mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-25 05:41:42 +00:00
Merge branch 'next' into udmf-next
This commit is contained in:
commit
6e7373a475
25 changed files with 537 additions and 905 deletions
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@ -760,6 +760,7 @@ linedeftypes
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||||||
{
|
{
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||||||
title = "Parameters";
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title = "Parameters";
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||||||
prefix = "(22)";
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prefix = "(22)";
|
||||||
|
flags8text = "[3] Set translucency by X offset";
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||||||
flags32text = "[5] Render outer sides only";
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flags32text = "[5] Render outer sides only";
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||||||
flags64text = "[6] Trigger linedef executor";
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flags64text = "[6] Trigger linedef executor";
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||||||
flags128text = "[7] Intangible";
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flags128text = "[7] Intangible";
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||||||
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@ -1908,6 +1909,27 @@ linedeftypes
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||||||
prefix = "(333)";
|
prefix = "(333)";
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||||||
}
|
}
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||||||
|
|
||||||
|
334
|
||||||
|
{
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||||||
|
title = "Object Dye - Continuous";
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||||||
|
flags64text = "[6] Disable for this color";
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||||||
|
prefix = "(334)";
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||||||
|
}
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||||||
|
|
||||||
|
335
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||||||
|
{
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||||||
|
title = "Object Dye - Each Time";
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||||||
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flags64text = "[6] Disable for this color";
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||||||
|
prefix = "(335)";
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||||||
|
}
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||||||
|
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||||||
|
336
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||||||
|
{
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||||||
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title = "Object Dye - Once";
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||||||
|
flags64text = "[6] Disable for this color";
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||||||
|
prefix = "(336)";
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||||||
|
}
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||||||
|
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||||||
399
|
399
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||||||
{
|
{
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||||||
title = "Level Load";
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title = "Level Load";
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||||||
|
@ -2218,6 +2240,19 @@ linedeftypes
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||||||
prefix = "(462)";
|
prefix = "(462)";
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||||||
flags8text = "[3] Set delay by backside sector";
|
flags8text = "[3] Set delay by backside sector";
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||||||
}
|
}
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||||||
|
|
||||||
|
463
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||||||
|
{
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||||||
|
title = "Dye Object";
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||||||
|
prefix = "(463)";
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||||||
|
}
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||||||
|
|
||||||
|
464
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||||||
|
{
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||||||
|
title = "Trigger Egg Capsule";
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||||||
|
prefix = "(464)";
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||||||
|
flags64text = "[6] Don't end level";
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||||||
|
}
|
||||||
}
|
}
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||||||
|
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||||||
linedefexecmisc
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linedefexecmisc
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||||||
|
@ -3704,6 +3739,7 @@ thingtypes
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||||||
width = 8;
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width = 8;
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||||||
height = 16;
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height = 16;
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||||||
sprite = "internal:capsule";
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sprite = "internal:capsule";
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||||||
|
angletext = "Tag";
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||||||
}
|
}
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||||||
292
|
292
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||||||
{
|
{
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||||||
|
|
|
@ -1863,6 +1863,12 @@ static void readlevelheader(MYFILE *f, INT32 num)
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||||||
}
|
}
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||||||
else if (fastcmp(word, "STARTRINGS"))
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else if (fastcmp(word, "STARTRINGS"))
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||||||
mapheaderinfo[num-1]->startrings = (UINT16)i;
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mapheaderinfo[num-1]->startrings = (UINT16)i;
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||||||
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else if (fastcmp(word, "SPECIALSTAGETIME"))
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||||||
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mapheaderinfo[num-1]->sstimer = i;
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||||||
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else if (fastcmp(word, "SPECIALSTAGESPHERES"))
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||||||
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mapheaderinfo[num-1]->ssspheres = i;
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||||||
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else if (fastcmp(word, "GRAVITY"))
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||||||
|
mapheaderinfo[num-1]->gravity = FLOAT_TO_FIXED(atof(word2));
|
||||||
else
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else
|
||||||
deh_warning("Level header %d: unknown word '%s'", num, word);
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deh_warning("Level header %d: unknown word '%s'", num, word);
|
||||||
}
|
}
|
||||||
|
|
|
@ -578,9 +578,6 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
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||||||
/// Dumps the contents of a network save game upon consistency failure for debugging.
|
/// Dumps the contents of a network save game upon consistency failure for debugging.
|
||||||
//#define DUMPCONSISTENCY
|
//#define DUMPCONSISTENCY
|
||||||
|
|
||||||
/// Polyobject fake flat code
|
|
||||||
#define POLYOBJECTS_PLANES
|
|
||||||
|
|
||||||
/// See name of player in your crosshair
|
/// See name of player in your crosshair
|
||||||
#define SEENAMES
|
#define SEENAMES
|
||||||
|
|
||||||
|
|
|
@ -319,6 +319,9 @@ typedef struct
|
||||||
|
|
||||||
char selectheading[22]; ///< Level select heading. Allows for controllable grouping.
|
char selectheading[22]; ///< Level select heading. Allows for controllable grouping.
|
||||||
UINT16 startrings; ///< Number of rings players start with.
|
UINT16 startrings; ///< Number of rings players start with.
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||||||
|
INT32 sstimer; ///< Timer for special stages.
|
||||||
|
UINT32 ssspheres; ///< Sphere requirement in special stages.
|
||||||
|
fixed_t gravity; ///< Map-wide gravity.
|
||||||
|
|
||||||
// Title card.
|
// Title card.
|
||||||
char ltzzpatch[8]; ///< Zig zag patch.
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char ltzzpatch[8]; ///< Zig zag patch.
|
||||||
|
|
|
@ -887,12 +887,10 @@ static void AdjustSegs(void)
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||||||
float distv1,distv2,tmp;
|
float distv1,distv2,tmp;
|
||||||
nearv1 = nearv2 = MYMAX;
|
nearv1 = nearv2 = MYMAX;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// Don't touch polyobject segs. We'll compensate
|
// Don't touch polyobject segs. We'll compensate
|
||||||
// for this when we go about drawing them.
|
// for this when we go about drawing them.
|
||||||
if (lseg->polyseg)
|
if (lseg->polyseg)
|
||||||
continue;
|
continue;
|
||||||
#endif
|
|
||||||
|
|
||||||
if (p) {
|
if (p) {
|
||||||
for (j = 0; j < p->numpts; j++)
|
for (j = 0; j < p->numpts; j++)
|
||||||
|
|
|
@ -1603,7 +1603,6 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
|
||||||
// heights of the polygon, and h & l, are the final (clipped)
|
// heights of the polygon, and h & l, are the final (clipped)
|
||||||
// poly coords.
|
// poly coords.
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// NOTE: With polyobjects, whenever you need to check the properties of the polyobject sector it belongs to,
|
// NOTE: With polyobjects, whenever you need to check the properties of the polyobject sector it belongs to,
|
||||||
// you must use the linedef's backsector to be correct
|
// you must use the linedef's backsector to be correct
|
||||||
// From CB
|
// From CB
|
||||||
|
@ -1613,7 +1612,6 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
|
||||||
popenbottom = back->floorheight;
|
popenbottom = back->floorheight;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
popentop = min(worldtop, worldhigh);
|
popentop = min(worldtop, worldhigh);
|
||||||
popenbottom = max(worldbottom, worldlow);
|
popenbottom = max(worldbottom, worldlow);
|
||||||
|
@ -1643,7 +1641,6 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
|
||||||
polybottom = polytop - textureheight[gr_midtexture]*repeats;
|
polybottom = polytop - textureheight[gr_midtexture]*repeats;
|
||||||
}
|
}
|
||||||
// CB
|
// CB
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// NOTE: With polyobjects, whenever you need to check the properties of the polyobject sector it belongs to,
|
// NOTE: With polyobjects, whenever you need to check the properties of the polyobject sector it belongs to,
|
||||||
// you must use the linedef's backsector to be correct
|
// you must use the linedef's backsector to be correct
|
||||||
if (gr_curline->polyseg)
|
if (gr_curline->polyseg)
|
||||||
|
@ -1651,7 +1648,6 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
|
||||||
lowcut = polybottom;
|
lowcut = polybottom;
|
||||||
highcut = polytop;
|
highcut = polytop;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// The cut-off values of a linedef can always be constant, since every line has an absoulute front and or back sector
|
// The cut-off values of a linedef can always be constant, since every line has an absoulute front and or back sector
|
||||||
|
@ -1757,7 +1753,6 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
if (gr_curline->polyseg && gr_curline->polyseg->translucency > 0)
|
if (gr_curline->polyseg && gr_curline->polyseg->translucency > 0)
|
||||||
{
|
{
|
||||||
if (gr_curline->polyseg->translucency >= NUMTRANSMAPS) // wall not drawn
|
if (gr_curline->polyseg->translucency >= NUMTRANSMAPS) // wall not drawn
|
||||||
|
@ -1768,7 +1763,6 @@ static void HWR_StoreWallRange(double startfrac, double endfrac)
|
||||||
else
|
else
|
||||||
blendmode = HWR_TranstableToAlpha(gr_curline->polyseg->translucency, &Surf);
|
blendmode = HWR_TranstableToAlpha(gr_curline->polyseg->translucency, &Surf);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
if (gr_frontsector->numlights)
|
if (gr_frontsector->numlights)
|
||||||
{
|
{
|
||||||
|
@ -2564,10 +2558,8 @@ static void HWR_AddLine(seg_t * line)
|
||||||
static sector_t tempsec;
|
static sector_t tempsec;
|
||||||
|
|
||||||
fixed_t v1x, v1y, v2x, v2y; // the seg's vertexes as fixed_t
|
fixed_t v1x, v1y, v2x, v2y; // the seg's vertexes as fixed_t
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
if (line->polyseg && !(line->polyseg->flags & POF_RENDERSIDES))
|
if (line->polyseg && !(line->polyseg->flags & POF_RENDERSIDES))
|
||||||
return;
|
return;
|
||||||
#endif
|
|
||||||
|
|
||||||
gr_curline = line;
|
gr_curline = line;
|
||||||
|
|
||||||
|
@ -2694,10 +2686,7 @@ static void HWR_AddLine(seg_t * line)
|
||||||
|
|
||||||
if (bothceilingssky && bothfloorssky) // everything's sky? let's save us a bit of time then
|
if (bothceilingssky && bothfloorssky) // everything's sky? let's save us a bit of time then
|
||||||
{
|
{
|
||||||
if (
|
if (!line->polyseg &&
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
!line->polyseg &&
|
|
||||||
#endif
|
|
||||||
!line->sidedef->midtexture
|
!line->sidedef->midtexture
|
||||||
&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
|
&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
|
||||||
|| (gr_frontsector->tag == gr_backsector->tag)))
|
|| (gr_frontsector->tag == gr_backsector->tag)))
|
||||||
|
@ -2736,10 +2725,7 @@ static void HWR_AddLine(seg_t * line)
|
||||||
|
|
||||||
if (bothceilingssky && bothfloorssky) // everything's sky? let's save us a bit of time then
|
if (bothceilingssky && bothfloorssky) // everything's sky? let's save us a bit of time then
|
||||||
{
|
{
|
||||||
if (
|
if (!line->polyseg &&
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
!line->polyseg &&
|
|
||||||
#endif
|
|
||||||
!line->sidedef->midtexture
|
!line->sidedef->midtexture
|
||||||
&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
|
&& ((!gr_frontsector->ffloors && !gr_backsector->ffloors)
|
||||||
|| (gr_frontsector->tag == gr_backsector->tag)))
|
|| (gr_frontsector->tag == gr_backsector->tag)))
|
||||||
|
@ -2934,8 +2920,6 @@ static boolean HWR_CheckBBox(fixed_t *bspcoord)
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// HWR_AddPolyObjectSegs
|
// HWR_AddPolyObjectSegs
|
||||||
//
|
//
|
||||||
|
@ -2978,7 +2962,6 @@ static inline void HWR_AddPolyObjectSegs(void)
|
||||||
Z_Free(gr_fakeline);
|
Z_Free(gr_fakeline);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling, fixed_t fixedheight,
|
static void HWR_RenderPolyObjectPlane(polyobj_t *polysector, boolean isceiling, fixed_t fixedheight,
|
||||||
FBITFIELD blendmode, UINT8 lightlevel, levelflat_t *levelflat, sector_t *FOFsector,
|
FBITFIELD blendmode, UINT8 lightlevel, levelflat_t *levelflat, sector_t *FOFsector,
|
||||||
UINT8 alpha, extracolormap_t *planecolormap)
|
UINT8 alpha, extracolormap_t *planecolormap)
|
||||||
|
@ -3233,8 +3216,6 @@ static void HWR_AddPolyObjectPlanes(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// -----------------+
|
// -----------------+
|
||||||
// HWR_Subsector : Determine floor/ceiling planes.
|
// HWR_Subsector : Determine floor/ceiling planes.
|
||||||
|
@ -3562,7 +3543,6 @@ static void HWR_Subsector(size_t num)
|
||||||
#endif
|
#endif
|
||||||
#endif //doplanes
|
#endif //doplanes
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// Draw all the polyobjects in this subsector
|
// Draw all the polyobjects in this subsector
|
||||||
if (sub->polyList)
|
if (sub->polyList)
|
||||||
{
|
{
|
||||||
|
@ -3583,15 +3563,12 @@ static void HWR_Subsector(size_t num)
|
||||||
// Draw polyobject lines.
|
// Draw polyobject lines.
|
||||||
HWR_AddPolyObjectSegs();
|
HWR_AddPolyObjectSegs();
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
if (sub->validcount != validcount) // This validcount situation seems to let us know that the floors have already been drawn.
|
if (sub->validcount != validcount) // This validcount situation seems to let us know that the floors have already been drawn.
|
||||||
{
|
{
|
||||||
// Draw polyobject planes
|
// Draw polyobject planes
|
||||||
HWR_AddPolyObjectPlanes();
|
HWR_AddPolyObjectPlanes();
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// Hurder ici se passe les choses INT32<33>essantes!
|
// Hurder ici se passe les choses INT32<33>essantes!
|
||||||
// on vient de tracer le sol et le plafond
|
// on vient de tracer le sol et le plafond
|
||||||
|
@ -3614,14 +3591,8 @@ static void HWR_Subsector(size_t num)
|
||||||
while (count--)
|
while (count--)
|
||||||
{
|
{
|
||||||
|
|
||||||
if (!line->glseg
|
if (!line->glseg && !line->polyseg) // ignore segs that belong to polyobjects
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
&& !line->polyseg // ignore segs that belong to polyobjects
|
|
||||||
#endif
|
|
||||||
)
|
|
||||||
{
|
|
||||||
HWR_AddLine(line);
|
HWR_AddLine(line);
|
||||||
}
|
|
||||||
line++;
|
line++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -80,9 +80,7 @@ static UINT8 lib_searchBlockmap_Lines(lua_State *L, INT32 x, INT32 y, mobj_t *th
|
||||||
{
|
{
|
||||||
INT32 offset;
|
INT32 offset;
|
||||||
const INT32 *list; // Big blockmap
|
const INT32 *list; // Big blockmap
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
polymaplink_t *plink; // haleyjd 02/22/06
|
polymaplink_t *plink; // haleyjd 02/22/06
|
||||||
#endif
|
|
||||||
line_t *ld;
|
line_t *ld;
|
||||||
|
|
||||||
if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
|
if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
|
||||||
|
@ -90,7 +88,6 @@ static UINT8 lib_searchBlockmap_Lines(lua_State *L, INT32 x, INT32 y, mobj_t *th
|
||||||
|
|
||||||
offset = y*bmapwidth + x;
|
offset = y*bmapwidth + x;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// haleyjd 02/22/06: consider polyobject lines
|
// haleyjd 02/22/06: consider polyobject lines
|
||||||
plink = polyblocklinks[offset];
|
plink = polyblocklinks[offset];
|
||||||
|
|
||||||
|
@ -133,7 +130,6 @@ static UINT8 lib_searchBlockmap_Lines(lua_State *L, INT32 x, INT32 y, mobj_t *th
|
||||||
}
|
}
|
||||||
plink = (polymaplink_t *)(plink->link.next);
|
plink = (polymaplink_t *)(plink->link.next);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
offset = *(blockmap + offset); // offset = blockmap[y*bmapwidth+x];
|
offset = *(blockmap + offset); // offset = blockmap[y*bmapwidth+x];
|
||||||
|
|
||||||
|
|
|
@ -2133,6 +2133,12 @@ static int mapheaderinfo_get(lua_State *L)
|
||||||
lua_pushinteger(L, header->menuflags);
|
lua_pushinteger(L, header->menuflags);
|
||||||
else if (fastcmp(field,"startrings"))
|
else if (fastcmp(field,"startrings"))
|
||||||
lua_pushinteger(L, header->startrings);
|
lua_pushinteger(L, header->startrings);
|
||||||
|
else if (fastcmp(field, "sstimer"))
|
||||||
|
lua_pushinteger(L, header->sstimer);
|
||||||
|
else if (fastcmp(field, "ssspheres"))
|
||||||
|
lua_pushinteger(L, header->ssspheres);
|
||||||
|
else if (fastcmp(field, "gravity"))
|
||||||
|
lua_pushfixed(L, header->gravity);
|
||||||
// TODO add support for reading numGradedMares and grades
|
// TODO add support for reading numGradedMares and grades
|
||||||
else {
|
else {
|
||||||
// Read custom vars now
|
// Read custom vars now
|
||||||
|
|
|
@ -2157,7 +2157,6 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
|
||||||
|
|
||||||
BMBOUNDFIX(xl, xh, yl, yh);
|
BMBOUNDFIX(xl, xh, yl, yh);
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
|
// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
|
||||||
{
|
{
|
||||||
validcount++;
|
validcount++;
|
||||||
|
@ -2229,7 +2228,6 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// tmfloorthing is set when tmfloorz comes from a thing's top
|
// tmfloorthing is set when tmfloorz comes from a thing's top
|
||||||
tmfloorthing = NULL;
|
tmfloorthing = NULL;
|
||||||
|
@ -2387,7 +2385,6 @@ boolean P_CheckCameraPosition(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||||
|
|
||||||
BMBOUNDFIX(xl, xh, yl, yh);
|
BMBOUNDFIX(xl, xh, yl, yh);
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
|
// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
|
||||||
{
|
{
|
||||||
validcount++;
|
validcount++;
|
||||||
|
@ -2458,7 +2455,6 @@ boolean P_CheckCameraPosition(fixed_t x, fixed_t y, camera_t *thiscam)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// check lines
|
// check lines
|
||||||
for (bx = xl; bx <= xh; bx++)
|
for (bx = xl; bx <= xh; bx++)
|
||||||
|
|
|
@ -451,7 +451,6 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
|
||||||
I_Assert(back != NULL);
|
I_Assert(back != NULL);
|
||||||
|
|
||||||
openfloorrover = openceilingrover = NULL;
|
openfloorrover = openceilingrover = NULL;
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
if (linedef->polyobj)
|
if (linedef->polyobj)
|
||||||
{
|
{
|
||||||
// set these defaults so that polyobjects don't interfere with collision above or below them
|
// set these defaults so that polyobjects don't interfere with collision above or below them
|
||||||
|
@ -462,7 +461,6 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
|
||||||
opentopslope = openbottomslope = NULL;
|
opentopslope = openbottomslope = NULL;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#endif
|
|
||||||
{ // Set open and high/low values here
|
{ // Set open and high/low values here
|
||||||
fixed_t frontheight, backheight;
|
fixed_t frontheight, backheight;
|
||||||
|
|
||||||
|
@ -517,7 +515,7 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
|
||||||
texheight = textures[texnum]->height << FRACBITS;
|
texheight = textures[texnum]->height << FRACBITS;
|
||||||
|
|
||||||
// Set texbottom and textop to the Z coordinates of the texture's boundaries
|
// Set texbottom and textop to the Z coordinates of the texture's boundaries
|
||||||
#if 0 // #ifdef POLYOBJECTS
|
#if 0
|
||||||
// don't remove this code unless solid midtextures
|
// don't remove this code unless solid midtextures
|
||||||
// on non-solid polyobjects should NEVER happen in the future
|
// on non-solid polyobjects should NEVER happen in the future
|
||||||
if (linedef->polyobj && (linedef->polyobj->flags & POF_TESTHEIGHT)) {
|
if (linedef->polyobj && (linedef->polyobj->flags & POF_TESTHEIGHT)) {
|
||||||
|
@ -560,7 +558,6 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
if (linedef->polyobj)
|
if (linedef->polyobj)
|
||||||
{
|
{
|
||||||
// Treat polyobj's backsector like a 3D Floor
|
// Treat polyobj's backsector like a 3D Floor
|
||||||
|
@ -597,7 +594,7 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
|
||||||
// otherwise don't do anything special, pretend there's nothing else there
|
// otherwise don't do anything special, pretend there's nothing else there
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#endif
|
{
|
||||||
// Check for fake floors in the sector.
|
// Check for fake floors in the sector.
|
||||||
if (front->ffloors || back->ffloors)
|
if (front->ffloors || back->ffloors)
|
||||||
{
|
{
|
||||||
|
@ -689,6 +686,7 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
openrange = opentop - openbottom;
|
openrange = opentop - openbottom;
|
||||||
}
|
}
|
||||||
|
@ -934,9 +932,7 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *))
|
||||||
{
|
{
|
||||||
INT32 offset;
|
INT32 offset;
|
||||||
const INT32 *list; // Big blockmap
|
const INT32 *list; // Big blockmap
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
polymaplink_t *plink; // haleyjd 02/22/06
|
polymaplink_t *plink; // haleyjd 02/22/06
|
||||||
#endif
|
|
||||||
line_t *ld;
|
line_t *ld;
|
||||||
|
|
||||||
if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
|
if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
|
||||||
|
@ -944,7 +940,6 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *))
|
||||||
|
|
||||||
offset = y*bmapwidth + x;
|
offset = y*bmapwidth + x;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// haleyjd 02/22/06: consider polyobject lines
|
// haleyjd 02/22/06: consider polyobject lines
|
||||||
plink = polyblocklinks[offset];
|
plink = polyblocklinks[offset];
|
||||||
|
|
||||||
|
@ -968,7 +963,6 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *))
|
||||||
}
|
}
|
||||||
plink = (polymaplink_t *)(plink->link.next);
|
plink = (polymaplink_t *)(plink->link.next);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
offset = *(blockmap + offset); // offset = blockmap[y*bmapwidth+x];
|
offset = *(blockmap + offset); // offset = blockmap[y*bmapwidth+x];
|
||||||
|
|
||||||
|
|
|
@ -2895,7 +2895,6 @@ static void P_PlayerZMovement(mobj_t *mo)
|
||||||
mo->eflags |= MFE_JUSTHITFLOOR; // Spin Attack
|
mo->eflags |= MFE_JUSTHITFLOOR; // Spin Attack
|
||||||
|
|
||||||
{
|
{
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// Check if we're on a polyobject
|
// Check if we're on a polyobject
|
||||||
// that triggers a linedef executor.
|
// that triggers a linedef executor.
|
||||||
msecnode_t *node;
|
msecnode_t *node;
|
||||||
|
@ -2955,8 +2954,6 @@ static void P_PlayerZMovement(mobj_t *mo)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!stopmovecut)
|
if (!stopmovecut)
|
||||||
#endif
|
|
||||||
|
|
||||||
// Cut momentum in half when you hit the ground and
|
// Cut momentum in half when you hit the ground and
|
||||||
// aren't pressing any controls.
|
// aren't pressing any controls.
|
||||||
if (!(mo->player->cmd.forwardmove || mo->player->cmd.sidemove) && !mo->player->cmomx && !mo->player->cmomy && !(mo->player->pflags & PF_SPINNING))
|
if (!(mo->player->cmd.forwardmove || mo->player->cmd.sidemove) && !mo->player->cmomx && !mo->player->cmomy && !(mo->player->pflags & PF_SPINNING))
|
||||||
|
|
435
src/p_polyobj.c
435
src/p_polyobj.c
File diff suppressed because it is too large
Load diff
|
@ -18,8 +18,6 @@
|
||||||
#include "p_mobj.h"
|
#include "p_mobj.h"
|
||||||
#include "r_defs.h"
|
#include "r_defs.h"
|
||||||
|
|
||||||
// haleyjd: temporary define
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
//
|
//
|
||||||
// Defines
|
// Defines
|
||||||
//
|
//
|
||||||
|
@ -31,7 +29,6 @@
|
||||||
#define POLYOBJ_SPAWNCRUSH_DOOMEDNUM 762 // todo: REMOVE
|
#define POLYOBJ_SPAWNCRUSH_DOOMEDNUM 762 // todo: REMOVE
|
||||||
|
|
||||||
#define POLYOBJ_START_LINE 20
|
#define POLYOBJ_START_LINE 20
|
||||||
#define POLYOBJ_EXPLICIT_LINE 21
|
|
||||||
#define POLYINFO_SPECIALNUM 22
|
#define POLYINFO_SPECIALNUM 22
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
|
@ -301,6 +298,14 @@ typedef struct polyrotdisplacedata_s
|
||||||
UINT8 turnobjs;
|
UINT8 turnobjs;
|
||||||
} polyrotdisplacedata_t;
|
} polyrotdisplacedata_t;
|
||||||
|
|
||||||
|
typedef struct polyflagdata_s
|
||||||
|
{
|
||||||
|
INT32 polyObjNum;
|
||||||
|
INT32 speed;
|
||||||
|
UINT32 angle;
|
||||||
|
fixed_t momx;
|
||||||
|
} polyflagdata_t;
|
||||||
|
|
||||||
typedef struct polyfadedata_s
|
typedef struct polyfadedata_s
|
||||||
{
|
{
|
||||||
INT32 polyObjNum;
|
INT32 polyObjNum;
|
||||||
|
@ -322,7 +327,6 @@ boolean P_PointInsidePolyobj(polyobj_t *po, fixed_t x, fixed_t y);
|
||||||
boolean P_MobjTouchingPolyobj(polyobj_t *po, mobj_t *mo);
|
boolean P_MobjTouchingPolyobj(polyobj_t *po, mobj_t *mo);
|
||||||
boolean P_MobjInsidePolyobj(polyobj_t *po, mobj_t *mo);
|
boolean P_MobjInsidePolyobj(polyobj_t *po, mobj_t *mo);
|
||||||
boolean P_BBoxInsidePolyobj(polyobj_t *po, fixed_t *bbox);
|
boolean P_BBoxInsidePolyobj(polyobj_t *po, fixed_t *bbox);
|
||||||
void Polyobj_GetInfo(INT16 poid, INT32 *poflags, INT32 *parentID, INT32 *potrans);
|
|
||||||
|
|
||||||
// thinkers (needed in p_saveg.c)
|
// thinkers (needed in p_saveg.c)
|
||||||
void T_PolyObjRotate(polyrotate_t *);
|
void T_PolyObjRotate(polyrotate_t *);
|
||||||
|
@ -335,14 +339,14 @@ void T_PolyObjRotDisplace (polyrotdisplace_t *);
|
||||||
void T_PolyObjFlag (polymove_t *);
|
void T_PolyObjFlag (polymove_t *);
|
||||||
void T_PolyObjFade (polyfade_t *);
|
void T_PolyObjFade (polyfade_t *);
|
||||||
|
|
||||||
INT32 EV_DoPolyDoor(polydoordata_t *);
|
boolean EV_DoPolyDoor(polydoordata_t *);
|
||||||
INT32 EV_DoPolyObjMove(polymovedata_t *);
|
boolean EV_DoPolyObjMove(polymovedata_t *);
|
||||||
INT32 EV_DoPolyObjWaypoint(polywaypointdata_t *);
|
boolean EV_DoPolyObjWaypoint(polywaypointdata_t *);
|
||||||
INT32 EV_DoPolyObjRotate(polyrotdata_t *);
|
boolean EV_DoPolyObjRotate(polyrotdata_t *);
|
||||||
INT32 EV_DoPolyObjDisplace(polydisplacedata_t *);
|
boolean EV_DoPolyObjDisplace(polydisplacedata_t *);
|
||||||
INT32 EV_DoPolyObjRotDisplace(polyrotdisplacedata_t *);
|
boolean EV_DoPolyObjRotDisplace(polyrotdisplacedata_t *);
|
||||||
INT32 EV_DoPolyObjFlag(struct line_s *);
|
boolean EV_DoPolyObjFlag(polyflagdata_t *);
|
||||||
INT32 EV_DoPolyObjFade(polyfadedata_t *);
|
boolean EV_DoPolyObjFade(polyfadedata_t *);
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
|
@ -353,8 +357,6 @@ extern polyobj_t *PolyObjects;
|
||||||
extern INT32 numPolyObjects;
|
extern INT32 numPolyObjects;
|
||||||
extern polymaplink_t **polyblocklinks; // polyobject blockmap
|
extern polymaplink_t **polyblocklinks; // polyobject blockmap
|
||||||
|
|
||||||
#endif // ifdef POLYOBJECTS
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// EOF
|
// EOF
|
||||||
|
|
|
@ -1386,7 +1386,6 @@ typedef enum
|
||||||
tc_planedisplace,
|
tc_planedisplace,
|
||||||
tc_dynslopeline,
|
tc_dynslopeline,
|
||||||
tc_dynslopevert,
|
tc_dynslopevert,
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
tc_polyrotate, // haleyjd 03/26/06: polyobjects
|
tc_polyrotate, // haleyjd 03/26/06: polyobjects
|
||||||
tc_polymove,
|
tc_polymove,
|
||||||
tc_polywaypoint,
|
tc_polywaypoint,
|
||||||
|
@ -1396,7 +1395,6 @@ typedef enum
|
||||||
tc_polydisplace,
|
tc_polydisplace,
|
||||||
tc_polyrotdisplace,
|
tc_polyrotdisplace,
|
||||||
tc_polyfade,
|
tc_polyfade,
|
||||||
#endif
|
|
||||||
tc_end
|
tc_end
|
||||||
} specials_e;
|
} specials_e;
|
||||||
|
|
||||||
|
@ -2081,7 +2079,6 @@ static inline void SaveDynamicSlopeThinker(const thinker_t *th, const UINT8 type
|
||||||
WRITEMEM(save_p, ht->vex, sizeof(ht->vex));
|
WRITEMEM(save_p, ht->vex, sizeof(ht->vex));
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
static inline void SavePolyrotatetThinker(const thinker_t *th, const UINT8 type)
|
static inline void SavePolyrotatetThinker(const thinker_t *th, const UINT8 type)
|
||||||
{
|
{
|
||||||
const polyrotate_t *ht = (const void *)th;
|
const polyrotate_t *ht = (const void *)th;
|
||||||
|
@ -2190,7 +2187,6 @@ static void SavePolyfadeThinker(const thinker_t *th, const UINT8 type)
|
||||||
WRITEINT32(save_p, ht->duration);
|
WRITEINT32(save_p, ht->duration);
|
||||||
WRITEINT32(save_p, ht->timer);
|
WRITEINT32(save_p, ht->timer);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
static void P_NetArchiveThinkers(void)
|
static void P_NetArchiveThinkers(void)
|
||||||
{
|
{
|
||||||
|
@ -2362,7 +2358,6 @@ static void P_NetArchiveThinkers(void)
|
||||||
SavePlaneDisplaceThinker(th, tc_planedisplace);
|
SavePlaneDisplaceThinker(th, tc_planedisplace);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
else if (th->function.acp1 == (actionf_p1)T_PolyObjRotate)
|
else if (th->function.acp1 == (actionf_p1)T_PolyObjRotate)
|
||||||
{
|
{
|
||||||
SavePolyrotatetThinker(th, tc_polyrotate);
|
SavePolyrotatetThinker(th, tc_polyrotate);
|
||||||
|
@ -2408,7 +2403,6 @@ static void P_NetArchiveThinkers(void)
|
||||||
SavePolyfadeThinker(th, tc_polyfade);
|
SavePolyfadeThinker(th, tc_polyfade);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
else if (th->function.acp1 == (actionf_p1)T_DynamicSlopeLine)
|
else if (th->function.acp1 == (actionf_p1)T_DynamicSlopeLine)
|
||||||
{
|
{
|
||||||
SaveDynamicSlopeThinker(th, tc_dynslopeline);
|
SaveDynamicSlopeThinker(th, tc_dynslopeline);
|
||||||
|
@ -3232,7 +3226,6 @@ static inline thinker_t* LoadDynamicSlopeThinker(actionf_p1 thinker)
|
||||||
return &ht->thinker;
|
return &ht->thinker;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
static inline thinker_t* LoadPolyrotatetThinker(actionf_p1 thinker)
|
static inline thinker_t* LoadPolyrotatetThinker(actionf_p1 thinker)
|
||||||
{
|
{
|
||||||
polyrotate_t *ht = Z_Malloc(sizeof (*ht), PU_LEVSPEC, NULL);
|
polyrotate_t *ht = Z_Malloc(sizeof (*ht), PU_LEVSPEC, NULL);
|
||||||
|
@ -3349,7 +3342,6 @@ static thinker_t* LoadPolyfadeThinker(actionf_p1 thinker)
|
||||||
ht->timer = READINT32(save_p);
|
ht->timer = READINT32(save_p);
|
||||||
return &ht->thinker;
|
return &ht->thinker;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
static void P_NetUnArchiveThinkers(void)
|
static void P_NetUnArchiveThinkers(void)
|
||||||
{
|
{
|
||||||
|
@ -3510,7 +3502,6 @@ static void P_NetUnArchiveThinkers(void)
|
||||||
case tc_planedisplace:
|
case tc_planedisplace:
|
||||||
th = LoadPlaneDisplaceThinker((actionf_p1)T_PlaneDisplace);
|
th = LoadPlaneDisplaceThinker((actionf_p1)T_PlaneDisplace);
|
||||||
break;
|
break;
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
case tc_polyrotate:
|
case tc_polyrotate:
|
||||||
th = LoadPolyrotatetThinker((actionf_p1)T_PolyObjRotate);
|
th = LoadPolyrotatetThinker((actionf_p1)T_PolyObjRotate);
|
||||||
break;
|
break;
|
||||||
|
@ -3547,7 +3538,6 @@ static void P_NetUnArchiveThinkers(void)
|
||||||
case tc_polyfade:
|
case tc_polyfade:
|
||||||
th = LoadPolyfadeThinker((actionf_p1)T_PolyObjFade);
|
th = LoadPolyfadeThinker((actionf_p1)T_PolyObjFade);
|
||||||
break;
|
break;
|
||||||
#endif
|
|
||||||
|
|
||||||
case tc_dynslopeline:
|
case tc_dynslopeline:
|
||||||
th = LoadDynamicSlopeThinker((actionf_p1)T_DynamicSlopeLine);
|
th = LoadDynamicSlopeThinker((actionf_p1)T_DynamicSlopeLine);
|
||||||
|
@ -3609,7 +3599,6 @@ static void P_NetUnArchiveThinkers(void)
|
||||||
//
|
//
|
||||||
// haleyjd 03/26/06: PolyObject saving code
|
// haleyjd 03/26/06: PolyObject saving code
|
||||||
//
|
//
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
#define PD_FLAGS 0x01
|
#define PD_FLAGS 0x01
|
||||||
#define PD_TRANS 0x02
|
#define PD_TRANS 0x02
|
||||||
|
|
||||||
|
@ -3698,7 +3687,6 @@ static inline void P_UnArchivePolyObjects(void)
|
||||||
for (i = 0; i < numSavedPolys; ++i)
|
for (i = 0; i < numSavedPolys; ++i)
|
||||||
P_UnArchivePolyObj(&PolyObjects[i]);
|
P_UnArchivePolyObj(&PolyObjects[i]);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
static inline void P_FinishMobjs(void)
|
static inline void P_FinishMobjs(void)
|
||||||
{
|
{
|
||||||
|
@ -4172,9 +4160,7 @@ void P_SaveNetGame(void)
|
||||||
if (gamestate == GS_LEVEL)
|
if (gamestate == GS_LEVEL)
|
||||||
{
|
{
|
||||||
P_NetArchiveWorld();
|
P_NetArchiveWorld();
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
P_ArchivePolyObjects();
|
P_ArchivePolyObjects();
|
||||||
#endif
|
|
||||||
P_NetArchiveThinkers();
|
P_NetArchiveThinkers();
|
||||||
P_NetArchiveSpecials();
|
P_NetArchiveSpecials();
|
||||||
P_NetArchiveColormaps();
|
P_NetArchiveColormaps();
|
||||||
|
@ -4212,9 +4198,7 @@ boolean P_LoadNetGame(void)
|
||||||
if (gamestate == GS_LEVEL)
|
if (gamestate == GS_LEVEL)
|
||||||
{
|
{
|
||||||
P_NetUnArchiveWorld();
|
P_NetUnArchiveWorld();
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
P_UnArchivePolyObjects();
|
P_UnArchivePolyObjects();
|
||||||
#endif
|
|
||||||
P_NetUnArchiveThinkers();
|
P_NetUnArchiveThinkers();
|
||||||
P_NetUnArchiveSpecials();
|
P_NetUnArchiveSpecials();
|
||||||
P_NetUnArchiveColormaps();
|
P_NetUnArchiveColormaps();
|
||||||
|
|
|
@ -219,6 +219,9 @@ static void P_ClearSingleMapHeaderInfo(INT16 i)
|
||||||
mapheaderinfo[num]->typeoflevel = 0;
|
mapheaderinfo[num]->typeoflevel = 0;
|
||||||
mapheaderinfo[num]->nextlevel = (INT16)(i + 1);
|
mapheaderinfo[num]->nextlevel = (INT16)(i + 1);
|
||||||
mapheaderinfo[num]->startrings = 0;
|
mapheaderinfo[num]->startrings = 0;
|
||||||
|
mapheaderinfo[num]->sstimer = 90;
|
||||||
|
mapheaderinfo[num]->ssspheres = 1;
|
||||||
|
mapheaderinfo[num]->gravity = FRACUNIT/2;
|
||||||
mapheaderinfo[num]->keywords[0] = '\0';
|
mapheaderinfo[num]->keywords[0] = '\0';
|
||||||
snprintf(mapheaderinfo[num]->musname, 7, "%sM", G_BuildMapName(i));
|
snprintf(mapheaderinfo[num]->musname, 7, "%sM", G_BuildMapName(i));
|
||||||
mapheaderinfo[num]->musname[6] = 0;
|
mapheaderinfo[num]->musname[6] = 0;
|
||||||
|
@ -956,9 +959,7 @@ static void P_InitializeLinedef(line_t *ld)
|
||||||
ld->splats = NULL;
|
ld->splats = NULL;
|
||||||
#endif
|
#endif
|
||||||
ld->firsttag = ld->nexttag = -1;
|
ld->firsttag = ld->nexttag = -1;
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
ld->polyobj = NULL;
|
ld->polyobj = NULL;
|
||||||
#endif
|
|
||||||
|
|
||||||
ld->text = NULL;
|
ld->text = NULL;
|
||||||
ld->callcount = 0;
|
ld->callcount = 0;
|
||||||
|
@ -2048,10 +2049,8 @@ static void P_InitializeSeg(seg_t *seg)
|
||||||
|
|
||||||
seg->numlights = 0;
|
seg->numlights = 0;
|
||||||
seg->rlights = NULL;
|
seg->rlights = NULL;
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
seg->polyseg = NULL;
|
seg->polyseg = NULL;
|
||||||
seg->dontrenderme = false;
|
seg->dontrenderme = false;
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void P_LoadSegs(UINT8 *data)
|
static void P_LoadSegs(UINT8 *data)
|
||||||
|
@ -2412,11 +2411,9 @@ static boolean P_LoadBlockMap(UINT8 *data, size_t count)
|
||||||
blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||||
blockmap = blockmaplump+4;
|
blockmap = blockmaplump+4;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// haleyjd 2/22/06: setup polyobject blockmap
|
// haleyjd 2/22/06: setup polyobject blockmap
|
||||||
count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
|
count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
|
||||||
polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||||
#endif
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2667,11 +2664,9 @@ static void P_CreateBlockMap(void)
|
||||||
blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||||
blockmap = blockmaplump + 4;
|
blockmap = blockmaplump + 4;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// haleyjd 2/22/06: setup polyobject blockmap
|
// haleyjd 2/22/06: setup polyobject blockmap
|
||||||
count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
|
count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
|
||||||
polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -100,7 +100,6 @@ static fixed_t P_InterceptVector2(divline_t *v2, divline_t *v1)
|
||||||
return frac;
|
return frac;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
static boolean P_CrossSubsecPolyObj(polyobj_t *po, register los_t *los)
|
static boolean P_CrossSubsecPolyObj(polyobj_t *po, register los_t *los)
|
||||||
{
|
{
|
||||||
size_t i;
|
size_t i;
|
||||||
|
@ -169,7 +168,6 @@ static boolean P_CrossSubsecPolyObj(polyobj_t *po, register los_t *los)
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// P_CrossSubsector
|
// P_CrossSubsector
|
||||||
|
@ -180,9 +178,7 @@ static boolean P_CrossSubsector(size_t num, register los_t *los)
|
||||||
{
|
{
|
||||||
seg_t *seg;
|
seg_t *seg;
|
||||||
INT32 count;
|
INT32 count;
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
polyobj_t *po; // haleyjd 02/23/06
|
polyobj_t *po; // haleyjd 02/23/06
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef RANGECHECK
|
#ifdef RANGECHECK
|
||||||
if (num >= numsubsectors)
|
if (num >= numsubsectors)
|
||||||
|
@ -192,7 +188,6 @@ static boolean P_CrossSubsector(size_t num, register los_t *los)
|
||||||
// haleyjd 02/23/06: this assignment should be after the above check
|
// haleyjd 02/23/06: this assignment should be after the above check
|
||||||
seg = segs + subsectors[num].firstline;
|
seg = segs + subsectors[num].firstline;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// haleyjd 02/23/06: check polyobject lines
|
// haleyjd 02/23/06: check polyobject lines
|
||||||
if ((po = subsectors[num].polyList))
|
if ((po = subsectors[num].polyList))
|
||||||
{
|
{
|
||||||
|
@ -207,7 +202,6 @@ static boolean P_CrossSubsector(size_t num, register los_t *los)
|
||||||
po = (polyobj_t *)(po->link.next);
|
po = (polyobj_t *)(po->link.next);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
for (count = subsectors[num].numlines; --count >= 0; seg++) // check lines
|
for (count = subsectors[num].numlines; --count >= 0; seg++) // check lines
|
||||||
{
|
{
|
||||||
|
@ -413,15 +407,10 @@ boolean P_CheckSight(mobj_t *t1, mobj_t *t2)
|
||||||
|
|
||||||
// killough 11/98: shortcut for melee situations
|
// killough 11/98: shortcut for melee situations
|
||||||
// same subsector? obviously visible
|
// same subsector? obviously visible
|
||||||
#ifndef POLYOBJECTS
|
|
||||||
if (t1->subsector == t2->subsector)
|
|
||||||
return true;
|
|
||||||
#else
|
|
||||||
// haleyjd 02/23/06: can't do this if there are polyobjects in the subsec
|
// haleyjd 02/23/06: can't do this if there are polyobjects in the subsec
|
||||||
if (!t1->subsector->polyList &&
|
if (!t1->subsector->polyList &&
|
||||||
t1->subsector == t2->subsector)
|
t1->subsector == t2->subsector)
|
||||||
return true;
|
return true;
|
||||||
#endif
|
|
||||||
|
|
||||||
// An unobstructed LOS is possible.
|
// An unobstructed LOS is possible.
|
||||||
// Now look from eyes of t1 to any part of t2.
|
// Now look from eyes of t1 to any part of t2.
|
||||||
|
|
171
src/p_spec.c
171
src/p_spec.c
|
@ -1044,9 +1044,6 @@ static INT32 P_FindLineFromTag(INT32 tag, INT32 start)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// P_FindSpecialLineFromTag
|
|
||||||
//
|
|
||||||
INT32 P_FindSpecialLineFromTag(INT16 special, INT16 tag, INT32 start)
|
INT32 P_FindSpecialLineFromTag(INT16 special, INT16 tag, INT32 start)
|
||||||
{
|
{
|
||||||
if (tag == -1)
|
if (tag == -1)
|
||||||
|
@ -1076,14 +1073,8 @@ INT32 P_FindSpecialLineFromTag(INT16 special, INT16 tag, INT32 start)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// haleyjd: temporary define
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
|
|
||||||
//
|
|
||||||
// PolyDoor
|
|
||||||
//
|
|
||||||
// Parses arguments for parameterized polyobject door types
|
// Parses arguments for parameterized polyobject door types
|
||||||
//
|
|
||||||
static boolean PolyDoor(line_t *line)
|
static boolean PolyDoor(line_t *line)
|
||||||
{
|
{
|
||||||
polydoordata_t pdd;
|
polydoordata_t pdd;
|
||||||
|
@ -1120,11 +1111,7 @@ static boolean PolyDoor(line_t *line)
|
||||||
return EV_DoPolyDoor(&pdd);
|
return EV_DoPolyDoor(&pdd);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// PolyMove
|
|
||||||
//
|
|
||||||
// Parses arguments for parameterized polyobject move specials
|
// Parses arguments for parameterized polyobject move specials
|
||||||
//
|
|
||||||
static boolean PolyMove(line_t *line)
|
static boolean PolyMove(line_t *line)
|
||||||
{
|
{
|
||||||
polymovedata_t pmd;
|
polymovedata_t pmd;
|
||||||
|
@ -1139,12 +1126,8 @@ static boolean PolyMove(line_t *line)
|
||||||
return EV_DoPolyObjMove(&pmd);
|
return EV_DoPolyObjMove(&pmd);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// PolyInvisible
|
|
||||||
//
|
|
||||||
// Makes a polyobject invisible and intangible
|
// Makes a polyobject invisible and intangible
|
||||||
// If NOCLIMB is ticked, the polyobject will still be tangible, just not visible.
|
// If NOCLIMB is ticked, the polyobject will still be tangible, just not visible.
|
||||||
//
|
|
||||||
static void PolyInvisible(line_t *line)
|
static void PolyInvisible(line_t *line)
|
||||||
{
|
{
|
||||||
INT32 polyObjNum = line->tag;
|
INT32 polyObjNum = line->tag;
|
||||||
|
@ -1167,12 +1150,8 @@ static void PolyInvisible(line_t *line)
|
||||||
po->flags &= ~POF_RENDERALL;
|
po->flags &= ~POF_RENDERALL;
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// PolyVisible
|
|
||||||
//
|
|
||||||
// Makes a polyobject visible and tangible
|
// Makes a polyobject visible and tangible
|
||||||
// If NOCLIMB is ticked, the polyobject will not be tangible, just visible.
|
// If NOCLIMB is ticked, the polyobject will not be tangible, just visible.
|
||||||
//
|
|
||||||
static void PolyVisible(line_t *line)
|
static void PolyVisible(line_t *line)
|
||||||
{
|
{
|
||||||
INT32 polyObjNum = line->tag;
|
INT32 polyObjNum = line->tag;
|
||||||
|
@ -1195,16 +1174,14 @@ static void PolyVisible(line_t *line)
|
||||||
po->flags |= (po->spawnflags & POF_RENDERALL);
|
po->flags |= (po->spawnflags & POF_RENDERALL);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// PolyTranslucency
|
|
||||||
//
|
|
||||||
// Sets the translucency of a polyobject
|
// Sets the translucency of a polyobject
|
||||||
// Frontsector floor / 100 = translevel
|
// Frontsector floor / 100 = translevel
|
||||||
//
|
|
||||||
static void PolyTranslucency(line_t *line)
|
static void PolyTranslucency(line_t *line)
|
||||||
{
|
{
|
||||||
INT32 polyObjNum = line->tag;
|
INT32 polyObjNum = line->tag;
|
||||||
polyobj_t *po;
|
polyobj_t *po;
|
||||||
|
INT32 value;
|
||||||
|
|
||||||
if (!(po = Polyobj_GetForNum(polyObjNum)))
|
if (!(po = Polyobj_GetForNum(polyObjNum)))
|
||||||
{
|
{
|
||||||
|
@ -1216,37 +1193,28 @@ static void PolyTranslucency(line_t *line)
|
||||||
if (po->isBad)
|
if (po->isBad)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// if DONTPEGBOTTOM, specify raw translucency value in Front X Offset
|
// If Front X Offset is specified, use that. Else, use floorheight.
|
||||||
// else, take it out of 1000. If Front X Offset is specified, use that. Else, use floorheight.
|
value = (sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : line->frontsector->floorheight) >> FRACBITS;
|
||||||
|
|
||||||
|
// If DONTPEGBOTTOM, specify raw translucency value. Else, take it out of 1000.
|
||||||
|
if (!(line->flags & ML_DONTPEGBOTTOM))
|
||||||
|
value /= 100;
|
||||||
|
|
||||||
if (line->flags & ML_EFFECT3) // relative calc
|
if (line->flags & ML_EFFECT3) // relative calc
|
||||||
po->translucency = max(min(po->translucency + ((line->flags & ML_DONTPEGBOTTOM) ?
|
po->translucency += value;
|
||||||
(sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, NUMTRANSMAPS), -NUMTRANSMAPS)
|
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, NUMTRANSMAPS), -NUMTRANSMAPS))
|
|
||||||
: (sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, 1000), -1000) / 100
|
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, 1000), -1000) / 100)),
|
|
||||||
NUMTRANSMAPS), 0);
|
|
||||||
else
|
else
|
||||||
po->translucency = (line->flags & ML_DONTPEGBOTTOM) ?
|
po->translucency = value;
|
||||||
(sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, NUMTRANSMAPS), 0)
|
po->translucency = max(min(po->translucency, NUMTRANSMAPS), 0);
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, NUMTRANSMAPS), 0))
|
|
||||||
: (sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, 1000), 0) / 100
|
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, 1000), 0) / 100);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// PolyFade
|
|
||||||
//
|
|
||||||
// Makes a polyobject translucency fade and applies tangibility
|
// Makes a polyobject translucency fade and applies tangibility
|
||||||
//
|
|
||||||
static boolean PolyFade(line_t *line)
|
static boolean PolyFade(line_t *line)
|
||||||
{
|
{
|
||||||
INT32 polyObjNum = line->tag;
|
INT32 polyObjNum = line->tag;
|
||||||
polyobj_t *po;
|
polyobj_t *po;
|
||||||
polyfadedata_t pfd;
|
polyfadedata_t pfd;
|
||||||
|
INT32 value;
|
||||||
|
|
||||||
if (!(po = Polyobj_GetForNum(polyObjNum)))
|
if (!(po = Polyobj_GetForNum(polyObjNum)))
|
||||||
{
|
{
|
||||||
|
@ -1269,25 +1237,19 @@ static boolean PolyFade(line_t *line)
|
||||||
|
|
||||||
pfd.polyObjNum = polyObjNum;
|
pfd.polyObjNum = polyObjNum;
|
||||||
|
|
||||||
// if DONTPEGBOTTOM, specify raw translucency value in Front X Offset
|
// If Front X Offset is specified, use that. Else, use floorheight.
|
||||||
// else, take it out of 1000. If Front X Offset is specified, use that. Else, use floorheight.
|
value = (sides[line->sidenum[0]].textureoffset ? sides[line->sidenum[0]].textureoffset : line->frontsector->floorheight) >> FRACBITS;
|
||||||
|
|
||||||
|
// If DONTPEGBOTTOM, specify raw translucency value. Else, take it out of 1000.
|
||||||
|
if (!(line->flags & ML_DONTPEGBOTTOM))
|
||||||
|
value /= 100;
|
||||||
|
|
||||||
if (line->flags & ML_EFFECT3) // relative calc
|
if (line->flags & ML_EFFECT3) // relative calc
|
||||||
pfd.destvalue = max(min(po->translucency + ((line->flags & ML_DONTPEGBOTTOM) ?
|
pfd.destvalue = po->translucency + value;
|
||||||
(sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, NUMTRANSMAPS), -NUMTRANSMAPS)
|
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, NUMTRANSMAPS), -NUMTRANSMAPS))
|
|
||||||
: (sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, 1000), -1000) / 100
|
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, 1000), -1000) / 100)),
|
|
||||||
NUMTRANSMAPS), 0);
|
|
||||||
else
|
else
|
||||||
pfd.destvalue = (line->flags & ML_DONTPEGBOTTOM) ?
|
pfd.destvalue = value;
|
||||||
(sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, NUMTRANSMAPS), 0)
|
pfd.destvalue = max(min(pfd.destvalue, NUMTRANSMAPS), 0);
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, NUMTRANSMAPS), 0))
|
|
||||||
: (sides[line->sidenum[0]].textureoffset ?
|
|
||||||
max(min(sides[line->sidenum[0]].textureoffset>>FRACBITS, 1000), 0) / 100
|
|
||||||
: max(min(line->frontsector->floorheight>>FRACBITS, 1000), 0) / 100);
|
|
||||||
|
|
||||||
// already equal, nothing to do
|
// already equal, nothing to do
|
||||||
if (po->translucency == pfd.destvalue)
|
if (po->translucency == pfd.destvalue)
|
||||||
|
@ -1306,11 +1268,7 @@ static boolean PolyFade(line_t *line)
|
||||||
return EV_DoPolyObjFade(&pfd);
|
return EV_DoPolyObjFade(&pfd);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// PolyWaypoint
|
|
||||||
//
|
|
||||||
// Parses arguments for parameterized polyobject waypoint movement
|
// Parses arguments for parameterized polyobject waypoint movement
|
||||||
//
|
|
||||||
static boolean PolyWaypoint(line_t *line)
|
static boolean PolyWaypoint(line_t *line)
|
||||||
{
|
{
|
||||||
polywaypointdata_t pwd;
|
polywaypointdata_t pwd;
|
||||||
|
@ -1326,11 +1284,7 @@ static boolean PolyWaypoint(line_t *line)
|
||||||
return EV_DoPolyObjWaypoint(&pwd);
|
return EV_DoPolyObjWaypoint(&pwd);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// PolyRotate
|
|
||||||
//
|
|
||||||
// Parses arguments for parameterized polyobject rotate specials
|
// Parses arguments for parameterized polyobject rotate specials
|
||||||
//
|
|
||||||
static boolean PolyRotate(line_t *line)
|
static boolean PolyRotate(line_t *line)
|
||||||
{
|
{
|
||||||
polyrotdata_t prd;
|
polyrotdata_t prd;
|
||||||
|
@ -1355,11 +1309,20 @@ static boolean PolyRotate(line_t *line)
|
||||||
return EV_DoPolyObjRotate(&prd);
|
return EV_DoPolyObjRotate(&prd);
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
// Parses arguments for polyobject flag waving special
|
||||||
// PolyDisplace
|
static boolean PolyFlag(line_t *line)
|
||||||
//
|
{
|
||||||
|
polyflagdata_t pfd;
|
||||||
|
|
||||||
|
pfd.polyObjNum = line->tag;
|
||||||
|
pfd.speed = P_AproxDistance(line->dx, line->dy) >> FRACBITS;
|
||||||
|
pfd.angle = R_PointToAngle2(line->v1->x, line->v1->y, line->v2->x, line->v2->y) >> ANGLETOFINESHIFT;
|
||||||
|
pfd.momx = sides[line->sidenum[0]].textureoffset >> FRACBITS;
|
||||||
|
|
||||||
|
return EV_DoPolyObjFlag(&pfd);
|
||||||
|
}
|
||||||
|
|
||||||
// Parses arguments for parameterized polyobject move-by-sector-heights specials
|
// Parses arguments for parameterized polyobject move-by-sector-heights specials
|
||||||
//
|
|
||||||
static boolean PolyDisplace(line_t *line)
|
static boolean PolyDisplace(line_t *line)
|
||||||
{
|
{
|
||||||
polydisplacedata_t pdd;
|
polydisplacedata_t pdd;
|
||||||
|
@ -1374,8 +1337,7 @@ static boolean PolyDisplace(line_t *line)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/** Similar to PolyDisplace().
|
// Parses arguments for parameterized polyobject rotate-by-sector-heights specials
|
||||||
*/
|
|
||||||
static boolean PolyRotDisplace(line_t *line)
|
static boolean PolyRotDisplace(line_t *line)
|
||||||
{
|
{
|
||||||
polyrotdisplacedata_t pdd;
|
polyrotdisplacedata_t pdd;
|
||||||
|
@ -1401,8 +1363,6 @@ static boolean PolyRotDisplace(line_t *line)
|
||||||
return EV_DoPolyObjRotDisplace(&pdd);
|
return EV_DoPolyObjRotDisplace(&pdd);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif // ifdef POLYOBJECTS
|
|
||||||
|
|
||||||
/** Changes a sector's tag.
|
/** Changes a sector's tag.
|
||||||
* Used by the linedef executor tag changer and by crumblers.
|
* Used by the linedef executor tag changer and by crumblers.
|
||||||
*
|
*
|
||||||
|
@ -4028,7 +3988,47 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
case 464: // Trigger Egg Capsule
|
||||||
|
{
|
||||||
|
thinker_t *th;
|
||||||
|
mobj_t *mo2;
|
||||||
|
|
||||||
|
// Find the center of the Eggtrap and release all the pretty animals!
|
||||||
|
// The chimps are my friends.. heeheeheheehehee..... - LouisJM
|
||||||
|
for (th = thlist[THINK_MOBJ].next; th != &thlist[THINK_MOBJ]; th = th->next)
|
||||||
|
{
|
||||||
|
if (th->function.acp1 == (actionf_p1)P_RemoveThinkerDelayed)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
mo2 = (mobj_t *)th;
|
||||||
|
|
||||||
|
if (mo2->type != MT_EGGTRAP)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (!mo2->spawnpoint)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (mo2->spawnpoint->angle != line->tag)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
P_KillMobj(mo2, NULL, mo, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!(line->flags & ML_NOCLIMB))
|
||||||
|
{
|
||||||
|
INT32 i;
|
||||||
|
|
||||||
|
// Mark all players with the time to exit thingy!
|
||||||
|
for (i = 0; i < MAXPLAYERS; i++)
|
||||||
|
{
|
||||||
|
if (!playeringame[i])
|
||||||
|
continue;
|
||||||
|
P_DoPlayerExit(&players[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case 480: // Polyobj_DoorSlide
|
case 480: // Polyobj_DoorSlide
|
||||||
case 481: // Polyobj_DoorSwing
|
case 481: // Polyobj_DoorSwing
|
||||||
PolyDoor(line);
|
PolyDoor(line);
|
||||||
|
@ -4058,7 +4058,6 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
|
||||||
case 492:
|
case 492:
|
||||||
PolyFade(line);
|
PolyFade(line);
|
||||||
break;
|
break;
|
||||||
#endif
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@ -6271,11 +6270,11 @@ static void P_RunLevelLoadExecutors(void)
|
||||||
void P_InitSpecials(void)
|
void P_InitSpecials(void)
|
||||||
{
|
{
|
||||||
// Set the default gravity. Custom gravity overrides this setting.
|
// Set the default gravity. Custom gravity overrides this setting.
|
||||||
gravity = FRACUNIT/2;
|
gravity = mapheaderinfo[gamemap-1]->gravity;
|
||||||
|
|
||||||
// Defaults in case levels don't have them set.
|
// Defaults in case levels don't have them set.
|
||||||
sstimer = 90*TICRATE + 6;
|
sstimer = mapheaderinfo[gamemap-1]->sstimer*TICRATE + 6;
|
||||||
ssspheres = 1;
|
ssspheres = mapheaderinfo[gamemap-1]->ssspheres;
|
||||||
|
|
||||||
CheckForBustableBlocks = CheckForBouncySector = CheckForQuicksand = CheckForMarioBlocks = CheckForFloatBob = CheckForReverseGravity = false;
|
CheckForBustableBlocks = CheckForBouncySector = CheckForQuicksand = CheckForMarioBlocks = CheckForFloatBob = CheckForReverseGravity = false;
|
||||||
|
|
||||||
|
@ -7323,7 +7322,6 @@ void P_SpawnSpecials(boolean fromnetsave)
|
||||||
|
|
||||||
Z_Free(secthinkers);
|
Z_Free(secthinkers);
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// haleyjd 02/20/06: spawn polyobjects
|
// haleyjd 02/20/06: spawn polyobjects
|
||||||
Polyobj_InitLevel();
|
Polyobj_InitLevel();
|
||||||
|
|
||||||
|
@ -7332,7 +7330,7 @@ void P_SpawnSpecials(boolean fromnetsave)
|
||||||
switch (lines[i].special)
|
switch (lines[i].special)
|
||||||
{
|
{
|
||||||
case 30: // Polyobj_Flag
|
case 30: // Polyobj_Flag
|
||||||
EV_DoPolyObjFlag(&lines[i]);
|
PolyFlag(&lines[i]);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 31: // Polyobj_Displace
|
case 31: // Polyobj_Displace
|
||||||
|
@ -7344,7 +7342,6 @@ void P_SpawnSpecials(boolean fromnetsave)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
P_RunLevelLoadExecutors();
|
P_RunLevelLoadExecutors();
|
||||||
}
|
}
|
||||||
|
|
45
src/p_user.c
45
src/p_user.c
|
@ -3847,7 +3847,6 @@ static void P_DoTeeter(player_t *player)
|
||||||
BMBOUNDFIX(xl, xh, yl, yh);
|
BMBOUNDFIX(xl, xh, yl, yh);
|
||||||
|
|
||||||
// Polyobjects
|
// Polyobjects
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
validcount++;
|
validcount++;
|
||||||
|
|
||||||
for (by = yl; by <= yh; by++)
|
for (by = yl; by <= yh; by++)
|
||||||
|
@ -3941,7 +3940,6 @@ static void P_DoTeeter(player_t *player)
|
||||||
plink = (polymaplink_t *)(plink->link.next);
|
plink = (polymaplink_t *)(plink->link.next);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
if (teeter) // only bother with objects as a last resort if you were already teetering
|
if (teeter) // only bother with objects as a last resort if you were already teetering
|
||||||
{
|
{
|
||||||
mobj_t *oldtmthing = tmthing;
|
mobj_t *oldtmthing = tmthing;
|
||||||
|
@ -5006,6 +5004,15 @@ void P_Telekinesis(player_t *player, fixed_t thrust, fixed_t range)
|
||||||
player->pflags |= PF_THOKKED;
|
player->pflags |= PF_THOKKED;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void P_DoTwinSpin(player_t *player)
|
||||||
|
{
|
||||||
|
player->pflags &= ~PF_NOJUMPDAMAGE;
|
||||||
|
player->pflags |= P_GetJumpFlags(player) | PF_THOKKED;
|
||||||
|
S_StartSound(player->mo, sfx_s3k42);
|
||||||
|
player->mo->frame = 0;
|
||||||
|
P_SetPlayerMobjState(player->mo, S_PLAY_TWINSPIN);
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// P_DoJumpStuff
|
// P_DoJumpStuff
|
||||||
//
|
//
|
||||||
|
@ -5176,12 +5183,7 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
|
||||||
break;
|
break;
|
||||||
case CA_TWINSPIN:
|
case CA_TWINSPIN:
|
||||||
if ((player->charability2 == CA2_MELEE) && (!(player->pflags & (PF_THOKKED|PF_USEDOWN)) || player->charflags & SF_MULTIABILITY))
|
if ((player->charability2 == CA2_MELEE) && (!(player->pflags & (PF_THOKKED|PF_USEDOWN)) || player->charflags & SF_MULTIABILITY))
|
||||||
{
|
P_DoTwinSpin(player);
|
||||||
player->pflags |= PF_THOKKED;
|
|
||||||
S_StartSound(player->mo, sfx_s3k42);
|
|
||||||
player->mo->frame = 0;
|
|
||||||
P_SetPlayerMobjState(player->mo, S_PLAY_TWINSPIN);
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@ -5438,12 +5440,7 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
|
||||||
break;
|
break;
|
||||||
case CA_TWINSPIN:
|
case CA_TWINSPIN:
|
||||||
if (!(player->pflags & PF_THOKKED) || player->charflags & SF_MULTIABILITY)
|
if (!(player->pflags & PF_THOKKED) || player->charflags & SF_MULTIABILITY)
|
||||||
{
|
P_DoTwinSpin(player);
|
||||||
player->pflags |= PF_THOKKED;
|
|
||||||
S_StartSound(player->mo, sfx_s3k42);
|
|
||||||
player->mo->frame = 0;
|
|
||||||
P_SetPlayerMobjState(player->mo, S_PLAY_TWINSPIN);
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@ -5702,11 +5699,7 @@ static void P_2dMovement(player_t *player)
|
||||||
}
|
}
|
||||||
else if (player->onconveyor == 4 && !P_IsObjectOnGround(player->mo)) // Actual conveyor belt
|
else if (player->onconveyor == 4 && !P_IsObjectOnGround(player->mo)) // Actual conveyor belt
|
||||||
player->cmomx = player->cmomy = 0;
|
player->cmomx = player->cmomy = 0;
|
||||||
else if (player->onconveyor != 2 && player->onconveyor != 4
|
else if (player->onconveyor != 2 && player->onconveyor != 4 && player->onconveyor != 1)
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
&& player->onconveyor != 1
|
|
||||||
#endif
|
|
||||||
)
|
|
||||||
player->cmomx = player->cmomy = 0;
|
player->cmomx = player->cmomy = 0;
|
||||||
|
|
||||||
player->rmomx = player->mo->momx - player->cmomx;
|
player->rmomx = player->mo->momx - player->cmomx;
|
||||||
|
@ -5901,11 +5894,7 @@ static void P_3dMovement(player_t *player)
|
||||||
}
|
}
|
||||||
else if (player->onconveyor == 4 && !P_IsObjectOnGround(player->mo)) // Actual conveyor belt
|
else if (player->onconveyor == 4 && !P_IsObjectOnGround(player->mo)) // Actual conveyor belt
|
||||||
player->cmomx = player->cmomy = 0;
|
player->cmomx = player->cmomy = 0;
|
||||||
else if (player->onconveyor != 2 && player->onconveyor != 4
|
else if (player->onconveyor != 2 && player->onconveyor != 4 && player->onconveyor != 1)
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
&& player->onconveyor != 1
|
|
||||||
#endif
|
|
||||||
)
|
|
||||||
player->cmomx = player->cmomy = 0;
|
player->cmomx = player->cmomy = 0;
|
||||||
|
|
||||||
player->rmomx = player->mo->momx - player->cmomx;
|
player->rmomx = player->mo->momx - player->cmomx;
|
||||||
|
@ -10235,7 +10224,6 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// Check polyobjects and see if floorz/ceilingz need to be altered
|
// Check polyobjects and see if floorz/ceilingz need to be altered
|
||||||
{
|
{
|
||||||
INT32 xl, xh, yl, yh, bx, by;
|
INT32 xl, xh, yl, yh, bx, by;
|
||||||
|
@ -10314,7 +10302,6 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// crushed camera
|
// crushed camera
|
||||||
if (myceilingz <= myfloorz + thiscam->height && !resetcalled && !cameranoclip)
|
if (myceilingz <= myfloorz + thiscam->height && !resetcalled && !cameranoclip)
|
||||||
|
@ -11725,9 +11712,7 @@ void P_PlayerThink(player_t *player)
|
||||||
P_MobjCheckWater(player->mo);
|
P_MobjCheckWater(player->mo);
|
||||||
|
|
||||||
#ifndef SECTORSPECIALSAFTERTHINK
|
#ifndef SECTORSPECIALSAFTERTHINK
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
if (player->onconveyor != 1 || !P_IsObjectOnGround(player->mo))
|
if (player->onconveyor != 1 || !P_IsObjectOnGround(player->mo))
|
||||||
#endif
|
|
||||||
player->onconveyor = 0;
|
player->onconveyor = 0;
|
||||||
// check special sectors : damage & secrets
|
// check special sectors : damage & secrets
|
||||||
|
|
||||||
|
@ -12086,12 +12071,10 @@ void P_PlayerThink(player_t *player)
|
||||||
// it lasts for one tic.
|
// it lasts for one tic.
|
||||||
player->pflags &= ~PF_FULLSTASIS;
|
player->pflags &= ~PF_FULLSTASIS;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
if (player->onconveyor == 1)
|
if (player->onconveyor == 1)
|
||||||
player->onconveyor = 3;
|
player->onconveyor = 3;
|
||||||
else if (player->onconveyor == 3)
|
else if (player->onconveyor == 3)
|
||||||
player->cmomy = player->cmomx = 0;
|
player->cmomy = player->cmomx = 0;
|
||||||
#endif
|
|
||||||
|
|
||||||
P_DoSuperStuff(player);
|
P_DoSuperStuff(player);
|
||||||
P_CheckSneakerAndLivesTimer(player);
|
P_CheckSneakerAndLivesTimer(player);
|
||||||
|
@ -12424,9 +12407,7 @@ void P_PlayerAfterThink(player_t *player)
|
||||||
cmd = &player->cmd;
|
cmd = &player->cmd;
|
||||||
|
|
||||||
#ifdef SECTORSPECIALSAFTERTHINK
|
#ifdef SECTORSPECIALSAFTERTHINK
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
if (player->onconveyor != 1 || !P_IsObjectOnGround(player->mo))
|
if (player->onconveyor != 1 || !P_IsObjectOnGround(player->mo))
|
||||||
#endif
|
|
||||||
player->onconveyor = 0;
|
player->onconveyor = 0;
|
||||||
// check special sectors : damage & secrets
|
// check special sectors : damage & secrets
|
||||||
|
|
||||||
|
|
44
src/r_bsp.c
44
src/r_bsp.c
|
@ -354,9 +354,7 @@ sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
|
||||||
boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back)
|
boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back)
|
||||||
{
|
{
|
||||||
return (
|
return (
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
!line->polyseg &&
|
!line->polyseg &&
|
||||||
#endif
|
|
||||||
back->ceilingpic == front->ceilingpic
|
back->ceilingpic == front->ceilingpic
|
||||||
&& back->floorpic == front->floorpic
|
&& back->floorpic == front->floorpic
|
||||||
&& back->f_slope == front->f_slope
|
&& back->f_slope == front->f_slope
|
||||||
|
@ -482,10 +480,7 @@ static void R_AddLine(seg_t *line)
|
||||||
|
|
||||||
if (bothceilingssky && bothfloorssky) // everything's sky? let's save us a bit of time then
|
if (bothceilingssky && bothfloorssky) // everything's sky? let's save us a bit of time then
|
||||||
{
|
{
|
||||||
if (
|
if (!line->polyseg &&
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
!line->polyseg &&
|
|
||||||
#endif
|
|
||||||
!line->sidedef->midtexture
|
!line->sidedef->midtexture
|
||||||
&& ((!frontsector->ffloors && !backsector->ffloors)
|
&& ((!frontsector->ffloors && !backsector->ffloors)
|
||||||
|| (frontsector->tag == backsector->tag)))
|
|| (frontsector->tag == backsector->tag)))
|
||||||
|
@ -654,8 +649,6 @@ static boolean R_CheckBBox(const fixed_t *bspcoord)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
|
|
||||||
size_t numpolys; // number of polyobjects in current subsector
|
size_t numpolys; // number of polyobjects in current subsector
|
||||||
size_t num_po_ptrs; // number of polyobject pointers allocated
|
size_t num_po_ptrs; // number of polyobject pointers allocated
|
||||||
polyobj_t **po_ptrs; // temp ptr array to sort polyobject pointers
|
polyobj_t **po_ptrs; // temp ptr array to sort polyobject pointers
|
||||||
|
@ -819,7 +812,6 @@ static void R_AddPolyObjects(subsector_t *sub)
|
||||||
R_AddLine(po_ptrs[i]->segs[j]);
|
R_AddLine(po_ptrs[i]->segs[j]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// R_Subsector
|
// R_Subsector
|
||||||
|
@ -896,11 +888,7 @@ static void R_Subsector(size_t num)
|
||||||
|| (frontsector->heightsec != -1 && sectors[frontsector->heightsec].ceilingpic == skyflatnum))
|
|| (frontsector->heightsec != -1 && sectors[frontsector->heightsec].ceilingpic == skyflatnum))
|
||||||
{
|
{
|
||||||
floorplane = R_FindPlane(frontsector->floorheight, frontsector->floorpic, floorlightlevel,
|
floorplane = R_FindPlane(frontsector->floorheight, frontsector->floorpic, floorlightlevel,
|
||||||
frontsector->floor_xoffs, frontsector->floor_yoffs, frontsector->floorpic_angle, floorcolormap, NULL
|
frontsector->floor_xoffs, frontsector->floor_yoffs, frontsector->floorpic_angle, floorcolormap, NULL, NULL, frontsector->f_slope);
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
, NULL
|
|
||||||
#endif
|
|
||||||
, frontsector->f_slope);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
floorplane = NULL;
|
floorplane = NULL;
|
||||||
|
@ -911,11 +899,7 @@ static void R_Subsector(size_t num)
|
||||||
{
|
{
|
||||||
ceilingplane = R_FindPlane(frontsector->ceilingheight, frontsector->ceilingpic,
|
ceilingplane = R_FindPlane(frontsector->ceilingheight, frontsector->ceilingpic,
|
||||||
ceilinglightlevel, frontsector->ceiling_xoffs, frontsector->ceiling_yoffs, frontsector->ceilingpic_angle,
|
ceilinglightlevel, frontsector->ceiling_xoffs, frontsector->ceiling_yoffs, frontsector->ceilingpic_angle,
|
||||||
ceilingcolormap, NULL
|
ceilingcolormap, NULL, NULL, frontsector->c_slope);
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
, NULL
|
|
||||||
#endif
|
|
||||||
, frontsector->c_slope);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
ceilingplane = NULL;
|
ceilingplane = NULL;
|
||||||
|
@ -963,11 +947,7 @@ static void R_Subsector(size_t num)
|
||||||
|
|
||||||
ffloor[numffloors].plane = R_FindPlane(*rover->bottomheight, *rover->bottompic,
|
ffloor[numffloors].plane = R_FindPlane(*rover->bottomheight, *rover->bottompic,
|
||||||
*frontsector->lightlist[light].lightlevel, *rover->bottomxoffs,
|
*frontsector->lightlist[light].lightlevel, *rover->bottomxoffs,
|
||||||
*rover->bottomyoffs, *rover->bottomangle, *frontsector->lightlist[light].extra_colormap, rover
|
*rover->bottomyoffs, *rover->bottomangle, *frontsector->lightlist[light].extra_colormap, rover, NULL, *rover->b_slope);
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
, NULL
|
|
||||||
#endif
|
|
||||||
, *rover->b_slope);
|
|
||||||
|
|
||||||
ffloor[numffloors].slope = *rover->b_slope;
|
ffloor[numffloors].slope = *rover->b_slope;
|
||||||
|
|
||||||
|
@ -1000,11 +980,7 @@ static void R_Subsector(size_t num)
|
||||||
|
|
||||||
ffloor[numffloors].plane = R_FindPlane(*rover->topheight, *rover->toppic,
|
ffloor[numffloors].plane = R_FindPlane(*rover->topheight, *rover->toppic,
|
||||||
*frontsector->lightlist[light].lightlevel, *rover->topxoffs, *rover->topyoffs, *rover->topangle,
|
*frontsector->lightlist[light].lightlevel, *rover->topxoffs, *rover->topyoffs, *rover->topangle,
|
||||||
*frontsector->lightlist[light].extra_colormap, rover
|
*frontsector->lightlist[light].extra_colormap, rover, NULL, *rover->t_slope);
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
, NULL
|
|
||||||
#endif
|
|
||||||
, *rover->t_slope);
|
|
||||||
|
|
||||||
ffloor[numffloors].slope = *rover->t_slope;
|
ffloor[numffloors].slope = *rover->t_slope;
|
||||||
|
|
||||||
|
@ -1019,7 +995,6 @@ static void R_Subsector(size_t num)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
// Polyobjects have planes, too!
|
// Polyobjects have planes, too!
|
||||||
if (sub->polyList)
|
if (sub->polyList)
|
||||||
{
|
{
|
||||||
|
@ -1085,7 +1060,6 @@ static void R_Subsector(size_t num)
|
||||||
po = (polyobj_t *)(po->link.next);
|
po = (polyobj_t *)(po->link.next);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef FLOORSPLATS
|
#ifdef FLOORSPLATS
|
||||||
if (sub->splats)
|
if (sub->splats)
|
||||||
|
@ -1108,20 +1082,14 @@ static void R_Subsector(size_t num)
|
||||||
|
|
||||||
firstseg = NULL;
|
firstseg = NULL;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
// haleyjd 02/19/06: draw polyobjects before static lines
|
// haleyjd 02/19/06: draw polyobjects before static lines
|
||||||
if (sub->polyList)
|
if (sub->polyList)
|
||||||
R_AddPolyObjects(sub);
|
R_AddPolyObjects(sub);
|
||||||
#endif
|
|
||||||
|
|
||||||
while (count--)
|
while (count--)
|
||||||
{
|
{
|
||||||
// CONS_Debug(DBG_GAMELOGIC, "Adding normal line %d...(%d)\n", line->linedef-lines, leveltime);
|
// CONS_Debug(DBG_GAMELOGIC, "Adding normal line %d...(%d)\n", line->linedef-lines, leveltime);
|
||||||
if (!line->glseg
|
if (!line->glseg && !line->polyseg) // ignore segs that belong to polyobjects
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
&& !line->polyseg // ignore segs that belong to polyobjects
|
|
||||||
#endif
|
|
||||||
)
|
|
||||||
R_AddLine(line);
|
R_AddLine(line);
|
||||||
line++;
|
line++;
|
||||||
curline = NULL; /* cph 2001/11/18 - must clear curline now we're done with it, so stuff doesn't try using it for other things */
|
curline = NULL; /* cph 2001/11/18 - must clear curline now we're done with it, so stuff doesn't try using it for other things */
|
||||||
|
|
|
@ -40,13 +40,11 @@ void R_PortalClearClipSegs(INT32 start, INT32 end);
|
||||||
void R_ClearDrawSegs(void);
|
void R_ClearDrawSegs(void);
|
||||||
void R_RenderBSPNode(INT32 bspnum);
|
void R_RenderBSPNode(INT32 bspnum);
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
void R_SortPolyObjects(subsector_t *sub);
|
void R_SortPolyObjects(subsector_t *sub);
|
||||||
|
|
||||||
extern size_t numpolys; // number of polyobjects in current subsector
|
extern size_t numpolys; // number of polyobjects in current subsector
|
||||||
extern size_t num_po_ptrs; // number of polyobject pointers allocated
|
extern size_t num_po_ptrs; // number of polyobject pointers allocated
|
||||||
extern polyobj_t **po_ptrs; // temp ptr array to sort polyobject pointers
|
extern polyobj_t **po_ptrs; // temp ptr array to sort polyobject pointers
|
||||||
#endif
|
|
||||||
|
|
||||||
sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
|
sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
|
||||||
INT32 *ceilinglightlevel, boolean back);
|
INT32 *ceilinglightlevel, boolean back);
|
||||||
|
|
10
src/r_defs.h
10
src/r_defs.h
|
@ -28,8 +28,6 @@
|
||||||
#include "m_aatree.h"
|
#include "m_aatree.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define POLYOBJECTS
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// ClipWallSegment
|
// ClipWallSegment
|
||||||
// Clips the given range of columns
|
// Clips the given range of columns
|
||||||
|
@ -107,9 +105,7 @@ typedef struct
|
||||||
fixed_t z; ///< Z coordinate.
|
fixed_t z; ///< Z coordinate.
|
||||||
} degenmobj_t;
|
} degenmobj_t;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
#include "p_polyobj.h"
|
#include "p_polyobj.h"
|
||||||
#endif
|
|
||||||
|
|
||||||
// Store fake planes in a resizable array insted of just by
|
// Store fake planes in a resizable array insted of just by
|
||||||
// heightsec. Allows for multiple fake planes.
|
// heightsec. Allows for multiple fake planes.
|
||||||
|
@ -441,9 +437,7 @@ typedef struct line_s
|
||||||
void *splats; // wallsplat_t list
|
void *splats; // wallsplat_t list
|
||||||
#endif
|
#endif
|
||||||
INT32 firsttag, nexttag; // improves searches for tags.
|
INT32 firsttag, nexttag; // improves searches for tags.
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
polyobj_t *polyobj; // Belongs to a polyobject?
|
polyobj_t *polyobj; // Belongs to a polyobject?
|
||||||
#endif
|
|
||||||
|
|
||||||
char *text; // a concatenation of all front and back texture names, for linedef specials that require a string.
|
char *text; // a concatenation of all front and back texture names, for linedef specials that require a string.
|
||||||
INT16 callcount; // no. of calls left before triggering, for the "X calls" linedef specials, defaults to 0
|
INT16 callcount; // no. of calls left before triggering, for the "X calls" linedef specials, defaults to 0
|
||||||
|
@ -486,9 +480,7 @@ typedef struct subsector_s
|
||||||
sector_t *sector;
|
sector_t *sector;
|
||||||
INT16 numlines;
|
INT16 numlines;
|
||||||
UINT16 firstline;
|
UINT16 firstline;
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
struct polyobj_s *polyList; // haleyjd 02/19/06: list of polyobjects
|
struct polyobj_s *polyList; // haleyjd 02/19/06: list of polyobjects
|
||||||
#endif
|
|
||||||
#if 1//#ifdef FLOORSPLATS
|
#if 1//#ifdef FLOORSPLATS
|
||||||
void *splats; // floorsplat_t list
|
void *splats; // floorsplat_t list
|
||||||
#endif
|
#endif
|
||||||
|
@ -591,10 +583,8 @@ typedef struct seg_s
|
||||||
// Why slow things down by calculating lightlists for every thick side?
|
// Why slow things down by calculating lightlists for every thick side?
|
||||||
size_t numlights;
|
size_t numlights;
|
||||||
r_lightlist_t *rlights;
|
r_lightlist_t *rlights;
|
||||||
#ifdef POLYOBJECTS
|
|
||||||
polyobj_t *polyseg;
|
polyobj_t *polyseg;
|
||||||
boolean dontrenderme;
|
boolean dontrenderme;
|
||||||
#endif
|
|
||||||
boolean glseg;
|
boolean glseg;
|
||||||
} seg_t;
|
} seg_t;
|
||||||
|
|
||||||
|
|
|
@ -337,11 +337,7 @@ static visplane_t *new_visplane(unsigned hash)
|
||||||
//
|
//
|
||||||
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
||||||
fixed_t xoff, fixed_t yoff, angle_t plangle, extracolormap_t *planecolormap,
|
fixed_t xoff, fixed_t yoff, angle_t plangle, extracolormap_t *planecolormap,
|
||||||
ffloor_t *pfloor
|
ffloor_t *pfloor, polyobj_t *polyobj, pslope_t *slope)
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
, polyobj_t *polyobj
|
|
||||||
#endif
|
|
||||||
, pslope_t *slope)
|
|
||||||
{
|
{
|
||||||
visplane_t *check;
|
visplane_t *check;
|
||||||
unsigned hash;
|
unsigned hash;
|
||||||
|
@ -361,7 +357,6 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
if (polyobj)
|
if (polyobj)
|
||||||
{
|
{
|
||||||
if (polyobj->angle != 0)
|
if (polyobj->angle != 0)
|
||||||
|
@ -376,7 +371,6 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
||||||
yoff += polyobj->centerPt.y;
|
yoff += polyobj->centerPt.y;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// This appears to fix the Nimbus Ruins sky bug.
|
// This appears to fix the Nimbus Ruins sky bug.
|
||||||
if (picnum == skyflatnum && pfloor)
|
if (picnum == skyflatnum && pfloor)
|
||||||
|
@ -390,12 +384,10 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
||||||
|
|
||||||
for (check = visplanes[hash]; check; check = check->next)
|
for (check = visplanes[hash]; check; check = check->next)
|
||||||
{
|
{
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
if (check->polyobj && pfloor)
|
if (check->polyobj && pfloor)
|
||||||
continue;
|
continue;
|
||||||
if (polyobj != check->polyobj)
|
if (polyobj != check->polyobj)
|
||||||
continue;
|
continue;
|
||||||
#endif
|
|
||||||
if (height == check->height && picnum == check->picnum
|
if (height == check->height && picnum == check->picnum
|
||||||
&& lightlevel == check->lightlevel
|
&& lightlevel == check->lightlevel
|
||||||
&& xoff == check->xoffs && yoff == check->yoffs
|
&& xoff == check->xoffs && yoff == check->yoffs
|
||||||
|
@ -426,9 +418,7 @@ visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel,
|
||||||
check->viewz = viewz;
|
check->viewz = viewz;
|
||||||
check->viewangle = viewangle;
|
check->viewangle = viewangle;
|
||||||
check->plangle = plangle;
|
check->plangle = plangle;
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
check->polyobj = polyobj;
|
check->polyobj = polyobj;
|
||||||
#endif
|
|
||||||
check->slope = slope;
|
check->slope = slope;
|
||||||
|
|
||||||
memset(check->top, 0xff, sizeof (check->top));
|
memset(check->top, 0xff, sizeof (check->top));
|
||||||
|
@ -496,9 +486,7 @@ visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop)
|
||||||
new_pl->viewz = pl->viewz;
|
new_pl->viewz = pl->viewz;
|
||||||
new_pl->viewangle = pl->viewangle;
|
new_pl->viewangle = pl->viewangle;
|
||||||
new_pl->plangle = pl->plangle;
|
new_pl->plangle = pl->plangle;
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
new_pl->polyobj = pl->polyobj;
|
new_pl->polyobj = pl->polyobj;
|
||||||
#endif
|
|
||||||
new_pl->slope = pl->slope;
|
new_pl->slope = pl->slope;
|
||||||
pl = new_pl;
|
pl = new_pl;
|
||||||
pl->minx = start;
|
pl->minx = start;
|
||||||
|
@ -523,11 +511,9 @@ void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop)
|
||||||
// INT32 unionl, unionh;
|
// INT32 unionl, unionh;
|
||||||
// INT32 x;
|
// INT32 x;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
// Don't expand polyobject planes here - we do that on our own.
|
// Don't expand polyobject planes here - we do that on our own.
|
||||||
if (pl->polyobj)
|
if (pl->polyobj)
|
||||||
return;
|
return;
|
||||||
#endif
|
|
||||||
|
|
||||||
if (pl->minx > start) pl->minx = start;
|
if (pl->minx > start) pl->minx = start;
|
||||||
if (pl->maxx < stop) pl->maxx = stop;
|
if (pl->maxx < stop) pl->maxx = stop;
|
||||||
|
@ -603,11 +589,7 @@ void R_DrawPlanes(void)
|
||||||
{
|
{
|
||||||
for (pl = visplanes[i]; pl; pl = pl->next)
|
for (pl = visplanes[i]; pl; pl = pl->next)
|
||||||
{
|
{
|
||||||
if (pl->ffloor != NULL
|
if (pl->ffloor != NULL || pl->polyobj != NULL)
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
|| pl->polyobj != NULL
|
|
||||||
#endif
|
|
||||||
)
|
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
R_DrawSinglePlane(pl);
|
R_DrawSinglePlane(pl);
|
||||||
|
@ -961,7 +943,6 @@ void R_DrawSinglePlane(visplane_t *pl)
|
||||||
#endif
|
#endif
|
||||||
spanfunc = spanfuncs[BASEDRAWFUNC];
|
spanfunc = spanfuncs[BASEDRAWFUNC];
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
if (pl->polyobj && pl->polyobj->translucency != 0)
|
if (pl->polyobj && pl->polyobj->translucency != 0)
|
||||||
{
|
{
|
||||||
spanfunctype = SPANDRAWFUNC_TRANS;
|
spanfunctype = SPANDRAWFUNC_TRANS;
|
||||||
|
@ -979,8 +960,9 @@ void R_DrawSinglePlane(visplane_t *pl)
|
||||||
else
|
else
|
||||||
light = LIGHTLEVELS-1;
|
light = LIGHTLEVELS-1;
|
||||||
|
|
||||||
} else
|
}
|
||||||
#endif
|
else
|
||||||
|
{
|
||||||
if (pl->ffloor)
|
if (pl->ffloor)
|
||||||
{
|
{
|
||||||
// Don't draw planes that shouldn't be drawn.
|
// Don't draw planes that shouldn't be drawn.
|
||||||
|
@ -1040,7 +1022,7 @@ void R_DrawSinglePlane(visplane_t *pl)
|
||||||
}
|
}
|
||||||
else light = (pl->lightlevel >> LIGHTSEGSHIFT);
|
else light = (pl->lightlevel >> LIGHTSEGSHIFT);
|
||||||
|
|
||||||
#ifndef NOWATER
|
#ifndef NOWATER
|
||||||
if (pl->ffloor->flags & FF_RIPPLE)
|
if (pl->ffloor->flags & FF_RIPPLE)
|
||||||
{
|
{
|
||||||
INT32 top, bottom;
|
INT32 top, bottom;
|
||||||
|
@ -1065,9 +1047,11 @@ void R_DrawSinglePlane(visplane_t *pl)
|
||||||
vid.width, vid.width);
|
vid.width, vid.width);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
|
else
|
||||||
|
light = (pl->lightlevel >> LIGHTSEGSHIFT);
|
||||||
}
|
}
|
||||||
else light = (pl->lightlevel >> LIGHTSEGSHIFT);
|
|
||||||
|
|
||||||
if (!pl->slope // Don't mess with angle on slopes! We'll handle this ourselves later
|
if (!pl->slope // Don't mess with angle on slopes! We'll handle this ourselves later
|
||||||
&& viewangle != pl->viewangle+pl->plangle)
|
&& viewangle != pl->viewangle+pl->plangle)
|
||||||
|
|
|
@ -47,9 +47,7 @@ typedef struct visplane_s
|
||||||
fixed_t xoffs, yoffs; // Scrolling flats.
|
fixed_t xoffs, yoffs; // Scrolling flats.
|
||||||
|
|
||||||
struct ffloor_s *ffloor;
|
struct ffloor_s *ffloor;
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
polyobj_t *polyobj;
|
polyobj_t *polyobj;
|
||||||
#endif
|
|
||||||
pslope_t *slope;
|
pslope_t *slope;
|
||||||
} visplane_t;
|
} visplane_t;
|
||||||
|
|
||||||
|
@ -80,11 +78,7 @@ void R_MapPlane(INT32 y, INT32 x1, INT32 x2);
|
||||||
void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2);
|
void R_MakeSpans(INT32 x, INT32 t1, INT32 b1, INT32 t2, INT32 b2);
|
||||||
void R_DrawPlanes(void);
|
void R_DrawPlanes(void);
|
||||||
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel, fixed_t xoff, fixed_t yoff, angle_t plangle,
|
visplane_t *R_FindPlane(fixed_t height, INT32 picnum, INT32 lightlevel, fixed_t xoff, fixed_t yoff, angle_t plangle,
|
||||||
extracolormap_t *planecolormap, ffloor_t *ffloor
|
extracolormap_t *planecolormap, ffloor_t *ffloor, polyobj_t *polyobj, pslope_t *slope);
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
, polyobj_t *polyobj
|
|
||||||
#endif
|
|
||||||
, pslope_t *slope);
|
|
||||||
visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop);
|
visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop);
|
||||||
void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop);
|
void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop);
|
||||||
void R_PlaneBounds(visplane_t *plane);
|
void R_PlaneBounds(visplane_t *plane);
|
||||||
|
@ -112,9 +106,7 @@ typedef struct planemgr_s
|
||||||
struct pslope_s *slope;
|
struct pslope_s *slope;
|
||||||
|
|
||||||
struct ffloor_s *ffloor;
|
struct ffloor_s *ffloor;
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
polyobj_t *polyobj;
|
polyobj_t *polyobj;
|
||||||
#endif
|
|
||||||
} visffloor_t;
|
} visffloor_t;
|
||||||
|
|
||||||
extern visffloor_t ffloor[MAXFFLOORS];
|
extern visffloor_t ffloor[MAXFFLOORS];
|
||||||
|
|
52
src/r_segs.c
52
src/r_segs.c
|
@ -608,7 +608,6 @@ void R_RenderMaskedSegRange(drawseg_t *ds, INT32 x1, INT32 x2)
|
||||||
// draw the texture
|
// draw the texture
|
||||||
col = (column_t *)((UINT8 *)R_GetColumn(texnum, maskedtexturecol[dc_x]) - 3);
|
col = (column_t *)((UINT8 *)R_GetColumn(texnum, maskedtexturecol[dc_x]) - 3);
|
||||||
|
|
||||||
//#ifdef POLYOBJECTS_PLANES
|
|
||||||
#if 0 // Disabling this allows inside edges to render below the planes, for until the clipping is fixed to work right when POs are near the camera. -Red
|
#if 0 // Disabling this allows inside edges to render below the planes, for until the clipping is fixed to work right when POs are near the camera. -Red
|
||||||
if (curline->dontrenderme && curline->polyseg && (curline->polyseg->flags & POF_RENDERPLANES))
|
if (curline->dontrenderme && curline->polyseg && (curline->polyseg->flags & POF_RENDERPLANES))
|
||||||
{
|
{
|
||||||
|
@ -1307,10 +1306,8 @@ static void R_RenderSegLoop (void)
|
||||||
|
|
||||||
for (i = 0; i < numffloors; i++)
|
for (i = 0; i < numffloors; i++)
|
||||||
{
|
{
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
if (ffloor[i].polyobj && (!curline->polyseg || ffloor[i].polyobj != curline->polyseg))
|
if (ffloor[i].polyobj && (!curline->polyseg || ffloor[i].polyobj != curline->polyseg))
|
||||||
continue;
|
continue;
|
||||||
#endif
|
|
||||||
|
|
||||||
if (ffloor[i].height < viewz)
|
if (ffloor[i].height < viewz)
|
||||||
{
|
{
|
||||||
|
@ -1323,20 +1320,21 @@ static void R_RenderSegLoop (void)
|
||||||
if (bottom_w > bottom)
|
if (bottom_w > bottom)
|
||||||
bottom_w = bottom;
|
bottom_w = bottom;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
// Polyobject-specific hack to fix plane leaking -Red
|
// Polyobject-specific hack to fix plane leaking -Red
|
||||||
if (ffloor[i].polyobj && top_w >= bottom_w) {
|
if (ffloor[i].polyobj && top_w >= bottom_w)
|
||||||
|
{
|
||||||
ffloor[i].plane->top[rw_x] = 0xFFFF;
|
ffloor[i].plane->top[rw_x] = 0xFFFF;
|
||||||
ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18
|
ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18
|
||||||
} else
|
}
|
||||||
#endif
|
else
|
||||||
|
{
|
||||||
if (top_w <= bottom_w)
|
if (top_w <= bottom_w)
|
||||||
{
|
{
|
||||||
ffloor[i].plane->top[rw_x] = (INT16)top_w;
|
ffloor[i].plane->top[rw_x] = (INT16)top_w;
|
||||||
ffloor[i].plane->bottom[rw_x] = (INT16)bottom_w;
|
ffloor[i].plane->bottom[rw_x] = (INT16)bottom_w;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
else if (ffloor[i].height > viewz)
|
else if (ffloor[i].height > viewz)
|
||||||
{
|
{
|
||||||
INT32 top_w = ffloor[i].c_clip[rw_x] + 1;
|
INT32 top_w = ffloor[i].c_clip[rw_x] + 1;
|
||||||
|
@ -1348,14 +1346,14 @@ static void R_RenderSegLoop (void)
|
||||||
if (bottom_w > bottom)
|
if (bottom_w > bottom)
|
||||||
bottom_w = bottom;
|
bottom_w = bottom;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
// Polyobject-specific hack to fix plane leaking -Red
|
// Polyobject-specific hack to fix plane leaking -Red
|
||||||
if (ffloor[i].polyobj && top_w >= bottom_w) {
|
if (ffloor[i].polyobj && top_w >= bottom_w)
|
||||||
|
{
|
||||||
ffloor[i].plane->top[rw_x] = 0xFFFF;
|
ffloor[i].plane->top[rw_x] = 0xFFFF;
|
||||||
ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18
|
ffloor[i].plane->bottom[rw_x] = 0x0000; // fix for sky plane drawing crashes - Monster Iestyn 25/05/18
|
||||||
} else
|
}
|
||||||
#endif
|
else
|
||||||
|
{
|
||||||
if (top_w <= bottom_w)
|
if (top_w <= bottom_w)
|
||||||
{
|
{
|
||||||
ffloor[i].plane->top[rw_x] = (INT16)top_w;
|
ffloor[i].plane->top[rw_x] = (INT16)top_w;
|
||||||
|
@ -1364,6 +1362,7 @@ static void R_RenderSegLoop (void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//SoM: Calculate offsets for Thick fake floors.
|
//SoM: Calculate offsets for Thick fake floors.
|
||||||
// calculate texture offset
|
// calculate texture offset
|
||||||
|
@ -1816,10 +1815,8 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||||
{
|
{
|
||||||
for (i = 0; i < numffloors; i++)
|
for (i = 0; i < numffloors; i++)
|
||||||
{
|
{
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
if (ffloor[i].polyobj && (!ds_p->curline->polyseg || ffloor[i].polyobj != ds_p->curline->polyseg))
|
if (ffloor[i].polyobj && (!ds_p->curline->polyseg || ffloor[i].polyobj != ds_p->curline->polyseg))
|
||||||
continue;
|
continue;
|
||||||
#endif
|
|
||||||
|
|
||||||
if (ffloor[i].slope) {
|
if (ffloor[i].slope) {
|
||||||
ffloor[i].f_pos = P_GetZAt(ffloor[i].slope, segleft.x, segleft.y) - viewz;
|
ffloor[i].f_pos = P_GetZAt(ffloor[i].slope, segleft.x, segleft.y) - viewz;
|
||||||
|
@ -2326,34 +2323,41 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||||
|
|
||||||
maskedtextureheight = ds_p->maskedtextureheight; // note to red, this == &(ds_p->maskedtextureheight[0])
|
maskedtextureheight = ds_p->maskedtextureheight; // note to red, this == &(ds_p->maskedtextureheight[0])
|
||||||
|
|
||||||
#ifdef POLYOBJECTS
|
if (curline->polyseg)
|
||||||
if (curline->polyseg) { // use REAL front and back floors please, so midtexture rendering isn't mucked up
|
{ // use REAL front and back floors please, so midtexture rendering isn't mucked up
|
||||||
rw_midtextureslide = rw_midtexturebackslide = 0;
|
rw_midtextureslide = rw_midtexturebackslide = 0;
|
||||||
if (!!(linedef->flags & ML_DONTPEGBOTTOM) ^ !!(linedef->flags & ML_EFFECT3))
|
if (!!(linedef->flags & ML_DONTPEGBOTTOM) ^ !!(linedef->flags & ML_EFFECT3))
|
||||||
rw_midtexturemid = rw_midtextureback = max(curline->frontsector->floorheight, curline->backsector->floorheight) - viewz;
|
rw_midtexturemid = rw_midtextureback = max(curline->frontsector->floorheight, curline->backsector->floorheight) - viewz;
|
||||||
else
|
else
|
||||||
rw_midtexturemid = rw_midtextureback = min(curline->frontsector->ceilingheight, curline->backsector->ceilingheight) - viewz;
|
rw_midtexturemid = rw_midtextureback = min(curline->frontsector->ceilingheight, curline->backsector->ceilingheight) - viewz;
|
||||||
} else
|
}
|
||||||
#endif
|
else
|
||||||
|
{
|
||||||
// Set midtexture starting height
|
// Set midtexture starting height
|
||||||
if (linedef->flags & ML_EFFECT2) { // Ignore slopes when texturing
|
if (linedef->flags & ML_EFFECT2)
|
||||||
|
{ // Ignore slopes when texturing
|
||||||
rw_midtextureslide = rw_midtexturebackslide = 0;
|
rw_midtextureslide = rw_midtexturebackslide = 0;
|
||||||
if (!!(linedef->flags & ML_DONTPEGBOTTOM) ^ !!(linedef->flags & ML_EFFECT3))
|
if (!!(linedef->flags & ML_DONTPEGBOTTOM) ^ !!(linedef->flags & ML_EFFECT3))
|
||||||
rw_midtexturemid = rw_midtextureback = max(frontsector->floorheight, backsector->floorheight) - viewz;
|
rw_midtexturemid = rw_midtextureback = max(frontsector->floorheight, backsector->floorheight) - viewz;
|
||||||
else
|
else
|
||||||
rw_midtexturemid = rw_midtextureback = min(frontsector->ceilingheight, backsector->ceilingheight) - viewz;
|
rw_midtexturemid = rw_midtextureback = min(frontsector->ceilingheight, backsector->ceilingheight) - viewz;
|
||||||
|
|
||||||
} else if (!!(linedef->flags & ML_DONTPEGBOTTOM) ^ !!(linedef->flags & ML_EFFECT3)) {
|
}
|
||||||
|
else if (!!(linedef->flags & ML_DONTPEGBOTTOM) ^ !!(linedef->flags & ML_EFFECT3))
|
||||||
|
{
|
||||||
rw_midtexturemid = worldbottom;
|
rw_midtexturemid = worldbottom;
|
||||||
rw_midtextureslide = floorfrontslide;
|
rw_midtextureslide = floorfrontslide;
|
||||||
rw_midtextureback = worldlow;
|
rw_midtextureback = worldlow;
|
||||||
rw_midtexturebackslide = floorbackslide;
|
rw_midtexturebackslide = floorbackslide;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
rw_midtexturemid = worldtop;
|
rw_midtexturemid = worldtop;
|
||||||
rw_midtextureslide = ceilingfrontslide;
|
rw_midtextureslide = ceilingfrontslide;
|
||||||
rw_midtextureback = worldhigh;
|
rw_midtextureback = worldhigh;
|
||||||
rw_midtexturebackslide = ceilingbackslide;
|
rw_midtexturebackslide = ceilingbackslide;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
rw_midtexturemid += sidedef->rowoffset;
|
rw_midtexturemid += sidedef->rowoffset;
|
||||||
rw_midtextureback += sidedef->rowoffset;
|
rw_midtextureback += sidedef->rowoffset;
|
||||||
|
|
||||||
|
@ -2709,7 +2713,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
if (curline->polyseg && frontsector && (curline->polyseg->flags & POF_RENDERPLANES))
|
if (curline->polyseg && frontsector && (curline->polyseg->flags & POF_RENDERPLANES))
|
||||||
{
|
{
|
||||||
while (i < numffloors && ffloor[i].polyobj != curline->polyseg) i++;
|
while (i < numffloors && ffloor[i].polyobj != curline->polyseg) i++;
|
||||||
|
@ -2748,7 +2751,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
numbackffloors = i;
|
numbackffloors = i;
|
||||||
}
|
}
|
||||||
|
@ -2802,7 +2804,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||||
for (i = 0; i < numffloors; i++)
|
for (i = 0; i < numffloors; i++)
|
||||||
R_ExpandPlane(ffloor[i].plane, rw_x, rw_stopx - 1);
|
R_ExpandPlane(ffloor[i].plane, rw_x, rw_stopx - 1);
|
||||||
}
|
}
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
// FIXME hack to fix planes disappearing when a seg goes behind the camera. This NEEDS to be changed to be done properly. -Red
|
// FIXME hack to fix planes disappearing when a seg goes behind the camera. This NEEDS to be changed to be done properly. -Red
|
||||||
if (curline->polyseg)
|
if (curline->polyseg)
|
||||||
{
|
{
|
||||||
|
@ -2817,7 +2818,6 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||||
ffloor[i].plane->maxx = rw_stopx - 1;
|
ffloor[i].plane->maxx = rw_stopx - 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef WALLSPLATS
|
#ifdef WALLSPLATS
|
||||||
|
|
|
@ -1140,7 +1140,6 @@ fixed_t R_GetShadowZ(mobj_t *thing, pslope_t **shadowslope)
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0 // Unfortunately, this drops CEZ2 down to sub-17 FPS on my i7.
|
#if 0 // Unfortunately, this drops CEZ2 down to sub-17 FPS on my i7.
|
||||||
//#ifdef POLYOBJECTS
|
|
||||||
// Check polyobjects and see if floorz needs to be altered, for rings only because they don't update floorz
|
// Check polyobjects and see if floorz needs to be altered, for rings only because they don't update floorz
|
||||||
if (thing->type == MT_RING)
|
if (thing->type == MT_RING)
|
||||||
{
|
{
|
||||||
|
@ -2271,7 +2270,6 @@ static void R_CreateDrawNodes(maskcount_t* mask, drawnode_t* head, boolean temps
|
||||||
entry->ffloor = ds->thicksides[i];
|
entry->ffloor = ds->thicksides[i];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
// Check for a polyobject plane, but only if this is a front line
|
// Check for a polyobject plane, but only if this is a front line
|
||||||
if (ds->curline->polyseg && ds->curline->polyseg->visplane && !ds->curline->side) {
|
if (ds->curline->polyseg && ds->curline->polyseg->visplane && !ds->curline->side) {
|
||||||
plane = ds->curline->polyseg->visplane;
|
plane = ds->curline->polyseg->visplane;
|
||||||
|
@ -2287,7 +2285,6 @@ static void R_CreateDrawNodes(maskcount_t* mask, drawnode_t* head, boolean temps
|
||||||
}
|
}
|
||||||
ds->curline->polyseg->visplane = NULL;
|
ds->curline->polyseg->visplane = NULL;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
if (ds->maskedtexturecol)
|
if (ds->maskedtexturecol)
|
||||||
{
|
{
|
||||||
entry = R_CreateDrawNode(head);
|
entry = R_CreateDrawNode(head);
|
||||||
|
@ -2335,7 +2332,6 @@ static void R_CreateDrawNodes(maskcount_t* mask, drawnode_t* head, boolean temps
|
||||||
if (tempskip)
|
if (tempskip)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
#ifdef POLYOBJECTS_PLANES
|
|
||||||
// find all the remaining polyobject planes and add them on the end of the list
|
// find all the remaining polyobject planes and add them on the end of the list
|
||||||
// probably this is a terrible idea if we wanted them to be sorted properly
|
// probably this is a terrible idea if we wanted them to be sorted properly
|
||||||
// but it works getting them in for now
|
// but it works getting them in for now
|
||||||
|
@ -2356,7 +2352,6 @@ static void R_CreateDrawNodes(maskcount_t* mask, drawnode_t* head, boolean temps
|
||||||
// note: no seg is set, for what should be obvious reasons
|
// note: no seg is set, for what should be obvious reasons
|
||||||
PolyObjects[i].visplane = NULL;
|
PolyObjects[i].visplane = NULL;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// No vissprites in this mask?
|
// No vissprites in this mask?
|
||||||
if (mask->vissprites[1] - mask->vissprites[0] == 0)
|
if (mask->vissprites[1] - mask->vissprites[0] == 0)
|
||||||
|
|
Loading…
Reference in a new issue