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Fix Tutorial prompt being incorrect size in GL (resolves #349).
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1 changed files with 4 additions and 3 deletions
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@ -1902,14 +1902,15 @@ void V_DrawPromptBack(INT32 boxheight, INT32 color)
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{
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UINT8 *deststop, *buf;
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boxheight = ((boxheight * 4) + (boxheight/2)*5);
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if (color >= 256 && color < 512)
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{
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boxheight = ((boxheight * 4) + (boxheight/2)*5);
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V_DrawFill((BASEVIDWIDTH-(vid.width/vid.dupx))/2, BASEVIDHEIGHT-boxheight, (vid.width/vid.dupx),boxheight, (color-256)|V_SNAPTOBOTTOM);
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return;
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}
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boxheight *= vid.dupy;
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if (color == INT32_MAX)
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color = cons_backcolor.value;
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@ -1951,7 +1952,7 @@ void V_DrawPromptBack(INT32 boxheight, INT32 color)
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// heavily simplified -- we don't need to know x or y position,
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// just the start and stop positions
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deststop = screens[0] + vid.rowbytes * vid.height;
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buf = deststop - vid.rowbytes * boxheight * vid.dupy; // 4 lines of space plus gaps between and some leeway
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buf = deststop - vid.rowbytes * ((boxheight * 4) + (boxheight/2)*5); // 4 lines of space plus gaps between and some leeway
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for (; buf < deststop; ++buf)
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*buf = promptbgmap[*buf];
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}
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