mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Rename KeyNumToString to KeyNumToName and vice-versa
This commit is contained in:
parent
5bc0ce7a62
commit
772695741c
5 changed files with 21 additions and 21 deletions
|
@ -221,7 +221,7 @@ static void CONS_Bind_f(void)
|
||||||
for (key = 0; key < NUMINPUTS; key++)
|
for (key = 0; key < NUMINPUTS; key++)
|
||||||
if (bindtable[key])
|
if (bindtable[key])
|
||||||
{
|
{
|
||||||
CONS_Printf("%s : \"%s\"\n", G_KeyNumToString(key), bindtable[key]);
|
CONS_Printf("%s : \"%s\"\n", G_KeyNumToName(key), bindtable[key]);
|
||||||
na = 1;
|
na = 1;
|
||||||
}
|
}
|
||||||
if (!na)
|
if (!na)
|
||||||
|
@ -229,7 +229,7 @@ static void CONS_Bind_f(void)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
key = G_KeyStringToNum(COM_Argv(1));
|
key = G_KeyNameToNum(COM_Argv(1));
|
||||||
if (key <= 0 || key >= NUMINPUTS)
|
if (key <= 0 || key >= NUMINPUTS)
|
||||||
{
|
{
|
||||||
CONS_Alert(CONS_NOTICE, M_GetText("Invalid key name\n"));
|
CONS_Alert(CONS_NOTICE, M_GetText("Invalid key name\n"));
|
||||||
|
|
|
@ -624,7 +624,7 @@ void G_ClearAllControlKeys(void)
|
||||||
// Returns the name of a key (or virtual key for mouse and joy)
|
// Returns the name of a key (or virtual key for mouse and joy)
|
||||||
// the input value being an keynum
|
// the input value being an keynum
|
||||||
//
|
//
|
||||||
const char *G_KeyNumToString(INT32 keynum)
|
const char *G_KeyNumToName(INT32 keynum)
|
||||||
{
|
{
|
||||||
static char keynamestr[8];
|
static char keynamestr[8];
|
||||||
|
|
||||||
|
@ -648,7 +648,7 @@ const char *G_KeyNumToString(INT32 keynum)
|
||||||
return keynamestr;
|
return keynamestr;
|
||||||
}
|
}
|
||||||
|
|
||||||
INT32 G_KeyStringToNum(const char *keystr)
|
INT32 G_KeyNameToNum(const char *keystr)
|
||||||
{
|
{
|
||||||
UINT32 j;
|
UINT32 j;
|
||||||
|
|
||||||
|
@ -811,10 +811,10 @@ void G_SaveKeySetting(FILE *f, INT32 (*fromcontrols)[2], INT32 (*fromcontrolsbis
|
||||||
for (i = 1; i < num_gamecontrols; i++)
|
for (i = 1; i < num_gamecontrols; i++)
|
||||||
{
|
{
|
||||||
fprintf(f, "setcontrol \"%s\" \"%s\"", gamecontrolname[i],
|
fprintf(f, "setcontrol \"%s\" \"%s\"", gamecontrolname[i],
|
||||||
G_KeyNumToString(fromcontrols[i][0]));
|
G_KeyNumToName(fromcontrols[i][0]));
|
||||||
|
|
||||||
if (fromcontrols[i][1])
|
if (fromcontrols[i][1])
|
||||||
fprintf(f, " \"%s\"\n", G_KeyNumToString(fromcontrols[i][1]));
|
fprintf(f, " \"%s\"\n", G_KeyNumToName(fromcontrols[i][1]));
|
||||||
else
|
else
|
||||||
fprintf(f, "\n");
|
fprintf(f, "\n");
|
||||||
}
|
}
|
||||||
|
@ -822,10 +822,10 @@ void G_SaveKeySetting(FILE *f, INT32 (*fromcontrols)[2], INT32 (*fromcontrolsbis
|
||||||
for (i = 1; i < num_gamecontrols; i++)
|
for (i = 1; i < num_gamecontrols; i++)
|
||||||
{
|
{
|
||||||
fprintf(f, "setcontrol2 \"%s\" \"%s\"", gamecontrolname[i],
|
fprintf(f, "setcontrol2 \"%s\" \"%s\"", gamecontrolname[i],
|
||||||
G_KeyNumToString(fromcontrolsbis[i][0]));
|
G_KeyNumToName(fromcontrolsbis[i][0]));
|
||||||
|
|
||||||
if (fromcontrolsbis[i][1])
|
if (fromcontrolsbis[i][1])
|
||||||
fprintf(f, " \"%s\"\n", G_KeyNumToString(fromcontrolsbis[i][1]));
|
fprintf(f, " \"%s\"\n", G_KeyNumToName(fromcontrolsbis[i][1]));
|
||||||
else
|
else
|
||||||
fprintf(f, "\n");
|
fprintf(f, "\n");
|
||||||
}
|
}
|
||||||
|
@ -1001,8 +1001,8 @@ static void setcontrol(INT32 (*gc)[2])
|
||||||
CONS_Printf(M_GetText("Control '%s' unknown\n"), namectrl);
|
CONS_Printf(M_GetText("Control '%s' unknown\n"), namectrl);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
keynum1 = G_KeyStringToNum(COM_Argv(2));
|
keynum1 = G_KeyNameToNum(COM_Argv(2));
|
||||||
keynum2 = G_KeyStringToNum(COM_Argv(3));
|
keynum2 = G_KeyNameToNum(COM_Argv(3));
|
||||||
keynum = G_FilterKeyByVersion(numctrl, 0, player, &keynum1, &keynum2, &nestedoverride);
|
keynum = G_FilterKeyByVersion(numctrl, 0, player, &keynum1, &keynum2, &nestedoverride);
|
||||||
|
|
||||||
if (keynum >= 0)
|
if (keynum >= 0)
|
||||||
|
|
|
@ -181,8 +181,8 @@ extern const INT32 gcl_jump_spin[num_gcl_jump_spin];
|
||||||
void G_MapEventsToControls(event_t *ev);
|
void G_MapEventsToControls(event_t *ev);
|
||||||
|
|
||||||
// returns the name of a key
|
// returns the name of a key
|
||||||
const char *G_KeyNumToString(INT32 keynum);
|
const char *G_KeyNumToName(INT32 keynum);
|
||||||
INT32 G_KeyStringToNum(const char *keystr);
|
INT32 G_KeyNameToNum(const char *keystr);
|
||||||
|
|
||||||
// detach any keys associated to the given game control
|
// detach any keys associated to the given game control
|
||||||
void G_ClearControlKeys(INT32 (*setupcontrols)[2], INT32 control);
|
void G_ClearControlKeys(INT32 (*setupcontrols)[2], INT32 control);
|
||||||
|
|
|
@ -75,17 +75,17 @@ static int lib_joy2Axis(lua_State *L)
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int lib_keyNumToString(lua_State *L)
|
static int lib_keyNumToName(lua_State *L)
|
||||||
{
|
{
|
||||||
int i = luaL_checkinteger(L, 1);
|
int i = luaL_checkinteger(L, 1);
|
||||||
lua_pushstring(L, G_KeyNumToString(i));
|
lua_pushstring(L, G_KeyNumToName(i));
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int lib_keyStringToNum(lua_State *L)
|
static int lib_keyNameToNum(lua_State *L)
|
||||||
{
|
{
|
||||||
const char *str = luaL_checkstring(L, 1);
|
const char *str = luaL_checkstring(L, 1);
|
||||||
lua_pushinteger(L, G_KeyStringToNum(str));
|
lua_pushinteger(L, G_KeyNameToNum(str));
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -133,8 +133,8 @@ static luaL_Reg lib[] = {
|
||||||
{"gameControl2ToKeyNum", lib_gameControl2ToKeyNum},
|
{"gameControl2ToKeyNum", lib_gameControl2ToKeyNum},
|
||||||
{"joyAxis", lib_joyAxis},
|
{"joyAxis", lib_joyAxis},
|
||||||
{"joy2Axis", lib_joy2Axis},
|
{"joy2Axis", lib_joy2Axis},
|
||||||
{"keyNumToString", lib_keyNumToString},
|
{"keyNumToName", lib_keyNumToName},
|
||||||
{"keyStringToNum", lib_keyStringToNum},
|
{"keyNameToNum", lib_keyNameToNum},
|
||||||
{"keyNumPrintable", lib_keyNumPrintable},
|
{"keyNumPrintable", lib_keyNumPrintable},
|
||||||
{"shiftKeyNum", lib_shiftKeyNum},
|
{"shiftKeyNum", lib_shiftKeyNum},
|
||||||
{"getMouseGrab", lib_getMouseGrab},
|
{"getMouseGrab", lib_getMouseGrab},
|
||||||
|
@ -184,7 +184,7 @@ static int keyevent_get(lua_State *L)
|
||||||
I_Assert(event != NULL);
|
I_Assert(event != NULL);
|
||||||
|
|
||||||
if (fastcmp(field,"name"))
|
if (fastcmp(field,"name"))
|
||||||
lua_pushstring(L, G_KeyNumToString(event->key));
|
lua_pushstring(L, G_KeyNumToName(event->key));
|
||||||
else if (fastcmp(field,"num"))
|
else if (fastcmp(field,"num"))
|
||||||
lua_pushinteger(L, event->key);
|
lua_pushinteger(L, event->key);
|
||||||
else if (fastcmp(field,"repeated"))
|
else if (fastcmp(field,"repeated"))
|
||||||
|
|
|
@ -12826,13 +12826,13 @@ static void M_DrawControl(void)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (keys[0] != KEY_NULL)
|
if (keys[0] != KEY_NULL)
|
||||||
strcat (tmp, G_KeyNumToString (keys[0]));
|
strcat (tmp, G_KeyNumToName (keys[0]));
|
||||||
|
|
||||||
if (keys[0] != KEY_NULL && keys[1] != KEY_NULL)
|
if (keys[0] != KEY_NULL && keys[1] != KEY_NULL)
|
||||||
strcat(tmp," or ");
|
strcat(tmp," or ");
|
||||||
|
|
||||||
if (keys[1] != KEY_NULL)
|
if (keys[1] != KEY_NULL)
|
||||||
strcat (tmp, G_KeyNumToString (keys[1]));
|
strcat (tmp, G_KeyNumToName (keys[1]));
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue