Remove duplicate define

This commit is contained in:
Jaime Passos 2020-07-16 21:47:12 -03:00
parent 12a4398322
commit 7523b55628

View file

@ -629,13 +629,6 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
/// \note Required for proper collision with moving sloped surfaces that have sector specials on them.
#define SECTORSPECIALSAFTERTHINK
/// FINALLY some real clipping that doesn't make walls dissappear AND speeds the game up
/// (that was the original comment from SRB2CB, sadly it is a lie and actually slows game down)
/// on the bright side it fixes some weird issues with translucent walls
/// \note SRB2CB port.
/// SRB2CB itself ported this from PrBoom+
#define NEWCLIP
/// Sprite rotation
#define ROTSPRITE
#define ROTANGLES 72 // Needs to be a divisor of 360 (45, 60, 90, 120...)