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woops forgot to push this
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@ -2424,14 +2424,20 @@ boolean M_Responder(event_t *ev)
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M_NextOpt();
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S_StartSound(NULL, sfx_menu1);
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if (currentMenu == &MISC_ChangeGameTypeDef)
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{
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Z_Free(char_notes);
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char_notes = NULL;
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}
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return true;
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case KEY_UPARROW:
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M_PrevOpt();
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S_StartSound(NULL, sfx_menu1);
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if (currentMenu == &MISC_ChangeGameTypeDef)
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{
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Z_Free(char_notes);
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char_notes = NULL;
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}
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return true;
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case KEY_LEFTARROW:
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