From 70928120c26b38f8bba06bcacfd753b78fbab7dd Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Tue, 1 Aug 2023 12:45:58 +0100 Subject: [PATCH] allow use of P_IsFlagAtBase in HUD code, since it doesn't actually modify anything --- src/lua_baselib.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lua_baselib.c b/src/lua_baselib.c index bf3fd1dec..915669bb2 100644 --- a/src/lua_baselib.c +++ b/src/lua_baselib.c @@ -2456,7 +2456,7 @@ static int lib_pFadeLight(lua_State *L) static int lib_pIsFlagAtBase(lua_State *L) { mobjtype_t flag = luaL_checkinteger(L, 1); - NOHUD + //HUDSAFE INLEVEL if (flag >= NUMMOBJTYPES) return luaL_error(L, "mobj type %d out of range (0 - %d)", flag, NUMMOBJTYPES-1);