mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-22 12:31:32 +00:00
Consider hide-and-seek as GTR_HIDEFROZEN
This commit is contained in:
parent
d3ed5ad44f
commit
6fb5a6efb6
3 changed files with 4 additions and 5 deletions
|
@ -2085,7 +2085,7 @@ boolean G_Responder(event_t *ev)
|
|||
&& players[displayplayer].ctfteam != players[consoleplayer].ctfteam)
|
||||
continue;
|
||||
}
|
||||
else if (gametype == GT_HIDEANDSEEK)
|
||||
else if (gametyperules & GTR_HIDEFROZEN)
|
||||
{
|
||||
if (players[consoleplayer].pflags & PF_TAGIT)
|
||||
continue;
|
||||
|
|
|
@ -1613,7 +1613,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
|
|||
}
|
||||
|
||||
// Force solid players in hide and seek to avoid corner stacking.
|
||||
if (cv_tailspickup.value && gametype != GT_HIDEANDSEEK)
|
||||
if (cv_tailspickup.value && !(gametyperules & GTR_HIDEFROZEN))
|
||||
{
|
||||
if (tmthing->player && thing->player)
|
||||
{
|
||||
|
|
|
@ -2368,15 +2368,14 @@ static void ST_drawTextHUD(void)
|
|||
else
|
||||
textHUDdraw(M_GetText("Flee before you are hunted!"))
|
||||
}
|
||||
else if (gametype == GT_HIDEANDSEEK && !(stplyr->pflags & PF_TAGIT))
|
||||
else if ((gametyperules & GTR_HIDEFROZEN) && !(stplyr->pflags & PF_TAGIT))
|
||||
{
|
||||
if (!splitscreen && !donef12)
|
||||
{
|
||||
textHUDdraw(M_GetText("\x82""VIEWPOINT:""\x80 Switch view"))
|
||||
donef12 = true;
|
||||
}
|
||||
if (gametyperules & GTR_HIDEFROZEN)
|
||||
textHUDdraw(M_GetText("You cannot move while hiding."))
|
||||
textHUDdraw(M_GetText("You cannot move while hiding."))
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue