diff --git a/src/g_demo.c b/src/g_demo.c index 438d3dfc9..a7b9098fa 100644 --- a/src/g_demo.c +++ b/src/g_demo.c @@ -1509,18 +1509,18 @@ void G_BeginRecording(void) // Stats WRITEUINT8(demo_p,player->charability); WRITEUINT8(demo_p,player->charability2); - WRITEUINT8(demo_p,player->actionspd>>FRACBITS); - WRITEUINT8(demo_p,player->mindash>>FRACBITS); - WRITEUINT8(demo_p,player->maxdash>>FRACBITS); - WRITEUINT8(demo_p,player->normalspeed>>FRACBITS); - WRITEUINT8(demo_p,player->runspeed>>FRACBITS); + WRITEFIXED(demo_p,player->actionspd); + WRITEFIXED(demo_p,player->mindash); + WRITEFIXED(demo_p,player->maxdash); + WRITEFIXED(demo_p,player->normalspeed); + WRITEFIXED(demo_p,player->runspeed); WRITEUINT8(demo_p,player->thrustfactor); WRITEUINT8(demo_p,player->accelstart); WRITEUINT8(demo_p,player->acceleration); WRITEFIXED(demo_p,player->height); WRITEFIXED(demo_p,player->spinheight); - WRITEUINT8(demo_p,player->camerascale>>FRACBITS); - WRITEUINT8(demo_p,player->shieldscale>>FRACBITS); + WRITEFIXED(demo_p,player->camerascale); + WRITEFIXED(demo_p,player->shieldscale); // Trying to convert it back to % causes demo desync due to precision loss. // Don't do it. @@ -1884,7 +1884,8 @@ UINT8 G_CmpDemoTime(char *oldname, char *newname) switch(oldversion) // demoversion { case DEMOVERSION: // latest always supported - case 0x000e: // The previous demoversions also supported + case 0x000f: // The previous demoversions also supported + case 0x000e: case 0x000d: // all that changed between then and now was longer color name case 0x000c: break; @@ -2029,6 +2030,7 @@ void G_DoPlayDemo(char *defdemoname) demoversion = READUINT16(demo_p); switch(demoversion) { + case 0x000f: case 0x000d: case 0x000e: case DEMOVERSION: // latest always supported @@ -2178,18 +2180,18 @@ void G_DoPlayDemo(char *defdemoname) charability = READUINT8(demo_p); charability2 = READUINT8(demo_p); - actionspd = (fixed_t)READUINT8(demo_p)<