From 791b981fd80cb23cee19d27170b347e10ce96ef1 Mon Sep 17 00:00:00 2001 From: katsy Date: Wed, 22 Sep 2021 16:22:47 -0500 Subject: [PATCH] null gamestate during pre-intermission to prevent unwanted interaction --- src/g_game.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/g_game.c b/src/g_game.c index de1a774f4..e497aa13f 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -3927,6 +3927,9 @@ static void G_DoCompleted(void) if (metalrecording) G_StopMetalRecording(false); + G_SetGamestate(GS_NULL); + wipegamestate = GS_NULL; + for (i = 0; i < MAXPLAYERS; i++) if (playeringame[i]) G_PlayerFinishLevel(i); // take away cards and stuff