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https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-17 23:21:22 +00:00
Total reorganisation of z_zone.c/h, added doxygen-compatible comments to all functions and additional regular comments where appropriate, changed purge tag macros to an enum list
This commit is contained in:
parent
4782cc89fa
commit
81a9b7b070
2 changed files with 327 additions and 173 deletions
370
src/z_zone.c
370
src/z_zone.c
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@ -82,6 +82,59 @@ typedef struct memblock_s
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struct memblock_s *next, *prev;
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} ATTRPACK memblock_t;
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// both the head and tail of the zone memory block list
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static memblock_t head;
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//
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// Function prototypes
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//
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static void Command_Memfree_f(void);
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#ifdef ZDEBUG
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static void Command_Memdump_f(void);
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#endif
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// --------------------------
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// Zone memory initialisation
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// --------------------------
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/** Initialises zone memory.
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* Used at game startup.
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*
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* \sa I_GetFreeMem, Command_Memfree_f, Command_Memdump_f
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*/
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void Z_Init(void)
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{
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UINT32 total, memfree;
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memset(&head, 0x00, sizeof(head));
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head.next = head.prev = &head;
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memfree = I_GetFreeMem(&total)>>20;
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CONS_Printf("System memory: %uMB - Free: %uMB\n", total>>20, memfree);
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// Note: This allocates memory. Watch out.
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COM_AddCommand("memfree", Command_Memfree_f);
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#ifdef ZDEBUG
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COM_AddCommand("memdump", Command_Memdump_f);
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#endif
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}
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// ----------------------
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// Zone memory allocation
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// ----------------------
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/** Returns the corresponding memblock_t for a given memory block.
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*
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* \param func A string containing the name of the function that called this,
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* to be printed if the function I_Errors
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* \return A pointer to the memblock_t for the given memory.
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* \sa Z_Free, Z_ReallocAlign
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*/
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#ifdef ZDEBUG
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#define Ptr2Memblock(s, f) Ptr2Memblock2(s, f, __FILE__, __LINE__)
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static memblock_t *Ptr2Memblock2(void *ptr, const char* func, const char *file, INT32 line)
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@ -131,32 +184,12 @@ static memblock_t *Ptr2Memblock(void *ptr, const char* func)
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}
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static memblock_t head;
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static void Command_Memfree_f(void);
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#ifdef ZDEBUG
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static void Command_Memdump_f(void);
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#endif
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void Z_Init(void)
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{
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UINT32 total, memfree;
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memset(&head, 0x00, sizeof(head));
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head.next = head.prev = &head;
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memfree = I_GetFreeMem(&total)>>20;
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CONS_Printf("System memory: %uMB - Free: %uMB\n", total>>20, memfree);
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// Note: This allocates memory. Watch out.
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COM_AddCommand("memfree", Command_Memfree_f);
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#ifdef ZDEBUG
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COM_AddCommand("memdump", Command_Memdump_f);
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#endif
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}
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/** Frees allocated memory.
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*
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* \sa Z_FreeTags
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*/
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#ifdef ZDEBUG
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void Z_Free2(void *ptr, const char *file, INT32 line)
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#else
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@ -206,7 +239,11 @@ void Z_Free(void *ptr)
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#endif
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}
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// malloc() that doesn't accept failure.
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/** malloc() that doesn't accept failure.
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*
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* \param size Amount of memory to be allocated, in bytes.
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* \return A pointer to the allocated memory.
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*/
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static void *xm(size_t size)
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{
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const size_t padedsize = size+sizeof (size_t);
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@ -227,10 +264,18 @@ static void *xm(size_t size)
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return p;
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}
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// Z_Malloc
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// You can pass Z_Malloc() a NULL user if the tag is less than
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// PU_PURGELEVEL.
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/** The Z_MallocAlign function.
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* Allocates a block of memory, adds it to a linked list so we can keep track of it.
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*
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* \param size Amount of memory to be allocated, in bytes.
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* \param tag Purge tag.
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* \param user The address of a pointer to the memory to be allocated.
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* When the memory is freed by Z_Free later,
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* the pointer at this address will then be automatically set to NULL.
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* \param alignbits The alignment of the memory to be allocated, in bits. Can be 0.
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* \note You can pass Z_Malloc() a NULL user if the tag is less than PU_PURGELEVEL.
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* \sa Z_CallocAlign, Z_ReallocAlign
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*/
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#ifdef ZDEBUG
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void *Z_Malloc2(size_t size, INT32 tag, void *user, INT32 alignbits,
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const char *file, INT32 line)
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@ -307,6 +352,19 @@ void *Z_MallocAlign(size_t size, INT32 tag, void *user, INT32 alignbits)
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return given;
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}
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/** The Z_CallocAlign function.
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* Allocates a block of memory, adds it to a linked list so we can keep track of it.
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* Unlike Z_MallocAlign, this also initialises the bytes to zero.
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*
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* \param size Amount of memory to be allocated, in bytes.
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* \param tag Purge tag.
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* \param user The address of a pointer to the memory to be allocated.
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* When the memory is freed by Z_Free later,
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* the pointer at this address will then be automatically set to NULL.
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* \param alignbits The alignment of the memory to be allocated, in bits. Can be 0.
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* \note You can pass Z_Calloc() a NULL user if the tag is less than PU_PURGELEVEL.
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* \sa Z_MallocAlign, Z_ReallocAlign
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*/
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#ifdef ZDEBUG
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void *Z_Calloc2(size_t size, INT32 tag, void *user, INT32 alignbits, const char *file, INT32 line)
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#else
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@ -323,10 +381,26 @@ void *Z_CallocAlign(size_t size, INT32 tag, void *user, INT32 alignbits)
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#endif
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}
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/** The Z_ReallocAlign function.
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* Reallocates a block of memory with a new size.
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*
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* If NULL, this function instead acts as a wrapper for Z_CallocAlign.
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* \param size New size of memory block, in bytes.
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* If zero, then the memory is freed and NULL is returned.
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* \param tag New purge tag.
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* \param user The address of a pointer to the memory to be reallocated.
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* This can be a different user to the one originally assigned to the memory block.
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* \param alignbits The alignment of the memory to be allocated, in bits. Can be 0.
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* \return A pointer to the reallocated memory. Can be NULL if memory was freed.
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* \note You can pass Z_Realloc() a NULL user if the tag is less than PU_PURGELEVEL.
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* \sa Z_MallocAlign, Z_CallocAlign
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*/
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#ifdef ZDEBUG
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void *Z_Realloc2(void *ptr, size_t size, INT32 tag, void *user, INT32 alignbits, const char *file, INT32 line)
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#else
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void *Z_ReallocAlign(void *ptr, size_t size,INT32 tag, void *user, INT32 alignbits)
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void *Z_ReallocAlign(void *ptr, size_t size, INT32 tag, void *user, INT32 alignbits)
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#endif
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{
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void *rez;
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return rez;
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}
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/** Frees all memory for a given set of tags.
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*
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* \param lowtag The lowest tag to consider.
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* \param hightag The highest tag to consider.
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*/
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void Z_FreeTags(INT32 lowtag, INT32 hightag)
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{
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memblock_t *block, *next;
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@ -407,22 +486,25 @@ void Z_FreeTags(INT32 lowtag, INT32 hightag)
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}
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}
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//
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// Z_CheckMemCleanup
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//
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// TODO: Currently blocks >= PU_PURGELEVEL are freed every
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// CLEANUPCOUNT. It might be better to keep track of
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// the total size of all purgable memory and free it when the
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// size exceeds some value.
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//
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// This was in Z_Malloc, but was freeing data at
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// unsafe times. Now it is only called when it is safe
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// to cleanup memory.
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// -----------------
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// Utility functions
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// -----------------
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// starting value of nextcleanup
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#define CLEANUPCOUNT 2000
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// number of function calls left before next cleanup
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static INT32 nextcleanup = CLEANUPCOUNT;
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/** This was in Z_Malloc, but was freeing data at
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* unsafe times. Now it is only called when it is safe
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* to cleanup memory.
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*
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* \todo Currently blocks >= PU_PURGELEVEL are freed every
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* CLEANUPCOUNT. It might be better to keep track of
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* the total size of all purgable memory and free it when the
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* size exceeds some value.
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*/
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void Z_CheckMemCleanup(void)
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{
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if (nextcleanup-- == 0)
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}
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}
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// ------------------------
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// Zone memory modification
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// ------------------------
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/** Changes a memory block's purge tag.
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*
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* \param tag The new tag.
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* \sa Z_SetUser
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*/
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#ifdef PARANOIA
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void Z_ChangeTag2(void *ptr, INT32 tag, const char *file, INT32 line)
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#else
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block->tag = tag;
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}
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/** Calculates memory usage for a given set of tags.
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* NOTE: Z_TagUsage is now just a macro of this function.
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/** Changes a memory block's user.
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*
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* \param lowtag The lowest tag to consider.
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* \param hightag The highest tag to consider.
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* \return Number of bytes currently allocated in the heap for the
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* given tags.
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* \param ptr A pointer to allocated memory,
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* assumed to have been allocated with Z_Malloc/Z_Calloc.
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* \param newuser The new user for the memory block.
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* \sa Z_ChangeTag
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*/
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size_t Z_TagsUsage(INT32 lowtag, INT32 hightag)
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{
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size_t cnt = 0;
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memblock_t *rover;
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for (rover = head.next; rover != &head; rover = rover->next)
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{
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if (rover->tag < lowtag || rover->tag > hightag)
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continue;
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cnt += rover->size + sizeof *rover;
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}
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return cnt;
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}
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static void Command_Memfree_f(void)
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{
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UINT32 freebytes, totalbytes;
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Z_CheckHeap(-1);
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CONS_Printf("\x82%s", M_GetText("Memory Info\n"));
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CONS_Printf(M_GetText("Total heap used : %7s KB\n"), sizeu1(Z_TagsUsage(0, INT32_MAX)>>10));
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CONS_Printf(M_GetText("Static : %7s KB\n"), sizeu1(Z_TagUsage(PU_STATIC)>>10));
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CONS_Printf(M_GetText("Static (sound) : %7s KB\n"), sizeu1(Z_TagUsage(PU_SOUND)>>10));
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CONS_Printf(M_GetText("Static (music) : %7s KB\n"), sizeu1(Z_TagUsage(PU_MUSIC)>>10));
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CONS_Printf(M_GetText("Locked cache : %7s KB\n"), sizeu1(Z_TagUsage(PU_CACHE)>>10));
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CONS_Printf(M_GetText("Level : %7s KB\n"), sizeu1(Z_TagUsage(PU_LEVEL)>>10));
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CONS_Printf(M_GetText("Special thinker : %7s KB\n"), sizeu1(Z_TagUsage(PU_LEVSPEC)>>10));
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CONS_Printf(M_GetText("All purgable : %7s KB\n"),
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sizeu1(Z_TagsUsage(PU_PURGELEVEL, INT32_MAX)>>10));
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#ifdef HWRENDER
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if (rendermode != render_soft && rendermode != render_none)
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{
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CONS_Printf(M_GetText("Patch info headers: %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHINFO)>>10));
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CONS_Printf(M_GetText("Mipmap patches : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHCOLMIPMAP)>>10));
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CONS_Printf(M_GetText("HW Texture cache : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRCACHE)>>10));
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CONS_Printf(M_GetText("Plane polygons : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPLANE)>>10));
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CONS_Printf(M_GetText("HW Texture used : %7d KB\n"), HWR_GetTextureUsed()>>10);
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}
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#endif
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CONS_Printf("\x82%s", M_GetText("System Memory Info\n"));
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freebytes = I_GetFreeMem(&totalbytes);
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CONS_Printf(M_GetText(" Total physical memory: %7u KB\n"), totalbytes>>10);
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CONS_Printf(M_GetText("Available physical memory: %7u KB\n"), freebytes>>10);
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}
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#ifdef ZDEBUG
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static void Command_Memdump_f(void)
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{
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memblock_t *block;
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INT32 mintag = 0, maxtag = INT32_MAX;
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INT32 i;
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if ((i = COM_CheckParm("-min")))
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mintag = atoi(COM_Argv(i + 1));
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if ((i = COM_CheckParm("-max")))
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maxtag = atoi(COM_Argv(i + 1));
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for (block = head.next; block != &head; block = block->next)
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if (block->tag >= mintag && block->tag <= maxtag)
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{
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char *filename = strrchr(block->ownerfile, PATHSEP[0]);
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CONS_Printf("[%3d] %s (%s) bytes @ %s:%d\n", block->tag, sizeu1(block->size), sizeu2(block->realsize), filename ? filename + 1 : block->ownerfile, block->ownerline);
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}
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}
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#endif
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// Creates a copy of a string.
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char *Z_StrDup(const char *s)
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{
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return strcpy(ZZ_Alloc(strlen(s) + 1), s);
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}
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#ifdef PARANOIA
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void Z_SetUser2(void *ptr, void **newuser, const char *file, INT32 line)
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#else
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block->user = (void*)newuser;
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*newuser = ptr;
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}
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// -----------------
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// Zone memory usage
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// -----------------
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/** Calculates memory usage for a given set of tags.
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*
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* \param lowtag The lowest tag to consider.
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* \param hightag The highest tag to consider.
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* \return Number of bytes currently allocated in the heap for the
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* given tags.
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*/
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size_t Z_TagsUsage(INT32 lowtag, INT32 hightag)
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{
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size_t cnt = 0;
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memblock_t *rover;
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for (rover = head.next; rover != &head; rover = rover->next)
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{
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if (rover->tag < lowtag || rover->tag > hightag)
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continue;
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cnt += rover->size + sizeof *rover;
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}
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return cnt;
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}
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// -----------------------
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// Miscellaneous functions
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// -----------------------
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/** The function called by the "memfree" console command.
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* Prints the memory being used by each part of the game to the console.
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*/
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static void Command_Memfree_f(void)
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{
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UINT32 freebytes, totalbytes;
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Z_CheckHeap(-1);
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CONS_Printf("\x82%s", M_GetText("Memory Info\n"));
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CONS_Printf(M_GetText("Total heap used : %7s KB\n"), sizeu1(Z_TagsUsage(0, INT32_MAX)>>10));
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CONS_Printf(M_GetText("Static : %7s KB\n"), sizeu1(Z_TagUsage(PU_STATIC)>>10));
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CONS_Printf(M_GetText("Static (sound) : %7s KB\n"), sizeu1(Z_TagUsage(PU_SOUND)>>10));
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CONS_Printf(M_GetText("Static (music) : %7s KB\n"), sizeu1(Z_TagUsage(PU_MUSIC)>>10));
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CONS_Printf(M_GetText("Locked cache : %7s KB\n"), sizeu1(Z_TagUsage(PU_CACHE)>>10));
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CONS_Printf(M_GetText("Level : %7s KB\n"), sizeu1(Z_TagUsage(PU_LEVEL)>>10));
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CONS_Printf(M_GetText("Special thinker : %7s KB\n"), sizeu1(Z_TagUsage(PU_LEVSPEC)>>10));
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CONS_Printf(M_GetText("All purgable : %7s KB\n"),
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sizeu1(Z_TagsUsage(PU_PURGELEVEL, INT32_MAX)>>10));
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#ifdef HWRENDER
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if (rendermode != render_soft && rendermode != render_none)
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{
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CONS_Printf(M_GetText("Patch info headers: %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHINFO)>>10));
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CONS_Printf(M_GetText("Mipmap patches : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHCOLMIPMAP)>>10));
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CONS_Printf(M_GetText("HW Texture cache : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRCACHE)>>10));
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CONS_Printf(M_GetText("Plane polygons : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPLANE)>>10));
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CONS_Printf(M_GetText("HW Texture used : %7d KB\n"), HWR_GetTextureUsed()>>10);
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}
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#endif
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CONS_Printf("\x82%s", M_GetText("System Memory Info\n"));
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freebytes = I_GetFreeMem(&totalbytes);
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CONS_Printf(M_GetText(" Total physical memory: %7u KB\n"), totalbytes>>10);
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CONS_Printf(M_GetText("Available physical memory: %7u KB\n"), freebytes>>10);
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}
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#ifdef ZDEBUG
|
||||
/** The function called by the "memdump" console command.
|
||||
* Prints zone memory debugging information (i.e. tag, size, location in code allocated).
|
||||
* Can be all memory allocated in game, or between a set of tags (if -min/-max args used).
|
||||
* This command is available only if ZDEBUG is enabled.
|
||||
*/
|
||||
static void Command_Memdump_f(void)
|
||||
{
|
||||
memblock_t *block;
|
||||
INT32 mintag = 0, maxtag = INT32_MAX;
|
||||
INT32 i;
|
||||
|
||||
if ((i = COM_CheckParm("-min")))
|
||||
mintag = atoi(COM_Argv(i + 1));
|
||||
|
||||
if ((i = COM_CheckParm("-max")))
|
||||
maxtag = atoi(COM_Argv(i + 1));
|
||||
|
||||
for (block = head.next; block != &head; block = block->next)
|
||||
if (block->tag >= mintag && block->tag <= maxtag)
|
||||
{
|
||||
char *filename = strrchr(block->ownerfile, PATHSEP[0]);
|
||||
CONS_Printf("[%3d] %s (%s) bytes @ %s:%d\n", block->tag, sizeu1(block->size), sizeu2(block->realsize), filename ? filename + 1 : block->ownerfile, block->ownerline);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/** Creates a copy of a string.
|
||||
*
|
||||
* \param s The string to be copied.
|
||||
* \return A copy of the string, allocated in zone memory.
|
||||
*/
|
||||
char *Z_StrDup(const char *s)
|
||||
{
|
||||
return strcpy(ZZ_Alloc(strlen(s) + 1), s);
|
||||
}
|
||||
|
|
130
src/z_zone.h
130
src/z_zone.h
|
@ -30,53 +30,53 @@
|
|||
//#define ZDEBUG
|
||||
|
||||
//
|
||||
// ZONE MEMORY
|
||||
// PU - purge tags.
|
||||
// Tags < PU_LEVEL are not purged until freed explicitly.
|
||||
#define PU_STATIC 1 // static entire execution time
|
||||
#define PU_LUA 2 // static entire execution time -- used by lua so it doesn't get caught in loops forever
|
||||
|
||||
#define PU_SOUND 11 // static while playing
|
||||
#define PU_MUSIC 12 // static while playing
|
||||
#define PU_HUDGFX 13 // static until WAD added
|
||||
|
||||
#define PU_HWRPATCHINFO 21 // Hardware GLPatch_t struct for OpenGL texture cache
|
||||
#define PU_HWRPATCHCOLMIPMAP 22 // Hardware GLMipmap_t struct colromap variation of patch
|
||||
|
||||
#define PU_HWRCACHE 48 // static until unlocked
|
||||
#define PU_CACHE 49 // static until unlocked
|
||||
|
||||
// Tags s.t. PU_LEVEL <= tag < PU_PURGELEVEL are purged at level start
|
||||
#define PU_LEVEL 50 // static until level exited
|
||||
#define PU_LEVSPEC 51 // a special thinker in a level
|
||||
#define PU_HWRPLANE 52
|
||||
|
||||
// Tags >= PU_PURGELEVEL are purgable whenever needed
|
||||
#define PU_PURGELEVEL 100
|
||||
#define PU_CACHE_UNLOCKED 101
|
||||
#define PU_HWRCACHE_UNLOCKED 102 // 'second-level' cache for graphics
|
||||
// stored in hardware format and downloaded as needed
|
||||
#define PU_HWRPATCHINFO_UNLOCKED 103
|
||||
|
||||
void Z_Init(void);
|
||||
#define Z_FreeTag(tagnum) Z_FreeTags(tagnum, tagnum)
|
||||
void Z_FreeTags(INT32 lowtag, INT32 hightag);
|
||||
void Z_CheckMemCleanup(void);
|
||||
void Z_CheckHeap(INT32 i);
|
||||
|
||||
#ifdef PARANOIA
|
||||
// This is used to get the local FILE : LINE info from CPP
|
||||
// prior to really call the function in question.
|
||||
// Purge tags
|
||||
//
|
||||
#define Z_ChangeTag(p,t) Z_ChangeTag2(p, t, __FILE__, __LINE__)
|
||||
#define Z_SetUser(p,u) Z_SetUser2(p, u, __FILE__, __LINE__)
|
||||
void Z_ChangeTag2(void *ptr, INT32 tag, const char *file, INT32 line);
|
||||
void Z_SetUser2(void *ptr, void **newuser, const char *file, INT32 line);
|
||||
#else
|
||||
void Z_ChangeTag(void *ptr, INT32 tag);
|
||||
void Z_SetUser(void *ptr, void **newuser);
|
||||
#endif
|
||||
// Now they are an enum! -- Monster Iestyn 15/02/18
|
||||
//
|
||||
enum
|
||||
{
|
||||
// Tags < PU_LEVEL are not purged until freed explicitly.
|
||||
PU_STATIC = 1, // static entire execution time
|
||||
PU_LUA = 2, // static entire execution time -- used by lua so it doesn't get caught in loops forever
|
||||
|
||||
PU_SOUND = 11, // static while playing
|
||||
PU_MUSIC = 12, // static while playing
|
||||
PU_HUDGFX = 13, // static until WAD added
|
||||
|
||||
PU_HWRPATCHINFO = 21, // Hardware GLPatch_t struct for OpenGL texture cache
|
||||
PU_HWRPATCHCOLMIPMAP = 22, // Hardware GLMipmap_t struct colormap variation of patch
|
||||
|
||||
PU_HWRCACHE = 48, // static until unlocked
|
||||
PU_CACHE = 49, // static until unlocked
|
||||
|
||||
// Tags s.t. PU_LEVEL <= tag < PU_PURGELEVEL are purged at level start
|
||||
PU_LEVEL = 50, // static until level exited
|
||||
PU_LEVSPEC = 51, // a special thinker in a level
|
||||
PU_HWRPLANE = 52, // if ZPLANALLOC is enabled in hw_bsp.c, this is used to alloc polygons for OpenGL
|
||||
|
||||
// Tags >= PU_PURGELEVEL are purgable whenever needed
|
||||
PU_PURGELEVEL = 100, // Note: this is never actually used as a tag
|
||||
PU_CACHE_UNLOCKED = 101, // Note: unused
|
||||
PU_HWRCACHE_UNLOCKED = 102, // 'unlocked' PU_HWRCACHE memory:
|
||||
// 'second-level' cache for graphics
|
||||
// stored in hardware format and downloaded as needed
|
||||
PU_HWRPATCHINFO_UNLOCKED = 103, // 'unlocked' PU_HWRPATCHINFO memory
|
||||
};
|
||||
|
||||
//
|
||||
// Zone memory initialisation
|
||||
//
|
||||
void Z_Init(void);
|
||||
|
||||
//
|
||||
// Zone memory allocation
|
||||
//
|
||||
// enable ZDEBUG to get the file + line the functions were called from
|
||||
// for ZZ_Alloc, see doomdef.h
|
||||
//
|
||||
|
||||
// Z_Free and alloc with alignment
|
||||
#ifdef ZDEBUG
|
||||
#define Z_Free(p) Z_Free2(p, __FILE__, __LINE__)
|
||||
#define Z_MallocAlign(s,t,u,a) Z_Malloc2(s, t, u, a, __FILE__, __LINE__)
|
||||
|
@ -93,15 +93,51 @@ void *Z_CallocAlign(size_t size, INT32 tag, void *user, INT32 alignbits) FUNCALL
|
|||
void *Z_ReallocAlign(void *ptr, size_t size, INT32 tag, void *user, INT32 alignbits) FUNCALLOC(2);
|
||||
#endif
|
||||
|
||||
// Alloc with no alignment
|
||||
#define Z_Malloc(s,t,u) Z_MallocAlign(s, t, u, 0)
|
||||
#define Z_Calloc(s,t,u) Z_CallocAlign(s, t, u, 0)
|
||||
#define Z_Realloc(p,s,t,u) Z_ReallocAlign(p, s, t, u, 0)
|
||||
|
||||
// Free all memory by tag
|
||||
// these don't give line numbers for ZDEBUG currently though
|
||||
// (perhaps this should be changed in future?)
|
||||
#define Z_FreeTag(tagnum) Z_FreeTags(tagnum, tagnum)
|
||||
void Z_FreeTags(INT32 lowtag, INT32 hightag);
|
||||
|
||||
//
|
||||
// Utility functions
|
||||
//
|
||||
void Z_CheckMemCleanup(void);
|
||||
void Z_CheckHeap(INT32 i);
|
||||
|
||||
//
|
||||
// Zone memory modification
|
||||
//
|
||||
// enable PARANOIA to get the file + line the functions were called from
|
||||
//
|
||||
#ifdef PARANOIA
|
||||
#define Z_ChangeTag(p,t) Z_ChangeTag2(p, t, __FILE__, __LINE__)
|
||||
#define Z_SetUser(p,u) Z_SetUser2(p, u, __FILE__, __LINE__)
|
||||
void Z_ChangeTag2(void *ptr, INT32 tag, const char *file, INT32 line);
|
||||
void Z_SetUser2(void *ptr, void **newuser, const char *file, INT32 line);
|
||||
#else
|
||||
void Z_ChangeTag(void *ptr, INT32 tag);
|
||||
void Z_SetUser(void *ptr, void **newuser);
|
||||
#endif
|
||||
|
||||
//
|
||||
// Zone memory usage
|
||||
//
|
||||
// Note: These give the memory used in bytes,
|
||||
// shift down by 10 to convert to KB
|
||||
//
|
||||
#define Z_TagUsage(tagnum) Z_TagsUsage(tagnum, tagnum)
|
||||
size_t Z_TagsUsage(INT32 lowtag, INT32 hightag);
|
||||
|
||||
//
|
||||
// Miscellaneous functions
|
||||
//
|
||||
char *Z_StrDup(const char *in);
|
||||
|
||||
#define Z_Unlock(p) (void)p
|
||||
#define Z_Unlock(p) (void)p // TODO: remove this now that NDS code has been removed
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue