0].s + w/dflatsize);
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v[0].t = v[1].t = (float)((y & flatflag)/dflatsize);
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@ -360,30 +360,39 @@ static FUINT HWR_CalcSlopeLight(FUINT lightnum, angle_t dir, fixed_t delta)
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// -----------------+
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static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, boolean isceiling, fixed_t fixedheight, FBITFIELD PolyFlags, INT32 lightlevel, levelflat_t *levelflat, sector_t *FOFsector, UINT8 alpha, extracolormap_t *planecolormap)
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{
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polyvertex_t * pv;
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float height; //constant y for all points on the convex flat polygon
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FOutVector *v3d;
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INT32 nrPlaneVerts; //verts original define of convex flat polygon
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INT32 i;
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float flatxref,flatyref;
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float fflatwidth = 64.0f, fflatheight = 64.0f;
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INT32 flatflag = 63;
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boolean texflat = false;
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float scrollx = 0.0f, scrolly = 0.0f, anglef = 0.0f;
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angle_t angle = 0;
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FSurfaceInfo Surf;
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float tempxsow, tempytow;
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FSurfaceInfo Surf;
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FOutVector *v3d;
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polyvertex_t *pv;
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pslope_t *slope = NULL;
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INT32 shader = SHADER_DEFAULT;
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size_t nrPlaneVerts;
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INT32 i;
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float height; // constant y for all points on the convex flat polygon
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float flatxref, flatyref, anglef = 0.0f;
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float fflatwidth = 64.0f, fflatheight = 64.0f;
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UINT16 flatflag = 63;
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boolean texflat = false;
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float tempxsow, tempytow;
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float scrollx = 0.0f, scrolly = 0.0f;
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angle_t angle = 0;
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static FOutVector *planeVerts = NULL;
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static UINT16 numAllocedPlaneVerts = 0;
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INT32 shader = SHADER_DEFAULT;
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// no convex poly were generated for this subsector
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if (!xsub->planepoly)
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return;
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pv = xsub->planepoly->pts;
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nrPlaneVerts = xsub->planepoly->numpts;
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if (nrPlaneVerts < 3) // not even a triangle?
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return;
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// Get the slope pointer to simplify future code
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if (FOFsector)
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{
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@ -406,12 +415,6 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
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height = FIXED_TO_FLOAT(fixedheight);
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pv = xsub->planepoly->pts;
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nrPlaneVerts = xsub->planepoly->numpts;
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if (nrPlaneVerts < 3) //not even a triangle ?
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return;
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// Allocate plane-vertex buffer if we need to
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if (!planeVerts || nrPlaneVerts > numAllocedPlaneVerts)
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{
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@ -426,31 +429,8 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
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if (levelflat->type == LEVELFLAT_FLAT)
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{
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size_t len = W_LumpLength(levelflat->u.flat.lumpnum);
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switch (len)
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{
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case 4194304: // 2048x2048 lump
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fflatwidth = fflatheight = 2048.0f;
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break;
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case 1048576: // 1024x1024 lump
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fflatwidth = fflatheight = 1024.0f;
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break;
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case 262144:// 512x512 lump
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fflatwidth = fflatheight = 512.0f;
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break;
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case 65536: // 256x256 lump
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fflatwidth = fflatheight = 256.0f;
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break;
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case 16384: // 128x128 lump
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fflatwidth = fflatheight = 128.0f;
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break;
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case 1024: // 32x32 lump
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fflatwidth = fflatheight = 32.0f;
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break;
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default: // 64x64 lump
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fflatwidth = fflatheight = 64.0f;
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break;
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}
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flatflag = ((INT32)fflatwidth)-1;
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flatflag = R_GetFlatSize(len) - 1;
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fflatwidth = fflatheight = (float)(flatflag + 1);
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}
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else
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{
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@ -550,7 +530,7 @@ static void HWR_RenderPlane(subsector_t *subsector, extrasubsector_t *xsub, bool
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}\
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}
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for (i = 0, v3d = planeVerts; i < nrPlaneVerts; i++,v3d++,pv++)
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for (i = 0, v3d = planeVerts; i < (INT32)nrPlaneVerts; i++,v3d++,pv++)
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SETUP3DVERT(v3d, pv->x, pv->y);
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if (slope)
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@ -2671,13 +2651,13 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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float height = FIXED_TO_FLOAT(fixedheight); // constant y for all points on the convex flat polygon
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float flatxref, flatyref;
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float fflatwidth = 64.0f, fflatheight = 64.0f;
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INT32 flatflag = 63;
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UINT16 flatflag = 63;
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boolean texflat = false;
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float scrollx = 0.0f, scrolly = 0.0f;
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float tempxsow, tempytow, anglef = 0.0f;
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angle_t angle = 0;
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fixed_t tempxs, tempyt;
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static FOutVector *planeVerts = NULL;
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static UINT16 numAllocedPlaneVerts = 0;
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@ -2704,31 +2684,8 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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if (levelflat->type == LEVELFLAT_FLAT)
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{
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size_t len = W_LumpLength(levelflat->u.flat.lumpnum);
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switch (len)
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{
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case 4194304: // 2048x2048 lump
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fflatwidth = fflatheight = 2048.0f;
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break;
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case 1048576: // 1024x1024 lump
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fflatwidth = fflatheight = 1024.0f;
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break;
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case 262144:// 512x512 lump
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fflatwidth = fflatheight = 512.0f;
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break;
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case 65536: // 256x256 lump
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fflatwidth = fflatheight = 256.0f;
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break;
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case 16384: // 128x128 lump
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fflatwidth = fflatheight = 128.0f;
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break;
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case 1024: // 32x32 lump
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fflatwidth = fflatheight = 32.0f;
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break;
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default: // 64x64 lump
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fflatwidth = fflatheight = 64.0f;
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break;
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}
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flatflag = ((INT32)fflatwidth)-1;
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flatflag = R_GetFlatSize(len) - 1;
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fflatwidth = fflatheight = (float)(flatflag + 1);
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}
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else
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{
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@ -2791,20 +2748,13 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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if (angle) // Only needs to be done if there's an altered angle
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{
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angle = (InvAngle(angle))>>ANGLETOFINESHIFT;
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tempxsow = flatxref;
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tempytow = flatyref;
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// This needs to be done so that it scrolls in a different direction after rotation like software
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/*tempxs = FLOAT_TO_FIXED(scrollx);
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tempyt = FLOAT_TO_FIXED(scrolly);
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scrollx = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
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scrolly = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));*/
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anglef = ANG2RAD(InvAngle(angle));
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// This needs to be done so everything aligns after rotation
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// It would be done so that rotation is done, THEN the translation, but I couldn't get it to rotate AND scroll like software does
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tempxs = FLOAT_TO_FIXED(flatxref);
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tempyt = FLOAT_TO_FIXED(flatyref);
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flatxref = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
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flatyref = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));
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flatxref = (tempxsow * cos(anglef)) - (tempytow * sin(anglef));
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flatyref = (tempxsow * sin(anglef)) + (tempytow * cos(anglef));
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}
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for (i = 0; i < (INT32)nrPlaneVerts; i++,v3d++)
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@ -2825,10 +2775,11 @@ static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling,
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// Need to rotate before translate
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if (angle) // Only needs to be done if there's an altered angle
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{
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tempxs = FLOAT_TO_FIXED(v3d->s);
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tempyt = FLOAT_TO_FIXED(v3d->t);
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v3d->s = (FIXED_TO_FLOAT(FixedMul(tempxs, FINECOSINE(angle)) - FixedMul(tempyt, FINESINE(angle))));
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v3d->t = (FIXED_TO_FLOAT(FixedMul(tempxs, FINESINE(angle)) + FixedMul(tempyt, FINECOSINE(angle))));
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tempxsow = v3d->s;
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tempytow = v3d->t;
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v3d->s = (tempxsow * cos(anglef)) - (tempytow * sin(anglef));
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v3d->t = (tempxsow * sin(anglef)) + (tempytow * cos(anglef));
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}
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v3d->x = FIXED_TO_FLOAT(polysector->vertices[i]->x);
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@ -106,7 +106,7 @@ fixed_t ds_xfrac, ds_yfrac, ds_xstep, ds_ystep;
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INT32 ds_waterofs, ds_bgofs;
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UINT16 ds_flatwidth, ds_flatheight;
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boolean ds_powersoftwo;
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boolean ds_powersoftwo, ds_solidcolor;
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UINT8 *ds_source; // points to the start of a flat
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UINT8 *ds_transmap; // one of the translucency tables
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|
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17
src/r_draw.h
17
src/r_draw.h
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@ -61,7 +61,7 @@ extern fixed_t ds_xfrac, ds_yfrac, ds_xstep, ds_ystep;
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extern INT32 ds_waterofs, ds_bgofs;
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extern UINT16 ds_flatwidth, ds_flatheight;
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extern boolean ds_powersoftwo;
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extern boolean ds_powersoftwo, ds_solidcolor;
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extern UINT8 *ds_source;
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extern UINT8 *ds_transmap;
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@ -194,8 +194,8 @@ void R_DrawTranslucentFloorSprite_8(void);
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void R_DrawTiltedFloorSprite_8(void);
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void R_DrawTiltedTranslucentFloorSprite_8(void);
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void R_DrawTranslucentWaterSpan_8(void);
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void R_DrawTiltedTranslucentWaterSpan_8(void);
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void R_DrawWaterSpan_8(void);
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void R_DrawTiltedWaterSpan_8(void);
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void R_DrawFogSpan_8(void);
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void R_DrawTiltedFogSpan_8(void);
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|
@ -215,8 +215,15 @@ void R_DrawTranslucentFloorSprite_NPO2_8(void);
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void R_DrawTiltedFloorSprite_NPO2_8(void);
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void R_DrawTiltedTranslucentFloorSprite_NPO2_8(void);
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void R_DrawTranslucentWaterSpan_NPO2_8(void);
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void R_DrawTiltedTranslucentWaterSpan_NPO2_8(void);
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void R_DrawWaterSpan_NPO2_8(void);
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void R_DrawTiltedWaterSpan_NPO2_8(void);
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void R_DrawSolidColorSpan_8(void);
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void R_DrawTransSolidColorSpan_8(void);
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void R_DrawTiltedSolidColorSpan_8(void);
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void R_DrawTiltedTransSolidColorSpan_8(void);
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void R_DrawWaterSolidColorSpan_8(void);
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void R_DrawTiltedWaterSolidColorSpan_8(void);
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|
||||
#ifdef USEASM
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void ASMCALL R_DrawColumn_8_ASM(void);
|
||||
|
|
123
src/r_draw8.c
123
src/r_draw8.c
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@ -901,10 +901,10 @@ void R_DrawTiltedTranslucentSpan_8(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
/** \brief The R_DrawTiltedTranslucentWaterSpan_8 function
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||||
/** \brief The R_DrawTiltedWaterSpan_8 function
|
||||
Like DrawTiltedTranslucentSpan, but for water
|
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*/
|
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void R_DrawTiltedTranslucentWaterSpan_8(void)
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void R_DrawTiltedWaterSpan_8(void)
|
||||
{
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||||
// x1, x2 = ds_x1, ds_x2
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int width = ds_x2 - ds_x1;
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||||
|
@ -1893,7 +1893,7 @@ void R_DrawTranslucentSpan_8 (void)
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|||
}
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||||
}
|
||||
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||||
void R_DrawTranslucentWaterSpan_8(void)
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||||
void R_DrawWaterSpan_8(void)
|
||||
{
|
||||
UINT32 xposition;
|
||||
UINT32 yposition;
|
||||
|
@ -2025,6 +2025,123 @@ void R_DrawTiltedFogSpan_8(void)
|
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} while (--width >= 0);
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||||
}
|
||||
|
||||
/** \brief The R_DrawSolidColorSpan_8 function
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Draws a solid color span.
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||||
*/
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void R_DrawSolidColorSpan_8(void)
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||||
{
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||||
size_t count = (ds_x2 - ds_x1 + 1);
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||||
|
||||
UINT8 source = ds_colormap[ds_source[0]];
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UINT8 *dest = ylookup[ds_y] + columnofs[ds_x1];
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||||
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memset(dest, source, count);
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}
|
||||
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||||
/** \brief The R_DrawTransSolidColorSpan_8 function
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Draws a translucent solid color span.
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||||
*/
|
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void R_DrawTransSolidColorSpan_8(void)
|
||||
{
|
||||
size_t count = (ds_x2 - ds_x1 + 1);
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||||
|
||||
UINT8 source = ds_colormap[ds_source[0]];
|
||||
UINT8 *dest = ylookup[ds_y] + columnofs[ds_x1];
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||||
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||||
const UINT8 *deststop = screens[0] + vid.rowbytes * vid.height;
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||||
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||||
while (count-- && dest <= deststop)
|
||||
{
|
||||
*dest = *(ds_transmap + (source << 8) + *dest);
|
||||
dest++;
|
||||
}
|
||||
}
|
||||
|
||||
/** \brief The R_DrawTiltedSolidColorSpan_8 function
|
||||
Draws a tilted solid color span.
|
||||
*/
|
||||
void R_DrawTiltedSolidColorSpan_8(void)
|
||||
{
|
||||
int width = ds_x2 - ds_x1;
|
||||
|
||||
UINT8 source = ds_source[0];
|
||||
UINT8 *dest = ylookup[ds_y] + columnofs[ds_x1];
|
||||
|
||||
double iz = ds_szp->z + ds_szp->y*(centery-ds_y) + ds_szp->x*(ds_x1-centerx);
|
||||
|
||||
CALC_SLOPE_LIGHT
|
||||
|
||||
do
|
||||
{
|
||||
UINT8 *colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
*dest++ = colormap[source];
|
||||
} while (--width >= 0);
|
||||
}
|
||||
|
||||
/** \brief The R_DrawTiltedTransSolidColorSpan_8 function
|
||||
Draws a tilted and translucent solid color span.
|
||||
*/
|
||||
void R_DrawTiltedTransSolidColorSpan_8(void)
|
||||
{
|
||||
int width = ds_x2 - ds_x1;
|
||||
|
||||
UINT8 source = ds_source[0];
|
||||
UINT8 *dest = ylookup[ds_y] + columnofs[ds_x1];
|
||||
|
||||
double iz = ds_szp->z + ds_szp->y*(centery-ds_y) + ds_szp->x*(ds_x1-centerx);
|
||||
|
||||
CALC_SLOPE_LIGHT
|
||||
|
||||
do
|
||||
{
|
||||
UINT8 *colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
*dest = *(ds_transmap + (colormap[source] << 8) + *dest);
|
||||
dest++;
|
||||
} while (--width >= 0);
|
||||
}
|
||||
|
||||
/** \brief The R_DrawWaterSolidColorSpan_8 function
|
||||
Draws a water solid color span.
|
||||
*/
|
||||
void R_DrawWaterSolidColorSpan_8(void)
|
||||
{
|
||||
UINT8 source = ds_source[0];
|
||||
UINT8 *colormap = ds_colormap;
|
||||
UINT8 *dest = ylookup[ds_y] + columnofs[ds_x1];
|
||||
UINT8 *dsrc = screens[1] + (ds_y+ds_bgofs)*vid.width + ds_x1;
|
||||
|
||||
size_t count = (ds_x2 - ds_x1 + 1);
|
||||
const UINT8 *deststop = screens[0] + vid.rowbytes * vid.height;
|
||||
|
||||
while (count-- && dest <= deststop)
|
||||
{
|
||||
*dest = colormap[*(ds_transmap + (source << 8) + *dsrc++)];
|
||||
dest++;
|
||||
}
|
||||
}
|
||||
|
||||
/** \brief The R_DrawTiltedWaterSolidColorSpan_8 function
|
||||
Draws a tilted water solid color span.
|
||||
*/
|
||||
void R_DrawTiltedWaterSolidColorSpan_8(void)
|
||||
{
|
||||
int width = ds_x2 - ds_x1;
|
||||
|
||||
UINT8 source = ds_source[0];
|
||||
UINT8 *dest = ylookup[ds_y] + columnofs[ds_x1];
|
||||
UINT8 *dsrc = screens[1] + (ds_y+ds_bgofs)*vid.width + ds_x1;
|
||||
|
||||
double iz = ds_szp->z + ds_szp->y*(centery-ds_y) + ds_szp->x*(ds_x1-centerx);
|
||||
|
||||
CALC_SLOPE_LIGHT
|
||||
|
||||
do
|
||||
{
|
||||
UINT8 *colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
*dest++ = *(ds_transmap + (colormap[source] << 8) + *dsrc++);
|
||||
} while (--width >= 0);
|
||||
}
|
||||
|
||||
/** \brief The R_DrawFogColumn_8 function
|
||||
Fog wall.
|
||||
*/
|
||||
|
|
|
@ -1319,7 +1319,7 @@ void R_DrawTranslucentSpan_NPO2_8 (void)
|
|||
}
|
||||
}
|
||||
|
||||
void R_DrawTranslucentWaterSpan_NPO2_8(void)
|
||||
void R_DrawWaterSpan_NPO2_8(void)
|
||||
{
|
||||
fixed_t xposition;
|
||||
fixed_t yposition;
|
||||
|
@ -1382,10 +1382,10 @@ void R_DrawTranslucentWaterSpan_NPO2_8(void)
|
|||
}
|
||||
}
|
||||
|
||||
/** \brief The R_DrawTiltedTranslucentWaterSpan_NPO2_8 function
|
||||
/** \brief The R_DrawTiltedWaterSpan_NPO2_8 function
|
||||
Like DrawTiltedTranslucentSpan_NPO2, but for water
|
||||
*/
|
||||
void R_DrawTiltedTranslucentWaterSpan_NPO2_8(void)
|
||||
void R_DrawTiltedWaterSpan_NPO2_8(void)
|
||||
{
|
||||
// x1, x2 = ds_x1, ds_x2
|
||||
int width = ds_x2 - ds_x1;
|
||||
|
|
150
src/r_plane.c
150
src/r_plane.c
|
@ -36,9 +36,6 @@
|
|||
// opening
|
||||
//
|
||||
|
||||
// Quincunx antialiasing of flats!
|
||||
//#define QUINCUNX
|
||||
|
||||
//SoM: 3/23/2000: Use Boom visplane hashing.
|
||||
|
||||
visplane_t *visplanes[MAXVISPLANES];
|
||||
|
@ -789,6 +786,9 @@ d->z = (v1.x * v2.y) - (v1.y * v2.x)
|
|||
ds_svp->z *= focallengthf;
|
||||
ds_szp->z *= focallengthf;
|
||||
|
||||
if (ds_solidcolor)
|
||||
return;
|
||||
|
||||
// Premultiply the texture vectors with the scale factors
|
||||
if (ds_powersoftwo)
|
||||
sfmult *= (1 << nflatshiftup);
|
||||
|
@ -858,7 +858,7 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
ffloor_t *rover;
|
||||
boolean fog = false;
|
||||
INT32 spanfunctype = BASEDRAWFUNC;
|
||||
void (*mapfunc)(INT32, INT32, INT32) = R_MapPlane;
|
||||
void (*mapfunc)(INT32, INT32, INT32);
|
||||
|
||||
if (!(pl->minx <= pl->maxx))
|
||||
return;
|
||||
|
@ -871,7 +871,6 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
}
|
||||
|
||||
planeripple.active = false;
|
||||
spanfunc = spanfuncs[BASEDRAWFUNC];
|
||||
|
||||
if (pl->polyobj)
|
||||
{
|
||||
|
@ -941,7 +940,7 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
}
|
||||
else light = (pl->lightlevel >> LIGHTSEGSHIFT);
|
||||
|
||||
if (pl->ffloor->fofflags & FOF_RIPPLE)
|
||||
if (pl->ffloor->fofflags & FOF_RIPPLE && !fog)
|
||||
{
|
||||
planeripple.active = true;
|
||||
|
||||
|
@ -963,17 +962,21 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
vid.width, bottom-top,
|
||||
vid.width, vid.width);
|
||||
}
|
||||
else if (fog)
|
||||
planeripple.active = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
light = (pl->lightlevel >> LIGHTSEGSHIFT);
|
||||
}
|
||||
|
||||
currentplane = pl;
|
||||
ds_powersoftwo = ds_solidcolor = false;
|
||||
|
||||
if (!fog)
|
||||
if (fog)
|
||||
{
|
||||
// Since all fog planes do is apply a colormap, it's not required
|
||||
// to know any information about their textures.
|
||||
mapfunc = R_MapFogPlane;
|
||||
}
|
||||
else
|
||||
{
|
||||
levelflat_t *levelflat = &levelflats[pl->picnum];
|
||||
|
||||
|
@ -984,28 +987,50 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
return;
|
||||
case LEVELFLAT_FLAT:
|
||||
ds_source = (UINT8 *)R_GetFlat(levelflat->u.flat.lumpnum);
|
||||
R_CheckFlatLength(W_LumpLength(levelflat->u.flat.lumpnum));
|
||||
// Raw flats always have dimensions that are powers-of-two numbers.
|
||||
ds_powersoftwo = true;
|
||||
R_SetFlatVars(W_LumpLength(levelflat->u.flat.lumpnum));
|
||||
if (R_CheckSolidColorFlat())
|
||||
ds_solidcolor = true;
|
||||
else
|
||||
ds_powersoftwo = true;
|
||||
break;
|
||||
default:
|
||||
ds_source = (UINT8 *)R_GetLevelFlat(levelflat);
|
||||
if (!ds_source)
|
||||
return;
|
||||
// Check if this texture or patch has power-of-two dimensions.
|
||||
if (R_CheckPowersOfTwo())
|
||||
R_CheckFlatLength(ds_flatwidth * ds_flatheight);
|
||||
else if (R_CheckSolidColorFlat())
|
||||
ds_solidcolor = true;
|
||||
else if (R_CheckPowersOfTwo())
|
||||
{
|
||||
R_SetFlatVars(ds_flatwidth * ds_flatheight);
|
||||
ds_powersoftwo = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!pl->slope // Don't mess with angle on slopes! We'll handle this ourselves later
|
||||
&& viewangle != pl->viewangle+pl->plangle)
|
||||
// Don't mess with angle on slopes! We'll handle this ourselves later
|
||||
if (!pl->slope && viewangle != pl->viewangle+pl->plangle)
|
||||
{
|
||||
memset(cachedheight, 0, sizeof (cachedheight));
|
||||
viewangle = pl->viewangle+pl->plangle;
|
||||
}
|
||||
|
||||
mapfunc = R_MapPlane;
|
||||
|
||||
if (ds_solidcolor)
|
||||
{
|
||||
switch (spanfunctype)
|
||||
{
|
||||
case SPANDRAWFUNC_WATER:
|
||||
spanfunctype = SPANDRAWFUNC_WATERSOLID;
|
||||
break;
|
||||
case SPANDRAWFUNC_TRANS:
|
||||
spanfunctype = SPANDRAWFUNC_TRANSSOLID;
|
||||
break;
|
||||
default:
|
||||
spanfunctype = SPANDRAWFUNC_SOLID;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
mapfunc = R_MapFogPlane;
|
||||
|
||||
xoffs = pl->xoffs;
|
||||
yoffs = pl->yoffs;
|
||||
|
@ -1024,7 +1049,7 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
{
|
||||
mapfunc = R_MapTiltedPlane;
|
||||
|
||||
if (!pl->plangle)
|
||||
if (!pl->plangle && !ds_solidcolor)
|
||||
{
|
||||
if (ds_powersoftwo)
|
||||
R_AdjustSlopeCoordinates(&pl->slope->o);
|
||||
|
@ -1060,6 +1085,15 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
case SPANDRAWFUNC_SPLAT:
|
||||
spanfunctype = SPANDRAWFUNC_TILTEDSPLAT;
|
||||
break;
|
||||
case SPANDRAWFUNC_SOLID:
|
||||
spanfunctype = SPANDRAWFUNC_TILTEDSOLID;
|
||||
break;
|
||||
case SPANDRAWFUNC_TRANSSOLID:
|
||||
spanfunctype = SPANDRAWFUNC_TILTEDTRANSSOLID;
|
||||
break;
|
||||
case SPANDRAWFUNC_WATERSOLID:
|
||||
spanfunctype = SPANDRAWFUNC_TILTEDWATERSOLID;
|
||||
break;
|
||||
case SPANDRAWFUNC_FOG:
|
||||
spanfunctype = SPANDRAWFUNC_TILTEDFOG;
|
||||
break;
|
||||
|
@ -1076,7 +1110,7 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
planezlight = zlight[light];
|
||||
}
|
||||
|
||||
// Use the correct span drawer depending on the powers-of-twoness
|
||||
// Set the span drawer
|
||||
if (!ds_powersoftwo)
|
||||
{
|
||||
if (spanfuncs_npo2[spanfunctype])
|
||||
|
@ -1093,81 +1127,11 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
pl->bottom[pl->maxx+1] = 0x0000;
|
||||
pl->bottom[pl->minx-1] = 0x0000;
|
||||
|
||||
currentplane = pl;
|
||||
stop = pl->maxx + 1;
|
||||
|
||||
for (x = pl->minx; x <= stop; x++)
|
||||
R_MakeSpans(mapfunc, x, pl->top[x-1], pl->bottom[x-1], pl->top[x], pl->bottom[x]);
|
||||
|
||||
/*
|
||||
QUINCUNX anti-aliasing technique (sort of)
|
||||
|
||||
Normally, Quincunx antialiasing staggers pixels
|
||||
in a 5-die pattern like so:
|
||||
|
||||
o o
|
||||
o
|
||||
o o
|
||||
|
||||
To simulate this, we offset the plane by
|
||||
FRACUNIT/4 in each direction, and draw
|
||||
at 50% translucency. The result is
|
||||
a 'smoothing' of the texture while
|
||||
using the palette colors.
|
||||
*/
|
||||
#ifdef QUINCUNX
|
||||
if (spanfunc == spanfuncs[BASEDRAWFUNC])
|
||||
{
|
||||
INT32 i;
|
||||
ds_transmap = R_GetTranslucencyTable(tr_trans50);
|
||||
spanfunc = spanfuncs[SPANDRAWFUNC_TRANS];
|
||||
for (i=0; i<4; i++)
|
||||
{
|
||||
xoffs = pl->xoffs;
|
||||
yoffs = pl->yoffs;
|
||||
|
||||
switch(i)
|
||||
{
|
||||
case 0:
|
||||
xoffs -= FRACUNIT/4;
|
||||
yoffs -= FRACUNIT/4;
|
||||
break;
|
||||
case 1:
|
||||
xoffs -= FRACUNIT/4;
|
||||
yoffs += FRACUNIT/4;
|
||||
break;
|
||||
case 2:
|
||||
xoffs += FRACUNIT/4;
|
||||
yoffs -= FRACUNIT/4;
|
||||
break;
|
||||
case 3:
|
||||
xoffs += FRACUNIT/4;
|
||||
yoffs += FRACUNIT/4;
|
||||
break;
|
||||
}
|
||||
planeheight = abs(pl->height - pl->viewz);
|
||||
|
||||
if (light >= LIGHTLEVELS)
|
||||
light = LIGHTLEVELS-1;
|
||||
|
||||
if (light < 0)
|
||||
light = 0;
|
||||
|
||||
planezlight = zlight[light];
|
||||
|
||||
// set the maximum value for unsigned
|
||||
pl->top[pl->maxx+1] = 0xffff;
|
||||
pl->top[pl->minx-1] = 0xffff;
|
||||
pl->bottom[pl->maxx+1] = 0x0000;
|
||||
pl->bottom[pl->minx-1] = 0x0000;
|
||||
|
||||
stop = pl->maxx + 1;
|
||||
|
||||
for (x = pl->minx; x <= stop; x++)
|
||||
R_MakeSpans(mapfunc, x, pl->top[x-1], pl->bottom[x-1],
|
||||
pl->top[x], pl->bottom[x]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void R_PlaneBounds(visplane_t *plane)
|
||||
|
|
|
@ -84,9 +84,6 @@ visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop);
|
|||
void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop);
|
||||
void R_PlaneBounds(visplane_t *plane);
|
||||
|
||||
void R_CheckFlatLength(size_t size);
|
||||
boolean R_CheckPowersOfTwo(void);
|
||||
|
||||
// Draws a single visplane.
|
||||
void R_DrawSinglePlane(visplane_t *pl);
|
||||
|
||||
|
|
|
@ -390,9 +390,13 @@ static void R_RasterizeFloorSplat(floorsplat_t *pSplat, vector2_t *verts, visspr
|
|||
ds_source = (UINT8 *)pSplat->pic;
|
||||
ds_flatwidth = pSplat->width;
|
||||
ds_flatheight = pSplat->height;
|
||||
ds_powersoftwo = false;
|
||||
|
||||
if (R_CheckPowersOfTwo())
|
||||
R_CheckFlatLength(ds_flatwidth * ds_flatheight);
|
||||
{
|
||||
R_SetFlatVars(ds_flatwidth * ds_flatheight);
|
||||
ds_powersoftwo = true;
|
||||
}
|
||||
|
||||
if (pSplat->slope)
|
||||
{
|
||||
|
|
171
src/r_textures.c
171
src/r_textures.c
|
@ -620,88 +620,99 @@ void *R_GetLevelFlat(levelflat_t *levelflat)
|
|||
}
|
||||
|
||||
//
|
||||
// R_CheckPowersOfTwo
|
||||
//
|
||||
// Sets ds_powersoftwo true if the flat's dimensions are powers of two, and returns that.
|
||||
// Checks if the current flat's dimensions are powers of two
|
||||
//
|
||||
boolean R_CheckPowersOfTwo(void)
|
||||
{
|
||||
boolean wpow2 = (!(ds_flatwidth & (ds_flatwidth - 1)));
|
||||
boolean hpow2 = (!(ds_flatheight & (ds_flatheight - 1)));
|
||||
boolean wpow2 = !(ds_flatwidth & (ds_flatwidth - 1));
|
||||
boolean hpow2 = !(ds_flatheight & (ds_flatheight - 1));
|
||||
|
||||
// Initially, the flat isn't powers-of-two-sized.
|
||||
ds_powersoftwo = false;
|
||||
if (ds_flatwidth > 2048 || ds_flatheight > 2048)
|
||||
return false;
|
||||
|
||||
// But if the width and height are powers of two,
|
||||
// and are EQUAL, then it's okay :]
|
||||
if ((ds_flatwidth == ds_flatheight) && (wpow2 && hpow2))
|
||||
ds_powersoftwo = true;
|
||||
|
||||
// Just return ds_powersoftwo.
|
||||
return ds_powersoftwo;
|
||||
return ds_flatwidth == ds_flatheight && wpow2 && hpow2;
|
||||
}
|
||||
|
||||
//
|
||||
// R_CheckFlatLength
|
||||
// Checks if the current flat's dimensions are 1x1
|
||||
//
|
||||
// Determine the flat's dimensions from its lump length.
|
||||
boolean R_CheckSolidColorFlat(void)
|
||||
{
|
||||
return ds_flatwidth == 1 && ds_flatheight == 1;
|
||||
}
|
||||
|
||||
//
|
||||
void R_CheckFlatLength(size_t size)
|
||||
// Returns the flat size corresponding to the length of a lump
|
||||
//
|
||||
UINT16 R_GetFlatSize(size_t length)
|
||||
{
|
||||
switch (length)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
return 2048;
|
||||
case 1048576: // 1024x1024 lump
|
||||
return 1024;
|
||||
case 262144:// 512x512 lump
|
||||
return 512;
|
||||
case 65536: // 256x256 lump
|
||||
return 256;
|
||||
case 16384: // 128x128 lump
|
||||
return 128;
|
||||
case 1024: // 32x32 lump
|
||||
return 32;
|
||||
case 256: // 16x16 lump
|
||||
return 16;
|
||||
case 64: // 8x8 lump
|
||||
return 8;
|
||||
case 16: // 4x4 lump
|
||||
return 4;
|
||||
case 4: // 2x2 lump
|
||||
return 2;
|
||||
case 1: // 1x1 lump
|
||||
return 1;
|
||||
default: // 64x64 lump
|
||||
return 64;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Determines a flat's width bits from its size
|
||||
//
|
||||
UINT8 R_GetFlatBits(INT32 size)
|
||||
{
|
||||
switch (size)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
nflatmask = 0x3FF800;
|
||||
nflatxshift = 21;
|
||||
nflatyshift = 10;
|
||||
nflatshiftup = 5;
|
||||
ds_flatwidth = ds_flatheight = 2048;
|
||||
break;
|
||||
case 1048576: // 1024x1024 lump
|
||||
nflatmask = 0xFFC00;
|
||||
nflatxshift = 22;
|
||||
nflatyshift = 12;
|
||||
nflatshiftup = 6;
|
||||
ds_flatwidth = ds_flatheight = 1024;
|
||||
break;
|
||||
case 262144:// 512x512 lump
|
||||
nflatmask = 0x3FE00;
|
||||
nflatxshift = 23;
|
||||
nflatyshift = 14;
|
||||
nflatshiftup = 7;
|
||||
ds_flatwidth = ds_flatheight = 512;
|
||||
break;
|
||||
case 65536: // 256x256 lump
|
||||
nflatmask = 0xFF00;
|
||||
nflatxshift = 24;
|
||||
nflatyshift = 16;
|
||||
nflatshiftup = 8;
|
||||
ds_flatwidth = ds_flatheight = 256;
|
||||
break;
|
||||
case 16384: // 128x128 lump
|
||||
nflatmask = 0x3F80;
|
||||
nflatxshift = 25;
|
||||
nflatyshift = 18;
|
||||
nflatshiftup = 9;
|
||||
ds_flatwidth = ds_flatheight = 128;
|
||||
break;
|
||||
case 1024: // 32x32 lump
|
||||
nflatmask = 0x3E0;
|
||||
nflatxshift = 27;
|
||||
nflatyshift = 22;
|
||||
nflatshiftup = 11;
|
||||
ds_flatwidth = ds_flatheight = 32;
|
||||
break;
|
||||
default: // 64x64 lump
|
||||
nflatmask = 0xFC0;
|
||||
nflatxshift = 26;
|
||||
nflatyshift = 20;
|
||||
nflatshiftup = 10;
|
||||
ds_flatwidth = ds_flatheight = 64;
|
||||
break;
|
||||
case 2048: return 11;
|
||||
case 1024: return 10;
|
||||
case 512: return 9;
|
||||
case 256: return 8;
|
||||
case 128: return 7;
|
||||
case 32: return 5;
|
||||
case 16: return 4;
|
||||
case 8: return 3;
|
||||
case 4: return 2;
|
||||
case 2: return 1;
|
||||
case 1: return 0;
|
||||
default: return 6; // 64x64
|
||||
}
|
||||
}
|
||||
|
||||
void R_SetFlatVars(size_t length)
|
||||
{
|
||||
UINT16 size = R_GetFlatSize(length);
|
||||
UINT8 bits = R_GetFlatBits(size);
|
||||
|
||||
ds_flatwidth = ds_flatheight = size;
|
||||
|
||||
if (bits == 0)
|
||||
return;
|
||||
|
||||
nflatshiftup = 16 - bits;
|
||||
nflatxshift = 16 + nflatshiftup;
|
||||
nflatyshift = nflatxshift - bits;
|
||||
nflatmask = (size - 1) * size;
|
||||
}
|
||||
|
||||
//
|
||||
// Empty the texture cache (used for load wad at runtime)
|
||||
//
|
||||
|
@ -748,7 +759,7 @@ Rloadflats (INT32 i, INT32 w)
|
|||
UINT16 wadnum = (UINT16)w;
|
||||
lumpnum_t lumpnum = texstart + j;
|
||||
size_t lumplength;
|
||||
size_t flatsize = 0;
|
||||
size_t flatsize;
|
||||
|
||||
if (W_FileHasFolders(wadfiles[w]))
|
||||
{
|
||||
|
@ -758,31 +769,7 @@ Rloadflats (INT32 i, INT32 w)
|
|||
|
||||
W_ReadLumpHeaderPwad(wadnum, lumpnum, header, sizeof header, 0);
|
||||
lumplength = W_LumpLengthPwad(wadnum, lumpnum);
|
||||
|
||||
switch (lumplength)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
flatsize = 2048;
|
||||
break;
|
||||
case 1048576: // 1024x1024 lump
|
||||
flatsize = 1024;
|
||||
break;
|
||||
case 262144:// 512x512 lump
|
||||
flatsize = 512;
|
||||
break;
|
||||
case 65536: // 256x256 lump
|
||||
flatsize = 256;
|
||||
break;
|
||||
case 16384: // 128x128 lump
|
||||
flatsize = 128;
|
||||
break;
|
||||
case 1024: // 32x32 lump
|
||||
flatsize = 32;
|
||||
break;
|
||||
default: // 64x64 lump
|
||||
flatsize = 64;
|
||||
break;
|
||||
}
|
||||
flatsize = R_GetFlatSize(lumplength);
|
||||
|
||||
//CONS_Printf("\n\"%s\" is a flat, dimensions %d x %d",W_CheckNameForNumPwad((UINT16)w,texstart+j),flatsize,flatsize);
|
||||
texture = textures[i] = Z_Calloc(sizeof(texture_t) + sizeof(texpatch_t), PU_STATIC, NULL);
|
||||
|
|
|
@ -93,7 +93,11 @@ UINT8 *R_GetColumn(fixed_t tex, INT32 col);
|
|||
void *R_GetFlat(lumpnum_t flatnum);
|
||||
|
||||
boolean R_CheckPowersOfTwo(void);
|
||||
void R_CheckFlatLength(size_t size);
|
||||
boolean R_CheckSolidColorFlat(void);
|
||||
|
||||
UINT16 R_GetFlatSize(size_t length);
|
||||
UINT8 R_GetFlatBits(INT32 size);
|
||||
void R_SetFlatVars(size_t length);
|
||||
|
||||
// Returns the texture number for the texture name.
|
||||
INT32 R_TextureNumForName(const char *name);
|
||||
|
|
14
src/screen.c
14
src/screen.c
|
@ -141,8 +141,14 @@ void SCR_SetDrawFuncs(void)
|
|||
spanfuncs[SPANDRAWFUNC_TRANSSPRITE] = R_DrawTranslucentFloorSprite_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDSPRITE] = R_DrawTiltedFloorSprite_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDTRANSSPRITE] = R_DrawTiltedTranslucentFloorSprite_8;
|
||||
spanfuncs[SPANDRAWFUNC_WATER] = R_DrawTranslucentWaterSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDWATER] = R_DrawTiltedTranslucentWaterSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_WATER] = R_DrawWaterSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDWATER] = R_DrawTiltedWaterSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_SOLID] = R_DrawSolidColorSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TRANSSOLID] = R_DrawTransSolidColorSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDSOLID] = R_DrawTiltedSolidColorSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDTRANSSOLID] = R_DrawTiltedTransSolidColorSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_WATERSOLID] = R_DrawWaterSolidColorSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDWATERSOLID] = R_DrawTiltedWaterSolidColorSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_FOG] = R_DrawFogSpan_8;
|
||||
spanfuncs[SPANDRAWFUNC_TILTEDFOG] = R_DrawTiltedFogSpan_8;
|
||||
|
||||
|
@ -158,8 +164,8 @@ void SCR_SetDrawFuncs(void)
|
|||
spanfuncs_npo2[SPANDRAWFUNC_TRANSSPRITE] = R_DrawTranslucentFloorSprite_NPO2_8;
|
||||
spanfuncs_npo2[SPANDRAWFUNC_TILTEDSPRITE] = R_DrawTiltedFloorSprite_NPO2_8;
|
||||
spanfuncs_npo2[SPANDRAWFUNC_TILTEDTRANSSPRITE] = R_DrawTiltedTranslucentFloorSprite_NPO2_8;
|
||||
spanfuncs_npo2[SPANDRAWFUNC_WATER] = R_DrawTranslucentWaterSpan_NPO2_8;
|
||||
spanfuncs_npo2[SPANDRAWFUNC_TILTEDWATER] = R_DrawTiltedTranslucentWaterSpan_NPO2_8;
|
||||
spanfuncs_npo2[SPANDRAWFUNC_WATER] = R_DrawWaterSpan_NPO2_8;
|
||||
spanfuncs_npo2[SPANDRAWFUNC_TILTEDWATER] = R_DrawTiltedWaterSpan_NPO2_8;
|
||||
|
||||
#ifdef RUSEASM
|
||||
if (R_ASM)
|
||||
|
|
|
@ -155,6 +155,13 @@ enum
|
|||
SPANDRAWFUNC_WATER,
|
||||
SPANDRAWFUNC_TILTEDWATER,
|
||||
|
||||
SPANDRAWFUNC_SOLID,
|
||||
SPANDRAWFUNC_TRANSSOLID,
|
||||
SPANDRAWFUNC_TILTEDSOLID,
|
||||
SPANDRAWFUNC_TILTEDTRANSSOLID,
|
||||
SPANDRAWFUNC_WATERSOLID,
|
||||
SPANDRAWFUNC_TILTEDWATERSOLID,
|
||||
|
||||
SPANDRAWFUNC_FOG,
|
||||
SPANDRAWFUNC_TILTEDFOG,
|
||||
|
||||
|
|
|
@ -1748,7 +1748,7 @@ void V_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatnum)
|
|||
fixed_t dx, dy, xfrac, yfrac;
|
||||
const UINT8 *src, *deststop;
|
||||
UINT8 *flat, *dest;
|
||||
size_t size, lflatsize, flatshift;
|
||||
size_t lflatsize, flatshift;
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
|
@ -1758,39 +1758,8 @@ void V_DrawFlatFill(INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatnum)
|
|||
}
|
||||
#endif
|
||||
|
||||
size = W_LumpLength(flatnum);
|
||||
|
||||
switch (size)
|
||||
{
|
||||
case 4194304: // 2048x2048 lump
|
||||
lflatsize = 2048;
|
||||
flatshift = 10;
|
||||
break;
|
||||
case 1048576: // 1024x1024 lump
|
||||
lflatsize = 1024;
|
||||
flatshift = 9;
|
||||
break;
|
||||
case 262144:// 512x512 lump
|
||||
lflatsize = 512;
|
||||
flatshift = 8;
|
||||
break;
|
||||
case 65536: // 256x256 lump
|
||||
lflatsize = 256;
|
||||
flatshift = 7;
|
||||
break;
|
||||
case 16384: // 128x128 lump
|
||||
lflatsize = 128;
|
||||
flatshift = 7;
|
||||
break;
|
||||
case 1024: // 32x32 lump
|
||||
lflatsize = 32;
|
||||
flatshift = 5;
|
||||
break;
|
||||
default: // 64x64 lump
|
||||
lflatsize = 64;
|
||||
flatshift = 6;
|
||||
break;
|
||||
}
|
||||
lflatsize = R_GetFlatSize(W_LumpLength(flatnum));
|
||||
flatshift = R_GetFlatBits(lflatsize);
|
||||
|
||||
flat = W_CacheLumpNum(flatnum, PU_CACHE);
|
||||
|
||||
|
|
Loading…
Reference in a new issue