Fix Continue game state wipes

This commit is contained in:
Jaime Passos 2019-12-05 01:47:51 -03:00
parent 6adb957f0f
commit 7384522aef
2 changed files with 3 additions and 1 deletions

View file

@ -3569,6 +3569,8 @@ void F_StartContinue(void)
return;
}
wipestyleflags = WSF_FADEOUT;
F_TryColormapFade(31);
G_SetGamestate(GS_CONTINUING);
gameaction = ga_nothing;

View file

@ -56,7 +56,7 @@ UINT8 wipedefs[NUMWIPEDEFS] = {
0, // wipe_level_toblack
UINT8_MAX, // wipe_intermission_toblack
UINT8_MAX, // wipe_continuing_toblack
0, // wipe_continuing_toblack
0, // wipe_titlescreen_toblack
0, // wipe_timeattack_toblack
99, // wipe_credits_toblack