From 7db7a739d470291d29e870a68d8fbbc1dcc5109f Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Wed, 29 Aug 2018 21:31:15 +0100 Subject: [PATCH] Use INFLIVES macro in place of 0x7f for infinite lives check --- src/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/g_game.c b/src/g_game.c index 74acb7594..d3d8eeb25 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1914,7 +1914,7 @@ void G_Ticker(boolean run) else { // Costs a life to retry ... unless the player in question is dead already. - if (G_GametypeUsesLives() && players[consoleplayer].playerstate == PST_LIVE && players[consoleplayer].lives != 0x7f) + if (G_GametypeUsesLives() && players[consoleplayer].playerstate == PST_LIVE && players[consoleplayer].lives != INFLIVES) players[consoleplayer].lives -= 1; G_DoReborn(consoleplayer);