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comment updates
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2 changed files with 2 additions and 2 deletions
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@ -4023,7 +4023,7 @@ static void M_DrawLevelPlatterWideMap(UINT8 row, UINT8 col, INT32 x, INT32 y, bo
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if (!map)
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return;
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// A 160x100 image of the level as entry MAPxxP
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// A 564x100 image of the level as entry MAPxxW
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if (!(levelselect.rows[row].mapavailable[col]))
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V_DrawSmallScaledPatch(x, y, V_STATIC, levselp[1][2]); // static - make secret maps look ENTICING
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else
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@ -182,7 +182,7 @@ typedef struct
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UINT8 next;
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} description_t;
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// experimental level select -- remember to use M_HandleSetupMultiPlayer
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// level select platter
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typedef struct
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{
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char header[22+5]; // mapheader_t lvltttl max length + " ZONE"
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