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https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Rename KeyNumToString to KeyNumToName and vice-versa
This commit is contained in:
parent
5bc0ce7a62
commit
772695741c
5 changed files with 21 additions and 21 deletions
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@ -221,7 +221,7 @@ static void CONS_Bind_f(void)
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for (key = 0; key < NUMINPUTS; key++)
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if (bindtable[key])
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{
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CONS_Printf("%s : \"%s\"\n", G_KeyNumToString(key), bindtable[key]);
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CONS_Printf("%s : \"%s\"\n", G_KeyNumToName(key), bindtable[key]);
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na = 1;
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}
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if (!na)
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@ -229,7 +229,7 @@ static void CONS_Bind_f(void)
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return;
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}
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key = G_KeyStringToNum(COM_Argv(1));
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key = G_KeyNameToNum(COM_Argv(1));
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if (key <= 0 || key >= NUMINPUTS)
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{
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CONS_Alert(CONS_NOTICE, M_GetText("Invalid key name\n"));
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@ -624,7 +624,7 @@ void G_ClearAllControlKeys(void)
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// Returns the name of a key (or virtual key for mouse and joy)
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// the input value being an keynum
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//
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const char *G_KeyNumToString(INT32 keynum)
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const char *G_KeyNumToName(INT32 keynum)
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{
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static char keynamestr[8];
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@ -648,7 +648,7 @@ const char *G_KeyNumToString(INT32 keynum)
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return keynamestr;
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}
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INT32 G_KeyStringToNum(const char *keystr)
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INT32 G_KeyNameToNum(const char *keystr)
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{
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UINT32 j;
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@ -811,10 +811,10 @@ void G_SaveKeySetting(FILE *f, INT32 (*fromcontrols)[2], INT32 (*fromcontrolsbis
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for (i = 1; i < num_gamecontrols; i++)
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{
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fprintf(f, "setcontrol \"%s\" \"%s\"", gamecontrolname[i],
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G_KeyNumToString(fromcontrols[i][0]));
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G_KeyNumToName(fromcontrols[i][0]));
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if (fromcontrols[i][1])
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fprintf(f, " \"%s\"\n", G_KeyNumToString(fromcontrols[i][1]));
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fprintf(f, " \"%s\"\n", G_KeyNumToName(fromcontrols[i][1]));
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else
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fprintf(f, "\n");
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}
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@ -822,10 +822,10 @@ void G_SaveKeySetting(FILE *f, INT32 (*fromcontrols)[2], INT32 (*fromcontrolsbis
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for (i = 1; i < num_gamecontrols; i++)
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{
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fprintf(f, "setcontrol2 \"%s\" \"%s\"", gamecontrolname[i],
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G_KeyNumToString(fromcontrolsbis[i][0]));
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G_KeyNumToName(fromcontrolsbis[i][0]));
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if (fromcontrolsbis[i][1])
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fprintf(f, " \"%s\"\n", G_KeyNumToString(fromcontrolsbis[i][1]));
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fprintf(f, " \"%s\"\n", G_KeyNumToName(fromcontrolsbis[i][1]));
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else
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fprintf(f, "\n");
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}
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@ -1001,8 +1001,8 @@ static void setcontrol(INT32 (*gc)[2])
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CONS_Printf(M_GetText("Control '%s' unknown\n"), namectrl);
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return;
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}
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keynum1 = G_KeyStringToNum(COM_Argv(2));
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keynum2 = G_KeyStringToNum(COM_Argv(3));
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keynum1 = G_KeyNameToNum(COM_Argv(2));
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keynum2 = G_KeyNameToNum(COM_Argv(3));
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keynum = G_FilterKeyByVersion(numctrl, 0, player, &keynum1, &keynum2, &nestedoverride);
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if (keynum >= 0)
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@ -181,8 +181,8 @@ extern const INT32 gcl_jump_spin[num_gcl_jump_spin];
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void G_MapEventsToControls(event_t *ev);
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// returns the name of a key
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const char *G_KeyNumToString(INT32 keynum);
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INT32 G_KeyStringToNum(const char *keystr);
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const char *G_KeyNumToName(INT32 keynum);
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INT32 G_KeyNameToNum(const char *keystr);
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// detach any keys associated to the given game control
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void G_ClearControlKeys(INT32 (*setupcontrols)[2], INT32 control);
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@ -75,17 +75,17 @@ static int lib_joy2Axis(lua_State *L)
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return 1;
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}
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static int lib_keyNumToString(lua_State *L)
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static int lib_keyNumToName(lua_State *L)
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{
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int i = luaL_checkinteger(L, 1);
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lua_pushstring(L, G_KeyNumToString(i));
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lua_pushstring(L, G_KeyNumToName(i));
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return 1;
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}
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static int lib_keyStringToNum(lua_State *L)
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static int lib_keyNameToNum(lua_State *L)
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{
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const char *str = luaL_checkstring(L, 1);
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lua_pushinteger(L, G_KeyStringToNum(str));
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lua_pushinteger(L, G_KeyNameToNum(str));
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return 1;
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}
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@ -133,8 +133,8 @@ static luaL_Reg lib[] = {
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{"gameControl2ToKeyNum", lib_gameControl2ToKeyNum},
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{"joyAxis", lib_joyAxis},
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{"joy2Axis", lib_joy2Axis},
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{"keyNumToString", lib_keyNumToString},
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{"keyStringToNum", lib_keyStringToNum},
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{"keyNumToName", lib_keyNumToName},
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{"keyNameToNum", lib_keyNameToNum},
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{"keyNumPrintable", lib_keyNumPrintable},
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{"shiftKeyNum", lib_shiftKeyNum},
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{"getMouseGrab", lib_getMouseGrab},
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@ -184,7 +184,7 @@ static int keyevent_get(lua_State *L)
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I_Assert(event != NULL);
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if (fastcmp(field,"name"))
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lua_pushstring(L, G_KeyNumToString(event->key));
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lua_pushstring(L, G_KeyNumToName(event->key));
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else if (fastcmp(field,"num"))
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lua_pushinteger(L, event->key);
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else if (fastcmp(field,"repeated"))
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@ -12826,13 +12826,13 @@ static void M_DrawControl(void)
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else
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{
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if (keys[0] != KEY_NULL)
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strcat (tmp, G_KeyNumToString (keys[0]));
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strcat (tmp, G_KeyNumToName (keys[0]));
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if (keys[0] != KEY_NULL && keys[1] != KEY_NULL)
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strcat(tmp," or ");
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if (keys[1] != KEY_NULL)
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strcat (tmp, G_KeyNumToString (keys[1]));
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strcat (tmp, G_KeyNumToName (keys[1]));
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}
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