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Call V_DoPostProcessor only in software mode (it cancels itself in OGL anyway)
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1 changed files with 7 additions and 4 deletions
11
src/d_main.c
11
src/d_main.c
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@ -384,10 +384,13 @@ static void D_Display(void)
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}
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// Image postprocessing effect
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if (postimgtype)
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V_DoPostProcessor(0, postimgtype, postimgparam);
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if (postimgtype2)
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V_DoPostProcessor(1, postimgtype2, postimgparam2);
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if (rendermode == render_soft)
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{
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if (postimgtype)
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V_DoPostProcessor(0, postimgtype, postimgparam);
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if (postimgtype2)
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V_DoPostProcessor(1, postimgtype2, postimgparam2);
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}
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}
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if (lastdraw)
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