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WIP update to latest version of Lua script, halted because script inconsistencies still exist
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parent
00361d30d8
commit
800052a746
1 changed files with 11 additions and 10 deletions
21
src/b_bot.c
21
src/b_bot.c
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@ -36,24 +36,25 @@ static mobj_t *overlay;
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static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
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{
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boolean forward=false, backward=false, left=false, right=false, jump=false, spin=false;
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player_t *player = sonic->player, *bot = tails->player;
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ticcmd_t *pcmd = &player->cmd;
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boolean water = tails->eflags & MFE_UNDERWATER;
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boolean flip = P_MobjFlip(tails);
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boolean _2d = (tails->flags2 & MF2_TWOD) || twodlevel;
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fixed_t scale = tails->scale;
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fixed_t dist = P_AproxDistance(sonic->x - tails->x, sonic->y - tails->y);
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fixed_t zdist = flip * (sonic->z - tails->z);
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angle_t ang = R_PointToAngle2(tails->x, tails->y, sonic->x, sonic->y);
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fixed_t pmom = P_AproxDistance(sonic->momx, sonic->momy);
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fixed_t bmom = P_AproxDistance(tails->momx, tails->momy);
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fixed_t followmax = 128 * 8 *scale;
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fixed_t followthres = 92 * scale;
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fixed_t followmax = 128 * 8 * scale; // Max follow distance before AI begins to enter "panic" state
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fixed_t followthres = 92 * scale; // Distance that AI will try to reach
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fixed_t followmin = 32 * scale;
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fixed_t comfortheight = 96 * scale;
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fixed_t touchdist = 24 * scale;
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boolean stalled = (bmom < scale >> 1) && dist > followthres; // Helps to see if the AI is having trouble catching up
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// We can't follow Sonic if he's not around!
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if (!sonic || sonic->health <= 0)
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@ -83,7 +84,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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}
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// Adapted from CobaltBW's tails_AI.wad
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// Check water
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if (water)
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{
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@ -92,14 +93,14 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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followmax >>= 1;
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thinkfly = false;
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}
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// Check anxiety
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if (spinmode)
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{
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anxiety = 0;
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panic = false;
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}
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else if (dist > followmax || zdist > comfortheight)
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else if (dist > followmax || zdist > comfortheight || stalled)
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{
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anxiety = min(anxiety + 2, 70);
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if (anxiety >= 70)
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@ -110,7 +111,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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anxiety = max(anxiety - 1, 0);
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panic = false;
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}
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// Orientation
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if ((bot->pflags & (PF_SPINNING|PF_STARTDASH)) || flymode == 2)
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{
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@ -120,7 +121,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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{
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cmd->angleturn = (ang - tails->angle) >> FRACBITS;
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}
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// ********
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// FLY MODE
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// spinmode check
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@ -141,7 +142,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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}
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}
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}
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// Check positioning
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// Thinker for co-op flight
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if (!(water || pmom || bmom)
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