Merge branch SRB2:next into improve-sleep-accuracy

This commit is contained in:
Alam Ed Arias 2025-01-10 06:36:46 +00:00
commit 7d8f442ea5
20 changed files with 268 additions and 226 deletions

View file

@ -1,14 +1,16 @@
include(LibFindMacros)
libfind_pkg_check_modules(libopenmpt_PKGCONF openmpt)
libfind_pkg_check_modules(libopenmpt_PKGCONF openmpt libopenmpt)
find_path(libopenmpt_INCLUDE_DIR
NAMES libopenmpt.h
PATHS
${libopenmpt_PKGCONF_INCLUDE_DIRS}
"${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/include/libopenmpt"
"/usr/include/libopenmpt"
"/usr/local/include/libopenmpt"
"${VCPKG_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/include"
"/usr/include"
"/usr/local/include"
PATH_SUFFIXES
+ libopenmpt
)
find_library(libopenmpt_LIBRARY

View file

@ -1076,6 +1076,9 @@ static inline void AM_drawPlayers(void)
if (!playeringame[i] || players[i].spectator)
continue;
if (!players[i].mo)
continue;
p = &players[i];
if (p->skincolor > 0)
color = R_GetTranslationColormap(TC_DEFAULT, p->skincolor, GTC_CACHE)[GREENS + 8];

View file

@ -1600,7 +1600,7 @@ void D_SRB2Main(void)
{
if (!M_IsNextParm())
I_Error("usage: -room <room_id>\nCheck the Master Server's webpage for room ID numbers.\n");
ms_RoomId = atoi(M_GetNextParm());
CV_SetValue(&cv_masterserver_room_id, atoi(M_GetNextParm()));
#ifdef UPDATE_ALERT
GetMODVersion_Console();

View file

@ -65,10 +65,11 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
#pragma warning(default : 4214 4244)
#endif
#if defined (__unix__) || defined(__APPLE__) || (defined (UNIXCOMMON) && !defined (__HAIKU__))
#if defined (__linux__)
#include <sys/vfs.h>
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#if defined (__linux__) || defined (__HAIKU__)
#include <sys/statvfs.h>
#else
#include <sys/statvfs.h>
#include <sys/param.h>
#include <sys/mount.h>
/*For meminfo*/
@ -81,7 +82,7 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
#endif
#endif
#if defined (__linux__) || (defined (UNIXCOMMON) && !defined (__HAIKU__))
#if defined (__linux__) || defined (UNIXCOMMON)
#ifndef NOTERMIOS
#include <termios.h>
#include <sys/ioctl.h> // ioctl
@ -96,8 +97,10 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
#if defined (__unix__) || (defined (UNIXCOMMON) && !defined (__APPLE__))
#include <errno.h>
#include <sys/wait.h>
#ifndef __HAIKU__ // haiku's crash dialog is just objectively better
#define NEWSIGNALHANDLER
#endif
#endif
#ifndef NOMUMBLE
#ifdef __linux__ // need -lrt
@ -374,7 +377,7 @@ void I_Sleep(UINT32 ms)
void I_SleepDuration(precise_t duration)
{
#if defined(__linux__) || defined(__FreeBSD__)
#if defined(__linux__) || defined(__FreeBSD__) || defined(__HAIKU__)
UINT64 precision = I_GetPrecisePrecision();
precise_t dest = I_GetPreciseTime() + duration;
precise_t slack = (precision / 5000); // 0.2 ms slack
@ -714,10 +717,9 @@ typedef struct
static feild_t tty_con;
// when printing general stuff to stdout stderr (Sys_Printf)
// we need to disable the tty console stuff
// this increments so we can recursively disable
static INT32 ttycon_hide = 0;
// lock to prevent clearing partial lines, since not everything
// printed ends on a newline.
static boolean ttycon_ateol = true;
// some key codes that the terminal may be using
// TTimo NOTE: I'm not sure how relevant this is
static INT32 tty_erase;
@ -745,63 +747,31 @@ static inline void tty_FlushIn(void)
// TTimo NOTE: it seems on some terminals just sending '\b' is not enough
// so for now, in any case we send "\b \b" .. yeah well ..
// (there may be a way to find out if '\b' alone would work though)
// Hanicef NOTE: using \b this way is unreliable because of terminal state,
// it's better to use \r to reset the cursor to the beginning of the
// line and clear from there.
static void tty_Back(void)
{
char key;
ssize_t d;
key = '\b';
d = write(STDOUT_FILENO, &key, 1);
key = ' ';
d = write(STDOUT_FILENO, &key, 1);
key = '\b';
d = write(STDOUT_FILENO, &key, 1);
(void)d;
write(STDOUT_FILENO, "\r", 1);
if (tty_con.cursor>0)
{
write(STDOUT_FILENO, tty_con.buffer, tty_con.cursor);
}
write(STDOUT_FILENO, " \b", 2);
}
static void tty_Clear(void)
{
size_t i;
write(STDOUT_FILENO, "\r", 1);
if (tty_con.cursor>0)
{
for (i=0; i<tty_con.cursor; i++)
{
tty_Back();
write(STDOUT_FILENO, " ", 1);
}
write(STDOUT_FILENO, "\r", 1);
}
}
// clear the display of the line currently edited
// bring cursor back to beginning of line
static inline void tty_Hide(void)
{
//I_Assert(consolevent);
if (ttycon_hide)
{
ttycon_hide++;
return;
}
tty_Clear();
ttycon_hide++;
}
// show the current line
// FIXME TTimo need to position the cursor if needed??
static inline void tty_Show(void)
{
size_t i;
ssize_t d;
//I_Assert(consolevent);
I_Assert(ttycon_hide>0);
ttycon_hide--;
if (ttycon_hide == 0 && tty_con.cursor)
{
for (i=0; i<tty_con.cursor; i++)
{
d = write(STDOUT_FILENO, tty_con.buffer+i, 1);
}
}
(void)d;
}
// never exit without calling this, or your terminal will be left in a pretty bad state
@ -909,6 +879,11 @@ static void I_GetConsoleEvents(void)
tty_con.cursor = 0;
ev.key = KEY_ENTER;
}
else if (key == 0x4) // ^D, aka EOF
{
// shut down, most unix programs behave this way
I_Quit();
}
else continue;
}
else if (tty_con.cursor < sizeof(tty_con.buffer))
@ -1055,6 +1030,9 @@ void I_OutputMsg(const char *fmt, ...)
va_start(argptr,fmt);
len = vsnprintf(NULL, 0, fmt, argptr);
va_end(argptr);
if (len == 0)
return;
txt = malloc(len+1);
va_start(argptr,fmt);
vsprintf(txt, fmt, argptr);
@ -1144,18 +1122,20 @@ void I_OutputMsg(const char *fmt, ...)
}
#else
#ifdef HAVE_TERMIOS
if (consolevent)
if (consolevent && ttycon_ateol)
{
tty_Hide();
tty_Clear();
ttycon_ateol = false;
}
#endif
if (!framebuffer)
fprintf(stderr, "%s", txt);
#ifdef HAVE_TERMIOS
if (consolevent)
if (consolevent && txt[len-1] == '\n')
{
tty_Show();
write(STDOUT_FILENO, tty_con.buffer, tty_con.cursor);
ttycon_ateol = true;
}
#endif
@ -1235,18 +1215,13 @@ void I_ShutdownSystem(void)
void I_GetDiskFreeSpace(INT64* freespace)
{
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#if defined (SOLARIS) || defined (__HAIKU__)
*freespace = INT32_MAX;
return;
#else // Both Linux and BSD have this, apparently.
struct statfs stfs;
if (statfs(srb2home, &stfs) == -1)
struct statvfs stfs;
if (statvfs(srb2home, &stfs) == -1)
{
*freespace = INT32_MAX;
return;
}
*freespace = stfs.f_bavail * stfs.f_bsize;
#endif
#elif defined (_WIN32)
static p_GetDiskFreeSpaceExA pfnGetDiskFreeSpaceEx = NULL;
static boolean testwin95 = false;
@ -1462,8 +1437,10 @@ const char *I_LocateWad(void)
{
// change to the directory where we found srb2.pk3
#if defined (_WIN32)
waddir = _fullpath(NULL, waddir, MAX_PATH);
SetCurrentDirectoryA(waddir);
#else
waddir = realpath(waddir, NULL);
if (chdir(waddir) == -1)
I_OutputMsg("Couldn't change working directory\n");
#endif

View file

@ -3925,6 +3925,7 @@ void readmaincfg(MYFILE *f)
value = get_number(word2);
bootmap = (INT16)value;
bootmapchanged = true;
//titlechanged = true;
}
else if (fastcmp(word, "STARTCHAR"))

View file

@ -20,6 +20,7 @@ boolean deh_loaded = false;
boolean gamedataadded = false;
boolean titlechanged = false;
boolean introchanged = false;
boolean bootmapchanged = false;
static int dbg_line;
static INT32 deh_num_warning = 0;
@ -199,7 +200,7 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
deh_num_warning = 0;
gamedataadded = titlechanged = introchanged = false;
gamedataadded = titlechanged = introchanged = bootmapchanged = false;
// it doesn't test the version of SRB2 and version of dehacked file
dbg_line = -1; // start at -1 so the first line is 0.
@ -590,7 +591,12 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
if (gamestate == GS_TITLESCREEN)
{
if (introchanged)
if (bootmapchanged && bootmap)
{
menuactive = false;
D_MapChange(bootmap, gametype, ultimatemode, true, 0, false, false);
}
else if (introchanged)
{
menuactive = false;
I_UpdateMouseGrab();

View file

@ -39,6 +39,7 @@ extern boolean deh_loaded;
extern boolean gamedataadded;
extern boolean titlechanged;
extern boolean introchanged;
extern boolean bootmapchanged;
#define MAX_ACTION_RECURSION 30
extern const char *luaactions[MAX_ACTION_RECURSION];

View file

@ -1193,6 +1193,90 @@ static void adjustTextureCoords(model_t *model, patch_t *patch)
model->max_t = gpatch->max_t;
}
static INT32 GetAnimDuration(mobj_t *mobj) //part of p_mobj's setplayermobjstate logic, used to make sure that anim durations are actually correct when the speed gets adjusted on players
{
player_t *player = mobj->player;
INT32 tics = mobj->state->tics;
if (!(mobj->frame & FF_ANIMATE) && mobj->anim_duration) //set manually by something through lua
return mobj->anim_duration;
if (!player && mobj->type == MT_TAILSOVERLAY && mobj->tracer) //so tails overlays interpolate properly
player = mobj->tracer->player;
if (player)
{
if (player->panim == PA_EDGE && (player->charflags & SF_FASTEDGE))
tics = 2;
else if (player->powers[pw_tailsfly] && (!(player->mo->eflags & MFE_UNDERWATER) || (mobj->type == MT_PLAYER))) //tailsoverlay does not get adjusted from these rules when underwater
{
if (player->fly1 > 0)
tics = 1;
else if (!(player->mo->eflags & MFE_UNDERWATER))
tics = 2;
else
tics = 4;
}
else if (!(disableSpeedAdjust || player->charflags & SF_NOSPEEDADJUST))
{
fixed_t speed;// = FixedDiv(player->speed, FixedMul(mobj->scale, player->mo->movefactor));
if (player->panim == PA_FALL)
{
speed = FixedDiv(abs(mobj->momz), mobj->scale);
if (speed < 10<<FRACBITS)
tics = 4;
else if (speed < 20<<FRACBITS)
tics = 3;
else if (speed < 30<<FRACBITS)
tics = 2;
else
tics = 1;
}
else if (player->panim == PA_ABILITY2 && player->charability2 == CA2_SPINDASH)
{
fixed_t step = (player->maxdash - player->mindash)/4;
speed = (player->dashspeed - player->mindash);
if (speed > 3*step)
tics = 1;
else if (speed > step)
tics = 2;
else
tics = 3;
}
else
{
speed = FixedDiv(player->speed, FixedMul(mobj->scale, player->mo->movefactor));
if (player->panim == PA_ROLL || player->panim == PA_JUMP)
{
if (speed > 16<<FRACBITS)
tics = 1;
else
tics = 2;
}
else if (P_IsObjectOnGround(mobj) || ((player->charability == CA_FLOAT || player->charability == CA_SLOWFALL) && player->secondjump == 1) || player->powers[pw_super]) // Only if on the ground or superflying.
{
if (player->panim == PA_WALK)
{
if (speed > 12<<FRACBITS)
tics = 2;
else if (speed > 6<<FRACBITS)
tics = 3;
else
tics = 4;
}
else if ((player->panim == PA_RUN) || (player->panim == PA_DASH))
{
if (speed > 52<<FRACBITS)
tics = 1;
else
tics = 2;
}
}
}
}
}
return tics;
}
//
// HWR_DrawModel
//
@ -1266,7 +1350,7 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
{
patch_t *gpatch, *blendgpatch;
GLPatch_t *hwrPatch = NULL, *hwrBlendPatch = NULL;
float durs = (float)spr->mobj->state->tics;
float durs = GetAnimDuration(spr->mobj);
float tics = (float)spr->mobj->tics;
const boolean papersprite = (R_ThingIsPaperSprite(spr->mobj) && !R_ThingIsFloorSprite(spr->mobj));
const UINT8 flip = (UINT8)(!(spr->mobj->eflags & MFE_VERTICALFLIP) != !R_ThingVerticallyFlipped(spr->mobj));
@ -1287,8 +1371,8 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
}
// Apparently people don't like jump frames like that, so back it goes
//if (tics > durs)
//durs = tics;
if (tics > durs)
durs = tics;
// Make linkdraw objects use their tracer's alpha value
fixed_t newalpha = spr->mobj->alpha;
@ -1607,7 +1691,6 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
HWD.pfnDrawModel(md2->model, frame, durs, tics, nextFrame, &p, md2->scale * xs, md2->scale * ys, flip, hflip, &Surf);
}
}
return true;
}

View file

@ -117,7 +117,7 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, // handle to DLL module
#define pwglDeleteContext wglDeleteContext;
#define pwglMakeCurrent wglMakeCurrent;
#else
static HMODULE OGL32, GLU32;
static HMODULE OGL32;
typedef void *(WINAPI *PFNwglGetProcAddress) (const char *);
static PFNwglGetProcAddress pwglGetProcAddress;
typedef HGLRC (WINAPI *PFNwglCreateContext) (HDC hdc);
@ -132,13 +132,6 @@ static PFNwglMakeCurrent pwglMakeCurrent;
void *GetGLFunc(const char *proc)
{
void *func = NULL;
if (strncmp(proc, "glu", 3) == 0)
{
if (GLU32)
func = GetProcAddress(GLU32, proc);
else
return NULL;
}
if (pwglGetProcAddress)
func = pwglGetProcAddress(proc);
if (!func)
@ -155,8 +148,6 @@ boolean LoadGL(void)
if (!OGL32)
return 0;
GLU32 = LoadLibrary("GLU32.DLL");
pwglGetProcAddress = GetGLFunc("wglGetProcAddress");
pwglCreateContext = GetGLFunc("wglCreateContext");
pwglDeleteContext = GetGLFunc("wglDeleteContext");
@ -528,7 +519,6 @@ EXPORT void HWRAPI(Shutdown) (void)
ReleaseDC(hWnd, hDC);
hDC = NULL;
}
FreeLibrary(GLU32);
FreeLibrary(OGL32);
GL_DBG_Printf ("HWRAPI Shutdown(DONE)\n");
}

View file

@ -96,6 +96,7 @@ static GLint min_filter = GL_LINEAR;
static GLint mag_filter = GL_LINEAR;
static GLint anisotropic_filter = 0;
static boolean model_lighting = false;
boolean supportMipMap = false;
const GLubyte *gl_version = NULL;
const GLubyte *gl_renderer = NULL;
@ -417,9 +418,6 @@ static PFNglCopyTexImage2D pglCopyTexImage2D;
typedef void (APIENTRY * PFNglCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
static PFNglCopyTexSubImage2D pglCopyTexSubImage2D;
#endif
/* GLU functions */
typedef GLint (APIENTRY * PFNgluBuild2DMipmaps) (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
static PFNgluBuild2DMipmaps pgluBuild2DMipmaps;
/* 1.2 functions for 3D textures */
typedef void (APIENTRY * PFNglTexImage3D) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
@ -708,9 +706,6 @@ void SetupGLFunc4(void)
pglUniform3fv = GetGLFunc("glUniform3fv");
pglGetUniformLocation = GetGLFunc("glGetUniformLocation");
#endif
// GLU
pgluBuild2DMipmaps = GetGLFunc("gluBuild2DMipmaps");
}
EXPORT boolean HWRAPI(InitShaders) (void)
@ -1617,7 +1612,8 @@ EXPORT void HWRAPI(UpdateTexture) (GLMipmap_t *pTexInfo)
//pglTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
if (MipMap)
{
pgluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE_ALPHA, w, h, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
pglTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
pglTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, 0);
if (pTexInfo->flags & TF_TRANSPARENT)
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 0); // No mippmaps on transparent stuff
@ -1638,7 +1634,8 @@ EXPORT void HWRAPI(UpdateTexture) (GLMipmap_t *pTexInfo)
//pglTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
if (MipMap)
{
pgluBuild2DMipmaps(GL_TEXTURE_2D, GL_ALPHA, w, h, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
pglTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
pglTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, 0);
if (pTexInfo->flags & TF_TRANSPARENT)
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 0); // No mippmaps on transparent stuff
@ -1658,7 +1655,8 @@ EXPORT void HWRAPI(UpdateTexture) (GLMipmap_t *pTexInfo)
{
if (MipMap)
{
pgluBuild2DMipmaps(GL_TEXTURE_2D, textureformatGL, w, h, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
pglTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
pglTexImage2D(GL_TEXTURE_2D, 0, textureformatGL, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, ptex);
// Control the mipmap level of detail
pglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, 0); // the lower the number, the higer the detail
if (pTexInfo->flags & TF_TRANSPARENT)
@ -2241,7 +2239,7 @@ EXPORT void HWRAPI(SetSpecialState) (hwdspecialstate_t IdState, INT32 Value)
mag_filter = GL_LINEAR;
min_filter = GL_NEAREST;
}
if (!pgluBuild2DMipmaps)
if (!supportMipMap)
{
MipMap = GL_FALSE;
min_filter = GL_LINEAR;

View file

@ -35,7 +35,6 @@
#else
#include <GL/gl.h>
#include <GL/glu.h>
#ifdef STATIC_OPENGL // Because of the 1.3 functions, you'll need GLext to compile it if static
#define GL_GLEXT_PROTOTYPES
@ -127,6 +126,7 @@ extern GLint screen_width;
extern GLint screen_height;
extern GLbyte screen_depth;
extern GLint maximumAnisotropy;
extern boolean supportMipMap;
/** \brief OpenGL flags for video driver
*/

View file

@ -3181,17 +3181,25 @@ static int lib_rTextureNumForName(lua_State *L)
static int lib_rCheckTextureNameForNum(lua_State *L)
{
char s[9];
INT32 num = (INT32)luaL_checkinteger(L, 1);
//HUDSAFE
lua_pushstring(L, R_CheckTextureNameForNum(num));
M_Memcpy(s, R_CheckTextureNameForNum(num), 8);
s[8] = '\0';
lua_pushstring(L, s);
return 1;
}
static int lib_rTextureNameForNum(lua_State *L)
{
char s[9];
INT32 num = (INT32)luaL_checkinteger(L, 1);
//HUDSAFE
lua_pushstring(L, R_TextureNameForNum(num));
M_Memcpy(s, R_TextureNameForNum(num), 8);
s[8] = '\0';
lua_pushstring(L, s);
return 1;
}

View file

@ -3318,7 +3318,7 @@ boolean M_Responder(event_t *ev)
if (ch == -1)
return false;
else if (ch == gamecontrol[GC_SYSTEMMENU][0] || ch == gamecontrol[GC_SYSTEMMENU][1]) // allow remappable ESC key
else if (ev->type != ev_text && (ch == gamecontrol[GC_SYSTEMMENU][0] || ch == gamecontrol[GC_SYSTEMMENU][1])) // allow remappable ESC key
ch = KEY_ESCAPE;
// F-Keys
@ -3399,6 +3399,13 @@ boolean M_Responder(event_t *ev)
// Handle menuitems which need a specific key handling
if (routine && (currentMenu->menuitems[itemOn].status & IT_TYPE) == IT_KEYHANDLER)
{
// block text input if ctrl is held, to allow using ctrl+c ctrl+v and ctrl+x
if (ctrldown)
{
routine(ch);
return true;
}
// ignore ev_keydown events if the key maps to a character, since
// the ev_text event will follow immediately after in that case.
if (ev->type == ev_keydown && ((ch >= 32 && ch <= 127) || (ch >= KEY_KEYPAD7 && ch <= KEY_KPADDEL)))
@ -3429,7 +3436,7 @@ boolean M_Responder(event_t *ev)
{
// dirty hack: for customising controls, I want only buttons/keys, not moves
if (ev->type == ev_mouse || ev->type == ev_mouse2 || ev->type == ev_joystick
|| ev->type == ev_joystick2)
|| ev->type == ev_joystick2 || ev->type == ev_text)
return true;
if (routine)
{
@ -11776,10 +11783,10 @@ static void M_ChooseRoom(INT32 choice)
#endif
if (choice == 0)
ms_RoomId = -1;
CV_SetValue(&cv_masterserver_room_id, 0);
else
{
ms_RoomId = roomIds[choice-1];
CV_SetValue(&cv_masterserver_room_id, roomIds[choice-1]);
menuRoomIndex = choice - 1;
}
@ -12116,8 +12123,7 @@ static void M_HandleConnectIP(INT32 choice)
if ( ctrldown ) {
switch (choice) {
case 'v':
case 'V': // ctrl+v, pasting
case 'v': // ctrl+v, pasting
{
const char *paste = I_ClipboardPaste();
@ -12130,8 +12136,7 @@ static void M_HandleConnectIP(INT32 choice)
break;
}
case KEY_INS:
case 'c':
case 'C': // ctrl+c, ctrl+insert, copying
case 'c': // ctrl+c, ctrl+insert, copying
if (l != 0) // Don't replace the clipboard without any text
{
I_ClipboardCopy(setupm_ip, l);
@ -12139,8 +12144,7 @@ static void M_HandleConnectIP(INT32 choice)
}
break;
case 'x':
case 'X': // ctrl+x, cutting
case 'x': // ctrl+x, cutting
if (l != 0) // Don't replace the clipboard without any text
{
I_ClipboardCopy(setupm_ip, l);

View file

@ -55,6 +55,7 @@ static boolean ServerName_CanChange (const char*);
static void Update_parameters (void);
static void MasterServer_OnChange(void);
static void RoomId_OnChange(void);
static CV_PossibleValue_t masterserver_update_rate_cons_t[] = {
{2, "MIN"},
@ -66,8 +67,9 @@ consvar_t cv_masterserver = CVAR_INIT ("masterserver", "https://ds.ms.srb2.org/M
consvar_t cv_servername = CVAR_INIT_WITH_CALLBACKS ("servername", "SRB2 server", CV_SAVE|CV_NETVAR|CV_CALL|CV_NOINIT|CV_ALLOWLUA, NULL, Update_parameters, ServerName_CanChange);
consvar_t cv_masterserver_update_rate = CVAR_INIT ("masterserver_update_rate", "15", CV_SAVE|CV_CALL|CV_NOINIT, masterserver_update_rate_cons_t, Update_parameters);
consvar_t cv_masterserver_room_id = CVAR_INIT ("masterserver_room_id", "0", CV_CALL, CV_Unsigned, RoomId_OnChange);
INT16 ms_RoomId = -1;
INT16 ms_RoomId = 0;
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
int ms_QueryId;
@ -92,6 +94,7 @@ void AddMServCommands(void)
{
CV_RegisterVar(&cv_masterserver);
CV_RegisterVar(&cv_masterserver_update_rate);
CV_RegisterVar(&cv_masterserver_room_id);
CV_RegisterVar(&cv_masterserver_timeout);
CV_RegisterVar(&cv_masterserver_debug);
CV_RegisterVar(&cv_masterserver_token);
@ -534,6 +537,17 @@ Update_parameters (void)
#endif/*MASTERSERVER*/
}
static void RoomId_OnChange(void)
{
if (ms_RoomId != cv_masterserver_room_id.value)
{
UnregisterServer();
ms_RoomId = cv_masterserver_room_id.value;
if (Online())
RegisterServer();
}
}
static void MasterServer_OnChange(void)
{
#ifdef MASTERSERVER

View file

@ -66,6 +66,7 @@ typedef struct
extern consvar_t cv_masterserver, cv_servername;
extern consvar_t cv_masterserver_update_rate;
extern consvar_t cv_masterserver_room_id;
extern consvar_t cv_masterserver_timeout;
extern consvar_t cv_masterserver_debug;
extern consvar_t cv_masterserver_token;

View file

@ -96,11 +96,15 @@ static void P_SetupStateAnimation(mobj_t *mobj, state_t *st)
animlength = st->var1;
if (!(st->frame & FF_ANIMATE))
{
mobj->anim_duration = 0;
return;
}
if (animlength <= 0 || st->var2 == 0)
{
mobj->frame &= ~FF_ANIMATE;
mobj->anim_duration = 0;
return; // Crash/stupidity prevention
}

View file

@ -78,10 +78,11 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
#include "SDL_cpuinfo.h"
#define HAVE_SDLCPUINFO
#if defined (__unix__) || defined(__APPLE__) || (defined (UNIXCOMMON) && !defined (__HAIKU__))
#if defined (__linux__)
#include <sys/vfs.h>
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#if defined (__linux__) || defined (__HAIKU__)
#include <sys/statvfs.h>
#else
#include <sys/statvfs.h>
#include <sys/param.h>
#include <sys/mount.h>
/*For meminfo*/
@ -94,7 +95,7 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
#endif
#endif
#if defined (__linux__) || (defined (UNIXCOMMON) && !defined (__HAIKU__))
#if defined (__linux__) || defined (UNIXCOMMON)
#ifndef NOTERMIOS
#include <termios.h>
#include <sys/ioctl.h> // ioctl
@ -109,8 +110,10 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
#if defined (__unix__) || (defined (UNIXCOMMON) && !defined (__APPLE__))
#include <errno.h>
#include <sys/wait.h>
#ifndef __HAIKU__ // haiku's crash dialog is just objectively better
#define NEWSIGNALHANDLER
#endif
#endif
#ifndef NOMUMBLE
#ifdef __linux__ // need -lrt
@ -477,10 +480,9 @@ typedef struct
feild_t tty_con;
// when printing general stuff to stdout stderr (Sys_Printf)
// we need to disable the tty console stuff
// this increments so we can recursively disable
static INT32 ttycon_hide = 0;
// lock to prevent clearing partial lines, since not everything
// printed ends on a newline.
static boolean ttycon_ateol = true;
// some key codes that the terminal may be using
// TTimo NOTE: I'm not sure how relevant this is
static INT32 tty_erase;
@ -508,63 +510,31 @@ static inline void tty_FlushIn(void)
// TTimo NOTE: it seems on some terminals just sending '\b' is not enough
// so for now, in any case we send "\b \b" .. yeah well ..
// (there may be a way to find out if '\b' alone would work though)
// Hanicef NOTE: using \b this way is unreliable because of terminal state,
// it's better to use \r to reset the cursor to the beginning of the
// line and clear from there.
static void tty_Back(void)
{
char key;
ssize_t d;
key = '\b';
d = write(STDOUT_FILENO, &key, 1);
key = ' ';
d = write(STDOUT_FILENO, &key, 1);
key = '\b';
d = write(STDOUT_FILENO, &key, 1);
(void)d;
write(STDOUT_FILENO, "\r", 1);
if (tty_con.cursor>0)
{
write(STDOUT_FILENO, tty_con.buffer, tty_con.cursor);
}
write(STDOUT_FILENO, " \b", 2);
}
static void tty_Clear(void)
{
size_t i;
write(STDOUT_FILENO, "\r", 1);
if (tty_con.cursor>0)
{
for (i=0; i<tty_con.cursor; i++)
{
tty_Back();
write(STDOUT_FILENO, " ", 1);
}
write(STDOUT_FILENO, "\r", 1);
}
}
// clear the display of the line currently edited
// bring cursor back to beginning of line
static inline void tty_Hide(void)
{
//I_Assert(consolevent);
if (ttycon_hide)
{
ttycon_hide++;
return;
}
tty_Clear();
ttycon_hide++;
}
// show the current line
// FIXME TTimo need to position the cursor if needed??
static inline void tty_Show(void)
{
size_t i;
ssize_t d;
//I_Assert(consolevent);
I_Assert(ttycon_hide>0);
ttycon_hide--;
if (ttycon_hide == 0 && tty_con.cursor)
{
for (i=0; i<tty_con.cursor; i++)
{
d = write(STDOUT_FILENO, tty_con.buffer+i, 1);
}
}
(void)d;
}
// never exit without calling this, or your terminal will be left in a pretty bad state
@ -672,6 +642,11 @@ void I_GetConsoleEvents(void)
tty_con.cursor = 0;
ev.key = KEY_ENTER;
}
else if (key == 0x4) // ^D, aka EOF
{
// shut down, most unix programs behave this way
I_Quit();
}
else continue;
}
else if (tty_con.cursor < sizeof (tty_con.buffer))
@ -879,9 +854,16 @@ static void I_RegisterChildSignals(void)
void I_OutputMsg(const char *fmt, ...)
{
size_t len;
char txt[8192];
char *txt;
va_list argptr;
va_start(argptr,fmt);
len = vsnprintf(NULL, 0, fmt, argptr);
va_end(argptr);
if (len == 0)
return;
txt = malloc(len+1);
va_start(argptr,fmt);
vsprintf(txt, fmt, argptr);
va_end(argptr);
@ -915,7 +897,10 @@ void I_OutputMsg(const char *fmt, ...)
DWORD bytesWritten;
if (co == INVALID_HANDLE_VALUE)
{
free(txt);
return;
}
if (GetFileType(co) == FILE_TYPE_CHAR && GetConsoleMode(co, &bytesWritten))
{
@ -931,11 +916,16 @@ void I_OutputMsg(const char *fmt, ...)
if (oldLength > 0)
{
LPVOID blank = malloc(oldLength);
if (!blank) return;
if (!blank)
{
free(txt);
return;
}
memset(blank, ' ', oldLength); // Blank out.
oldLines = malloc(oldLength*sizeof(TCHAR));
if (!oldLines)
{
free(txt);
free(blank);
return;
}
@ -970,18 +960,20 @@ void I_OutputMsg(const char *fmt, ...)
}
#else
#ifdef HAVE_TERMIOS
if (consolevent)
if (consolevent && ttycon_ateol)
{
tty_Hide();
tty_Clear();
ttycon_ateol = false;
}
#endif
if (!framebuffer)
fprintf(stderr, "%s", txt);
#ifdef HAVE_TERMIOS
if (consolevent)
if (consolevent && txt[len-1] == '\n')
{
tty_Show();
write(STDOUT_FILENO, tty_con.buffer, tty_con.cursor);
ttycon_ateol = true;
}
#endif
@ -990,6 +982,7 @@ void I_OutputMsg(const char *fmt, ...)
fflush(stderr);
#endif
free(txt);
}
//
@ -2763,18 +2756,13 @@ void I_ShutdownSystem(void)
void I_GetDiskFreeSpace(INT64 *freespace)
{
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
#if defined (SOLARIS) || defined (__HAIKU__)
*freespace = INT32_MAX;
return;
#else // Both Linux and BSD have this, apparently.
struct statfs stfs;
if (statfs(srb2home, &stfs) == -1)
struct statvfs stfs;
if (statvfs(srb2home, &stfs) == -1)
{
*freespace = INT32_MAX;
return;
}
*freespace = stfs.f_bavail * stfs.f_bsize;
#endif
#elif defined (_WIN32)
static p_GetDiskFreeSpaceExA pfnGetDiskFreeSpaceEx = NULL;
static boolean testwin95 = false;
@ -3096,8 +3084,10 @@ const char *I_LocateWad(void)
{
// change to the directory where we found srb2.pk3
#if defined (_WIN32)
waddir = _fullpath(NULL, waddir, MAX_PATH);
SetCurrentDirectoryA(waddir);
#else
waddir = realpath(waddir, NULL);
if (chdir(waddir) == -1)
I_OutputMsg("Couldn't change working directory\n");
#endif

View file

@ -87,7 +87,7 @@
#endif
// maximum number of windowed modes (see windowedModes[][])
#define MAXWINMODES (18)
#define MAXWINMODES (21)
/** \brief
*/
@ -157,7 +157,9 @@ static INT32 windowedModes[MAXWINMODES][2] =
{1920,1080}, // 1.66
{1680,1050}, // 1.60,5.25
{1600,1200}, // 1.33
{1600,1000}, // 1.60,5.00
{1600, 900}, // 1.66
{1536, 864}, // 1.66,4.80
{1366, 768}, // 1.66
{1440, 900}, // 1.60,4.50
{1280,1024}, // 1.33?
@ -166,6 +168,7 @@ static INT32 windowedModes[MAXWINMODES][2] =
{1280, 720}, // 1.66
{1152, 864}, // 1.33,3.60
{1024, 768}, // 1.33,3.20
{ 960, 600}, // 1.60,3.00
{ 800, 600}, // 1.33,2.50
{ 640, 480}, // 1.33,2.00
{ 640, 400}, // 1.60,2.00
@ -1946,8 +1949,6 @@ void I_ShutdownGraphics(void)
I_OutputMsg("shut down\n");
#ifdef HWRENDER
if (GLUhandle)
hwClose(GLUhandle);
if (sdlglcontext)
{
SDL_GL_DeleteContext(sdlglcontext);

View file

@ -70,18 +70,10 @@ PFNglGetString pglGetString;
/** \brief SDL video display surface
*/
INT32 oglflags = 0;
void *GLUhandle = NULL;
SDL_GLContext sdlglcontext = 0;
void *GetGLFunc(const char *proc)
{
if (strncmp(proc, "glu", 3) == 0)
{
if (GLUhandle)
return hwSym(proc, GLUhandle);
else
return NULL;
}
return SDL_GL_GetProcAddress(proc);
}
@ -89,7 +81,6 @@ boolean LoadGL(void)
{
#ifndef STATIC_OPENGL
const char *OGLLibname = NULL;
const char *GLULibname = NULL;
if (M_CheckParm("-OGLlib") && M_IsNextParm())
OGLLibname = M_GetNextParm();
@ -102,43 +93,6 @@ boolean LoadGL(void)
CONS_Printf("If you know what is the OpenGL library's name, use -OGLlib\n");
return 0;
}
#if 0
GLULibname = "/proc/self/exe";
#elif defined (_WIN32)
GLULibname = "GLU32.DLL";
#elif defined (__MACH__)
GLULibname = "/System/Library/Frameworks/OpenGL.framework/Libraries/libGLU.dylib";
#elif defined (macintos)
GLULibname = "OpenGLLibrary";
#elif defined (__unix__)
GLULibname = "libGLU.so.1";
#elif defined (__HAIKU__)
GLULibname = "libGLU.so";
#else
GLULibname = NULL;
#endif
if (M_CheckParm("-GLUlib") && M_IsNextParm())
GLULibname = M_GetNextParm();
if (GLULibname)
{
GLUhandle = hwOpen(GLULibname);
if (GLUhandle)
return SetupGLfunc();
else
{
CONS_Alert(CONS_ERROR, "Could not load GLU Library: %s\n", GLULibname);
if (!M_CheckParm ("-GLUlib"))
CONS_Alert(CONS_ERROR, "If you know what is the GLU library's name, use -GLUlib\n");
}
}
else
{
CONS_Alert(CONS_ERROR, "Could not load GLU Library\n");
CONS_Alert(CONS_ERROR, "If you know what is the GLU library's name, use -GLUlib\n");
}
#endif
return SetupGLfunc();
}
@ -155,6 +109,7 @@ boolean OglSdlSurface(INT32 w, INT32 h)
{
INT32 cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
static boolean first_init = false;
static int majorGL = 0, minorGL = 0;
oglflags = 0;
@ -189,6 +144,12 @@ boolean OglSdlSurface(INT32 w, INT32 h)
else
maximumAnisotropy = 1;
if (sscanf((const char*)gl_version, "%d.%d", &majorGL, &minorGL)
&& (!(majorGL == 1 && minorGL <= 3)))
supportMipMap = true;
else
supportMipMap = false;
SetupGLFunc4();
glanisotropicmode_cons_t[1].value = maximumAnisotropy;

View file

@ -19,8 +19,6 @@
#include "../v_video.h"
extern void *GLUhandle;
boolean OglSdlSurface(INT32 w, INT32 h);
void OglSdlFinishUpdate(boolean vidwait);