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Re-render lighting when setting FF_EXISTS
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1 changed files with 10 additions and 0 deletions
10
src/p_spec.c
10
src/p_spec.c
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@ -7547,6 +7547,10 @@ static boolean P_FadeFakeFloor(ffloor_t *rover, INT16 destvalue, INT16 speed,
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rover->flags &= ~FF_EXISTS;
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rover->flags &= ~FF_EXISTS;
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else
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else
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rover->flags |= FF_EXISTS;
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rover->flags |= FF_EXISTS;
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// Re-render lighting at end of fade
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if (dolighting && !(rover->spawnflags & FF_NOSHADE) && !(rover->flags & FF_EXISTS))
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rover->target->moved = true;
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}
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}
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if (dotranslucent)
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if (dotranslucent)
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@ -7588,7 +7592,13 @@ static boolean P_FadeFakeFloor(ffloor_t *rover, INT16 destvalue, INT16 speed,
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else
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else
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{
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{
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if (doexists && !(rover->spawnflags & FF_BUSTUP))
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if (doexists && !(rover->spawnflags & FF_BUSTUP))
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{
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// Re-render lighting if we haven't yet set FF_EXISTS (beginning of fade)
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if (dolighting && !(rover->spawnflags & FF_NOSHADE) && !(rover->flags & FF_EXISTS))
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rover->target->moved = true;
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rover->flags |= FF_EXISTS;
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rover->flags |= FF_EXISTS;
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}
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if (dotranslucent)
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if (dotranslucent)
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{
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{
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