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Merge branch 'lightfade-ticbased' into le-fadefof
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commit
7c8fa151c4
3 changed files with 27 additions and 59 deletions
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@ -327,7 +327,8 @@ glow_t *P_SpawnAdjustableGlowingLight(sector_t *minsector, sector_t *maxsector,
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*
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* \param sector Target sector
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* \param destvalue The final light value in these sectors.
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* \param speed Speed of the fade; the change to the ligh
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* \param speed If tic-based: total duration of effect.
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* If speed-based: Speed of the fade; the change to the ligh
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* level in each sector per tic.
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* \param ticbased Use a specific duration for the fade, defined by speed
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* \sa T_LightFade
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@ -354,16 +355,19 @@ void P_FadeLightBySector(sector_t *sector, INT32 destvalue, INT32 speed, boolean
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ll->sourcelevel = sector->lightlevel;
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ll->destlevel = destvalue;
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ll->fixedcurlevel = sector->lightlevel<<FRACBITS;
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if (ticbased)
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{
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ll->ticbased = true;
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ll->timer = ll->speed = abs(speed); // use ll->speed for total duration
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// Speed means duration.
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ll->timer = abs(speed);
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ll->fixedpertic = FixedDiv((destvalue<<FRACBITS) - ll->fixedcurlevel, speed<<FRACBITS);
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}
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else
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{
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ll->ticbased = false;
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ll->timer = -1;
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ll->speed = abs(speed);
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// Speed means increment per tic (literally speed).
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ll->timer = FixedDiv((destvalue<<FRACBITS) - ll->fixedcurlevel, speed<<FRACBITS)>>FRACBITS;
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ll->fixedpertic = speed<<FRACBITS;
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}
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}
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@ -381,50 +385,14 @@ void P_FadeLight(INT16 tag, INT32 destvalue, INT32 speed, boolean ticbased)
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* \sa P_FadeLight
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*/
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void T_LightFade(lightlevel_t *ll)
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{
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if (ll->ticbased)
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{
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if (--ll->timer <= 0)
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{
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ll->sector->lightlevel = ll->destlevel; // set to dest lightlevel
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P_RemoveLighting(ll->sector); // clear lightingdata, remove thinker
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}
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else
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{
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INT16 delta = abs(ll->destlevel - ll->sourcelevel);
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fixed_t factor = min(FixedDiv(ll->speed - ll->timer, ll->speed), 1*FRACUNIT);
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if (ll->destlevel < ll->sourcelevel)
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ll->sector->lightlevel = max(min(ll->sector->lightlevel, ll->sourcelevel - (INT16)FixedMul(delta, factor)), ll->destlevel);
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else if (ll->destlevel > ll->sourcelevel)
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ll->sector->lightlevel = min(max(ll->sector->lightlevel, ll->sourcelevel + (INT16)FixedMul(delta, factor)), ll->destlevel);
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}
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return;
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}
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if (ll->sector->lightlevel < ll->destlevel)
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{
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// increase the lightlevel
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if (ll->sector->lightlevel + ll->speed >= ll->destlevel)
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{
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// stop changing light level
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ll->sector->lightlevel = ll->destlevel; // set to dest lightlevel
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P_RemoveLighting(ll->sector); // clear lightingdata, remove thinker
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}
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else
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ll->sector->lightlevel += ll->speed; // move lightlevel
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}
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else
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{
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// decrease lightlevel
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if (ll->sector->lightlevel - ll->speed <= ll->destlevel)
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{
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// stop changing light level
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ll->sector->lightlevel = ll->destlevel; // set to dest lightlevel
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P_RemoveLighting(ll->sector); // clear lightingdata, remove thinker
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}
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else
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ll->sector->lightlevel -= ll->speed; // move lightlevel
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}
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ll->fixedcurlevel = ll->fixedcurlevel + ll->fixedpertic;
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ll->sector->lightlevel = (ll->fixedcurlevel)>>FRACBITS;
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}
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@ -1562,8 +1562,8 @@ static void SaveLightlevelThinker(const thinker_t *th, const UINT8 type)
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WRITEUINT32(save_p, SaveSector(ht->sector));
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WRITEINT16(save_p, ht->sourcelevel);
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WRITEINT16(save_p, ht->destlevel);
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WRITEINT16(save_p, ht->speed);
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WRITEUINT8(save_p, (UINT8)ht->ticbased);
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WRITEFIXED(save_p, ht->fixedcurlevel);
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WRITEFIXED(save_p, ht->fixedpertic);
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WRITEINT32(save_p, ht->timer);
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}
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@ -2571,8 +2571,8 @@ static inline void LoadLightlevelThinker(actionf_p1 thinker)
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ht->sector = LoadSector(READUINT32(save_p));
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ht->sourcelevel = READINT16(save_p);
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ht->destlevel = READINT16(save_p);
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ht->speed = READINT16(save_p);
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ht->ticbased = (boolean)READUINT8(save_p);
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ht->fixedcurlevel = READFIXED(save_p);
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ht->fixedpertic = READFIXED(save_p);
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ht->timer = READINT32(save_p);
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if (ht->sector)
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ht->sector->lightingdata = ht;
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@ -138,11 +138,11 @@ typedef struct
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sector_t *sector; ///< Sector where action is taking place.
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INT16 sourcelevel; ///< Light level we're fading from.
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INT16 destlevel; ///< Light level we're fading to.
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INT16 speed; ///< Speed at which to change light level. OR: Tic-based duration
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// Tic-based behavior
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boolean ticbased; ///< Tic-based logic
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INT32 timer; ///< Tic-based timer
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fixed_t fixedcurlevel; ///< Fixed point for current light level.
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fixed_t fixedpertic; ///< Fixed point for increment per tic.
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// The reason for those two above to be fixed point is to deal with decimal values that would otherwise get trimmed away.
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INT32 timer; ///< Internal timer.
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} lightlevel_t;
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#define GLOWSPEED 8
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