From 6fd645ef27b52bb60b60ab3f24f467c44dae45e3 Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 6 Oct 2019 14:45:42 -0700 Subject: [PATCH] A-arrows on Record Attack level select Menu code sucks, did you know? --- src/m_menu.c | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/src/m_menu.c b/src/m_menu.c index 86395d039..77a4b1f46 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -8331,7 +8331,18 @@ void M_DrawTimeAttackMenu(void) else PictureOfLevel = W_CachePatchName("BLANKLVL", PU_CACHE); - V_DrawSmallScaledPatch(208, 32+lsheadingheight, 0, PictureOfLevel); + y = 32+lsheadingheight; + V_DrawSmallScaledPatch(208, y, 0, PictureOfLevel); + + if (itemOn == talevel) + { + /* Draw arrows !! */ + y = y + 25 - 4; + V_DrawCharacter(208 - 10 - (skullAnimCounter/5), y, + '\x1C' | V_YELLOWMAP, false); + V_DrawCharacter(208 + 80 + 2 + (skullAnimCounter/5), y, + '\x1D' | V_YELLOWMAP, false); + } V_DrawString(104 - 72, 32+lsheadingheight/2, 0, "* LEVEL RECORDS *");