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sdl2: Revert -win flag behavior, was glitchy
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0ae6d5ae29
commit
6ea03a23b4
1 changed files with 2 additions and 2 deletions
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@ -1797,7 +1797,7 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen)
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}
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}
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window = SDL_CreateWindow("SRB2", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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window = SDL_CreateWindow("SRB2", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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BASEVIDWIDTH, BASEVIDHEIGHT, flags);
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realwidth, realheight, flags);
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renderer = SDL_CreateRenderer(window, -1, 0);
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renderer = SDL_CreateRenderer(window, -1, 0);
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SDL_RenderSetLogicalSize(renderer, BASEVIDWIDTH, BASEVIDHEIGHT);
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SDL_RenderSetLogicalSize(renderer, BASEVIDWIDTH, BASEVIDHEIGHT);
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@ -1897,7 +1897,7 @@ void I_StartupGraphics(void)
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if (!I_GetEnv("SDL_VIDEO_CENTERED"))
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if (!I_GetEnv("SDL_VIDEO_CENTERED"))
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I_PutEnv(SDLVIDEOMID);
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I_PutEnv(SDLVIDEOMID);
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*/
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*/
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CV_SetValue(&cv_fullscreen, M_CheckParm("-win") ? 0 : 1);
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disable_fullscreen = M_CheckParm("-win") ? 1 : 0;
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keyboard_started = true;
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keyboard_started = true;
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