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Add actual multiplayer automap support
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@ -1076,6 +1076,9 @@ static inline void AM_drawPlayers(void)
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if (!playeringame[i] || players[i].spectator)
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continue;
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if (!players[i].mo)
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continue;
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p = &players[i];
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if (p->skincolor > 0)
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color = R_GetTranslationColormap(TC_DEFAULT, p->skincolor, GTC_CACHE)[GREENS + 8];
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