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Fix pointer typo (whoops)
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@ -10986,7 +10986,7 @@ static void P_DoMetalJetFume(player_t *player, mobj_t *fume)
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{
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if (dashmode == DASHMODE_THRESHOLD && dashmode > fume->movecount) // If just about to enter dashmode, play the startup animation again
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{
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P_SetMobjState(fume, fume->seestate);
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P_SetMobjState(fume, fume->info->seestate);
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P_SetScale(fume, mo->scale << 1);
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}
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fume->flags2 = (fume->flags2 & ~MF2_DONTDRAW) | (mo->flags2 & MF2_DONTDRAW);
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