Merge branch 'resolidify-enemies' into 'next'

Fix enemy solidity

See merge request STJr/SRB2!2503
This commit is contained in:
Lactozilla 2024-08-24 20:28:10 +00:00
commit 84aab3f07c

View file

@ -1465,13 +1465,13 @@ static unsigned PIT_DoCheckThing(mobj_t *thing)
}
// check for special pickup
if (thing->flags & MF_SPECIAL)
if (thing->flags & MF_SPECIAL && (tmthing->player || (tmthing->flags & MF_PUSHABLE))) // MF_PUSHABLE added for steam jets
{
P_TouchSpecialThing(thing, tmthing, true); // can remove thing
return CHECKTHING_COLLIDE;
}
// check again for special pickup
if (tmthing->flags & MF_SPECIAL)
if (tmthing->flags & MF_SPECIAL && (thing->player || (thing->flags & MF_PUSHABLE))) // MF_PUSHABLE added for steam jets
{
P_TouchSpecialThing(tmthing, thing, true); // can remove thing
return CHECKTHING_COLLIDE;