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How did I mess this up?
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2 changed files with 1 additions and 2 deletions
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@ -3120,7 +3120,7 @@ INT16 G_AddGametype(UINT32 rules)
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gametypecount++;
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// Set gametype rules.
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gametypedefaultrules[newgtype] = gametypecount;
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gametypedefaultrules[newgtype] = rules;
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Gametype_Names[newgtype] = "???";
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// Update gametype_cons_t accordingly.
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@ -11249,7 +11249,6 @@ void P_SpawnPlayer(INT32 playernum)
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else
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{
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p->outofcoop = false;
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p->spectator = false;
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if (netgame && p->jointime < 1)
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{
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// Averted by GTR_NOSPECTATORSPAWN.
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